[wip] generate fusions dynamically

This commit is contained in:
infinitefusion
2023-08-05 22:10:03 -04:00
parent 41acb265da
commit 9f44271b99
30 changed files with 283 additions and 36 deletions

View File

@@ -80,12 +80,16 @@ class Player < Trainer
end
def set_seen_fusion(species)
initFusionDexArray() if @seen_fusion.length < NB_POKEMON+2
bodyId = getBodyID(species)
headId = getHeadID(species, bodyId)
@seen_fusion[headId][bodyId] = true
end
def set_seen_normalDex(species)
initStandardDexArray() if @seen_standard.length < NB_POKEMON
dex_num = getDexNumberForSpecies(species)
@seen_standard[dex_num] = true
end