mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
6.0 release
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -16,18 +16,18 @@ def pbAutoPositionAll
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Graphics.update if sp.id_number % 50 == 0
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bitmap1 = GameData::Species.sprite_bitmap(sp.species, sp.form, nil, nil, nil, true)
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bitmap2 = GameData::Species.sprite_bitmap(sp.species, sp.form)
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if bitmap1 && bitmap1.bitmap # Player's y
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if bitmap1 && bitmap1.bitmap # Player's y
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sp.back_sprite_x = 0
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sp.back_sprite_y = (bitmap1.height - (findBottom(bitmap1.bitmap) + 1)) / 2
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end
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if bitmap2 && bitmap2.bitmap # Foe's y
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if bitmap2 && bitmap2.bitmap # Foe's y
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sp.front_sprite_x = 0
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sp.front_sprite_y = (bitmap2.height - (findBottom(bitmap2.bitmap) + 1)) / 2
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sp.front_sprite_y += 4 # Just because
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sp.front_sprite_y += 4 # Just because
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end
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sp.front_sprite_altitude = 0 # Shouldn't be used
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sp.shadow_x = 0
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sp.shadow_size = 2
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sp.front_sprite_altitude = 0 # Shouldn't be used
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sp.shadow_x = 0
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sp.shadow_size = 2
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bitmap1.dispose if bitmap1
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bitmap2.dispose if bitmap2
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end
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@@ -44,9 +44,9 @@ class SpritePositioner
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@sprites = {}
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@viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
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@viewport.z = 99999
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battlebg = "Graphics/Battlebacks/indoor1_bg"
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playerbase = "Graphics/Battlebacks/indoor1_base0"
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enemybase = "Graphics/Battlebacks/indoor1_base1"
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battlebg = "Graphics/Battlebacks/battlebg/indoorc"
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enemybase = "Graphics/Battlebacks/enemybase/indoorc"
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playerbase = "Graphics/Battlebacks/playerbase/indoorc"
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@sprites["battle_bg"] = AnimatedPlane.new(@viewport)
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@sprites["battle_bg"].setBitmap(battlebg)
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@sprites["battle_bg"].z = 0
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@@ -68,16 +68,24 @@ class SpritePositioner
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@sprites["shadow_1"] = IconSprite.new(0, 0, @viewport)
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@sprites["shadow_1"].z = 3
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@sprites["pokemon_0"] = PokemonSprite.new(@viewport)
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@sprites["pokemon_0"].zoom_x = Settings::BACKRPSPRITE_SCALE
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@sprites["pokemon_0"].zoom_y = Settings::BACKRPSPRITE_SCALE
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@sprites["pokemon_0"].mirror = true
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@sprites["pokemon_0"].setOffset(PictureOrigin::Bottom)
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@sprites["pokemon_0"].z = 4
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@sprites["pokemon_0"].z = 1
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@sprites["pokemon_1"] = PokemonSprite.new(@viewport)
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@sprites["pokemon_1"].setOffset(PictureOrigin::Bottom)
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@sprites["pokemon_1"].z = 4
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# @sprites["pokemon_1"] = PokemonSprite.new(@viewport)
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@sprites["pokemon_1"].zoom_x = Settings::FRONTSPRITE_SCALE
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@sprites["pokemon_1"].zoom_y = Settings::FRONTSPRITE_SCALE
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@sprites["info"] = Window_UnformattedTextPokemon.new("")
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@sprites["info"].viewport = @viewport
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@sprites["info"].visible = false
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@sprites["info"].visible = false
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@oldSpeciesIndex = 0
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@species = nil # This can be a species_form
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@species = nil # This can be a species_form
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@metricsChanged = false
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refresh
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@starting = true
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@@ -88,7 +96,7 @@ class SpritePositioner
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pbSaveMetrics
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@metricsChanged = false
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else
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GameData::Species.load # Clear all changes to metrics
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GameData::Species.load # Clear all changes to metrics
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end
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pbFadeOutAndHide(@sprites) { update }
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pbDisposeSpriteHash(@sprites)
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@@ -119,32 +127,31 @@ class SpritePositioner
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@sprites["pokemon_#{i}"].y = pos[1]
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species_data.apply_metrics_to_sprite(@sprites["pokemon_#{i}"], i)
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@sprites["pokemon_#{i}"].visible = true
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if i == 1
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@sprites["shadow_1"].x = pos[0]
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@sprites["shadow_1"].y = pos[1]
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if @sprites["shadow_1"].bitmap
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@sprites["shadow_1"].x -= @sprites["shadow_1"].bitmap.width / 2
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@sprites["shadow_1"].y -= @sprites["shadow_1"].bitmap.height / 2
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end
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species_data.apply_metrics_to_sprite(@sprites["shadow_1"], i, true)
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@sprites["shadow_1"].visible = true
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next if i != 1
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@sprites["shadow_1"].x = pos[0]
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@sprites["shadow_1"].y = pos[1]
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if @sprites["shadow_1"].bitmap
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@sprites["shadow_1"].x -= @sprites["shadow_1"].bitmap.width / 2
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@sprites["shadow_1"].y -= @sprites["shadow_1"].bitmap.height / 2
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end
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species_data.apply_metrics_to_sprite(@sprites["shadow_1"], i, true)
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@sprites["shadow_1"].visible = true
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end
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end
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def pbAutoPosition
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species_data = GameData::Species.get(@species)
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old_back_y = species_data.back_sprite_y
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old_front_y = species_data.front_sprite_y
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old_back_y = species_data.back_sprite_y
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old_front_y = species_data.front_sprite_y
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old_front_altitude = species_data.front_sprite_altitude
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bitmap1 = @sprites["pokemon_0"].bitmap
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bitmap2 = @sprites["pokemon_1"].bitmap
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new_back_y = (bitmap1.height - (findBottom(bitmap1) + 1)) / 2
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new_back_y = (bitmap1.height - (findBottom(bitmap1) + 1)) / 2
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new_front_y = (bitmap2.height - (findBottom(bitmap2) + 1)) / 2
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new_front_y += 4 # Just because
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new_front_y += 4 # Just because
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if new_back_y != old_back_y || new_front_y != old_front_y || old_front_altitude != 0
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species_data.back_sprite_y = new_back_y
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species_data.front_sprite_y = new_front_y
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species_data.back_sprite_y = new_back_y
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species_data.front_sprite_y = new_front_y
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species_data.front_sprite_altitude = 0
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@metricsChanged = true
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refresh
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@@ -157,8 +164,10 @@ class SpritePositioner
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return if !species_data
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spe = species_data.species
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frm = species_data.form
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@sprites["pokemon_0"].setSpeciesBitmap(spe, 0, frm, false, false, true)
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@sprites["pokemon_1"].setSpeciesBitmap(spe, 0, frm)
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# @sprites["pokemon_0"].setSpeciesBitmap(spe, 0, frm, false, false, true)
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# @sprites["pokemon_1"].setSpeciesBitmap(spe, 0, frm)
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@sprites["pokemon_0"].setPokemonBitmapFromId(spe, true)
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@sprites["pokemon_1"].setPokemonBitmapFromId(spe)
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@sprites["shadow_1"].setBitmap(GameData::Species.shadow_filename(spe, frm))
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end
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@@ -167,7 +176,7 @@ class SpritePositioner
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refresh
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species_data = GameData::Species.get(@species)
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if pbResolveBitmap(sprintf("Graphics/Pokemon/Shadow/%s_%d", species_data.species, species_data.form)) ||
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pbResolveBitmap(sprintf("Graphics/Pokemon/Shadow/%s", species_data.species))
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pbResolveBitmap(sprintf("Graphics/Pokemon/Shadow/%s", species_data.species))
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pbMessage("This species has its own shadow sprite in Graphics/Pokemon/Shadow/. The shadow size metric cannot be edited.")
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return false
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end
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@@ -185,7 +194,7 @@ class SpritePositioner
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defindex = cmdvals.length - 1 if oldval == i
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end
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cw = Window_CommandPokemon.new(commands)
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cw.index = defindex
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cw.index = defindex
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cw.viewport = @viewport
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ret = false
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oldindex = cw.index
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@@ -200,7 +209,7 @@ class SpritePositioner
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pbChangeSpecies(@species)
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refresh
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end
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if Input.trigger?(Input::ACTION) # Cycle to next option
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if Input.trigger?(Input::ACTION) # Cycle to next option
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pbPlayDecisionSE
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@metricsChanged = true if species_data.shadow_size != oldval
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ret = true
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@@ -211,6 +220,7 @@ class SpritePositioner
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break
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elsif Input.trigger?(Input::USE)
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pbPlayDecisionSE
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@metricsChanged = true if species_data.shadow_size != oldval
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break
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end
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end
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@@ -245,7 +255,7 @@ class SpritePositioner
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@sprites["info"].visible = true
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ret = false
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loop do
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sprite.visible = (Graphics.frame_count % 16) < 12 # Flash the selected sprite
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sprite.visible = (Graphics.frame_count % 16) < 12 # Flash the selected sprite
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Graphics.update
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Input.update
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self.update
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@@ -257,7 +267,7 @@ class SpritePositioner
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if (Input.repeat?(Input::UP) || Input.repeat?(Input::DOWN)) && param != 3
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ypos += (Input.repeat?(Input::DOWN)) ? 1 : -1
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case param
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when 0 then species_data.back_sprite_y = ypos
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when 0 then species_data.back_sprite_y = ypos
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when 1 then species_data.front_sprite_y = ypos
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end
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refresh
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@@ -265,13 +275,13 @@ class SpritePositioner
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if Input.repeat?(Input::LEFT) || Input.repeat?(Input::RIGHT)
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xpos += (Input.repeat?(Input::RIGHT)) ? 1 : -1
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case param
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when 0 then species_data.back_sprite_x = xpos
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when 0 then species_data.back_sprite_x = xpos
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when 1 then species_data.front_sprite_x = xpos
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when 3 then species_data.shadow_x = xpos
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when 3 then species_data.shadow_x = xpos
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end
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refresh
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end
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if Input.repeat?(Input::ACTION) && param != 3 # Cycle to next option
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if Input.repeat?(Input::ACTION) && param != 3 # Cycle to next option
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@metricsChanged = true if xpos != oldxpos || ypos != oldypos
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ret = true
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pbPlayDecisionSE
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@@ -301,18 +311,18 @@ class SpritePositioner
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return ret
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end
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def pbMenu(species)
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pbChangeSpecies(species)
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def pbMenu
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# pbChangeSpecies(species)
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refresh
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cw = Window_CommandPokemon.new([
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_INTL("Set Ally Position"),
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_INTL("Set Enemy Position"),
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_INTL("Set Shadow Size"),
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_INTL("Set Shadow Position"),
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_INTL("Auto-Position Sprites")
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])
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cw.x = Graphics.width - cw.width
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cw.y = Graphics.height - cw.height
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_INTL("Set Ally Position"),
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_INTL("Set Enemy Position"),
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_INTL("Set Shadow Size"),
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_INTL("Set Shadow Position"),
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_INTL("Auto-Position Sprites")
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])
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cw.x = Graphics.width - cw.width
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cw.y = Graphics.height - cw.height
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cw.viewport = @viewport
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ret = -1
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loop do
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@@ -346,14 +356,16 @@ class SpritePositioner
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allspecies = []
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GameData::Species.each do |sp|
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name = (sp.form == 0) ? sp.name : _INTL("{1} (form {2})", sp.real_name, sp.form)
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allspecies.push([sp.id, sp.species, name]) if name && !name.empty?
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# allspecies.push([sp.id, sp.species, name]) if name && !name.empty?
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allspecies.push([sp.id, sp.id_number, name]) if name && !name.empty? # Switched to descending order using the ID of the Pokemon
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end
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allspecies.sort! { |a, b| a[2] <=> b[2] }
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# allspecies.sort! { |a, b| a[2] <=> b[2] }
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allspecies.sort! { |a, b| b[1] <=> a[1] } # Switched to descending order using the ID of the Pokemon
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commands = []
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allspecies.each { |sp| commands.push(sp[2]) }
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cw.commands = commands
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cw.index = @oldSpeciesIndex
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ret = nil
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cw.index = @oldSpeciesIndex
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ret = false
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oldindex = -1
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loop do
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Graphics.update
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@@ -371,7 +383,7 @@ class SpritePositioner
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break
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elsif Input.trigger?(Input::USE)
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pbChangeSpecies(allspecies[cw.index][0])
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ret = allspecies[cw.index][0]
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ret = true
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break
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end
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end
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@@ -395,7 +407,7 @@ class SpritePositionerScreen
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species = @scene.pbChooseSpecies
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break if !species
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loop do
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command = @scene.pbMenu(species)
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command = @scene.pbMenu
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break if command < 0
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loop do
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par = @scene.pbSetParameter(command)
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@@ -802,28 +802,37 @@ DebugMenuCommands.register("dexlists", {
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DebugMenuCommands.register("setplayer", {
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"parent" => "playermenu",
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"name" => _INTL("Set Player Character"),
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"description" => _INTL("Edit the player's character, as defined in \"metadata.txt\"."),
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"name" => _INTL("Switch Player Character"),
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"description" => _INTL("Switch the player character from male to female or vice-versa."),
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"effect" => proc {
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limit = 0
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for i in 0...8
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meta = GameData::Metadata.get_player(i)
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next if meta
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limit = i
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break
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end
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if limit <= 1
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pbMessage(_INTL("There is only one player defined."))
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if pbGet(VAR_TRAINER_GENDER)==0
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pbChangePlayer(1)
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pbSet(VAR_TRAINER_GENDER,1)
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else
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params = ChooseNumberParams.new
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params.setRange(0, limit - 1)
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params.setDefaultValue($Trainer.character_ID)
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newid = pbMessageChooseNumber(_INTL("Choose the new player character."), params)
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if newid != $Trainer.character_ID
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pbChangePlayer(newid)
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pbMessage(_INTL("The player character was changed."))
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end
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pbChangePlayer(0)
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pbSet(VAR_TRAINER_GENDER,0)
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end
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pbMessage(_INTL("The player character was changed."))
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# limit = 0
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# for i in 0...8
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# meta = GameData::Metadata.get_player(i)
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# next if meta
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# limit = i
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# break
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# end
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# if limit <= 1
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# pbMessage(_INTL("There is only one player defined."))
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# else
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# params = ChooseNumberParams.new
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# params.setRange(0, limit - 1)
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# params.setDefaultValue($Trainer.character_ID)
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# newid = pbMessageChooseNumber(_INTL("Choose the new player character."), params)
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# if newid != $Trainer.character_ID
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# pbChangePlayer(newid)
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# pbMessage(_INTL("The player character was changed."))
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# end
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# end
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}
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})
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@@ -911,65 +920,6 @@ DebugMenuCommands.register("terraintags", {
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}
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})
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DebugMenuCommands.register("setencounters", {
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"parent" => "editorsmenu",
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"name" => _INTL("Edit Wild Encounters"),
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"description" => _INTL("Edit the wild Pokémon that can be found on maps, and how they are encountered."),
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"always_show" => true,
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"effect" => proc {
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pbFadeOutIn { pbEncountersEditor }
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}
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})
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DebugMenuCommands.register("trainertypes", {
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"parent" => "editorsmenu",
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"name" => _INTL("Edit Trainer Types"),
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"description" => _INTL("Edit the properties of trainer types."),
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"always_show" => true,
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"effect" => proc {
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pbFadeOutIn { pbTrainerTypeEditor }
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}
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})
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DebugMenuCommands.register("edittrainers", {
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"parent" => "editorsmenu",
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"name" => _INTL("Edit Individual Trainers"),
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"description" => _INTL("Edit individual trainers, their Pokémon and items."),
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"always_show" => true,
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"effect" => proc {
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pbFadeOutIn { pbTrainerBattleEditor }
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}
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})
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DebugMenuCommands.register("edititems", {
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"parent" => "editorsmenu",
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"name" => _INTL("Edit Items"),
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"description" => _INTL("Edit item data."),
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||||
"always_show" => true,
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"effect" => proc {
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pbFadeOutIn { pbItemEditor }
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}
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||||
})
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||||
DebugMenuCommands.register("editpokemon", {
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"parent" => "editorsmenu",
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||||
"name" => _INTL("Edit Pokémon"),
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"description" => _INTL("Edit Pokémon species data."),
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||||
"always_show" => true,
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"effect" => proc {
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pbFadeOutIn { pbPokemonEditor }
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||||
}
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||||
})
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DebugMenuCommands.register("editdexes", {
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"parent" => "editorsmenu",
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"name" => _INTL("Edit Regional Dexes"),
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"description" => _INTL("Create, rearrange and delete Regional Pokédex lists."),
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||||
"always_show" => true,
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||||
"effect" => proc {
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||||
pbFadeOutIn { pbRegionalDexEditorMain }
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||||
}
|
||||
})
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||||
|
||||
DebugMenuCommands.register("positionsprites", {
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||||
"parent" => "editorsmenu",
|
||||
@@ -1044,73 +994,60 @@ DebugMenuCommands.register("exportanims", {
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||||
#===============================================================================
|
||||
# Other options
|
||||
#===============================================================================
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||||
DebugMenuCommands.register("othermenu", {
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||||
"parent" => "main",
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||||
"name" => _INTL("Other options..."),
|
||||
"description" => _INTL("Mystery Gifts, translations, compile data, etc."),
|
||||
"always_show" => true
|
||||
})
|
||||
|
||||
DebugMenuCommands.register("mysterygift", {
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||||
"parent" => "othermenu",
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||||
"name" => _INTL("Manage Mystery Gifts"),
|
||||
"description" => _INTL("Edit and enable/disable Mystery Gifts."),
|
||||
"always_show" => true,
|
||||
"effect" => proc {
|
||||
pbManageMysteryGifts
|
||||
}
|
||||
})
|
||||
|
||||
DebugMenuCommands.register("extracttext", {
|
||||
"parent" => "othermenu",
|
||||
"name" => _INTL("Extract Text"),
|
||||
"description" => _INTL("Extract all text in the game to a single file for translating."),
|
||||
"always_show" => true,
|
||||
"effect" => proc {
|
||||
pbExtractText
|
||||
}
|
||||
})
|
||||
|
||||
DebugMenuCommands.register("compiletext", {
|
||||
"parent" => "othermenu",
|
||||
"name" => _INTL("Compile Text"),
|
||||
"description" => _INTL("Import text and converts it into a language file."),
|
||||
"always_show" => true,
|
||||
"effect" => proc {
|
||||
pbCompileTextUI
|
||||
}
|
||||
})
|
||||
|
||||
DebugMenuCommands.register("compiledata", {
|
||||
"parent" => "othermenu",
|
||||
"name" => _INTL("Compile Data"),
|
||||
"description" => _INTL("Fully compile all data."),
|
||||
"always_show" => true,
|
||||
"effect" => proc {
|
||||
msgwindow = pbCreateMessageWindow
|
||||
Compiler.compile_all(true) { |msg| pbMessageDisplay(msgwindow, msg, false); echoln(msg) }
|
||||
pbMessageDisplay(msgwindow, _INTL("All game data was compiled."))
|
||||
pbDisposeMessageWindow(msgwindow)
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
DebugMenuCommands.register("renamesprites", {
|
||||
"parent" => "othermenu",
|
||||
"name" => _INTL("Rename Old Sprites"),
|
||||
"description" => _INTL("Renames and moves Pokémon/item/trainer sprites from their old places."),
|
||||
"always_show" => true,
|
||||
"effect" => proc {
|
||||
SpriteRenamer.convert_files
|
||||
}
|
||||
})
|
||||
|
||||
DebugMenuCommands.register("invalidtiles", {
|
||||
"parent" => "othermenu",
|
||||
"name" => _INTL("Fix Invalid Tiles"),
|
||||
"description" => _INTL("Scans all maps and erases non-existent tiles."),
|
||||
"always_show" => true,
|
||||
"effect" => proc {
|
||||
pbDebugFixInvalidTiles
|
||||
}
|
||||
})
|
||||
# DebugMenuCommands.register("othermenu", {
|
||||
# "parent" => "main",
|
||||
# "name" => _INTL("Other options..."),
|
||||
# "description" => _INTL("Mystery Gifts, translations, compile data, etc."),
|
||||
# "always_show" => true
|
||||
# })
|
||||
#
|
||||
# DebugMenuCommands.register("mysterygift", {
|
||||
# "parent" => "othermenu",
|
||||
# "name" => _INTL("Manage Mystery Gifts"),
|
||||
# "description" => _INTL("Edit and enable/disable Mystery Gifts."),
|
||||
# "always_show" => true,
|
||||
# "effect" => proc {
|
||||
# pbManageMysteryGifts
|
||||
# }
|
||||
# })
|
||||
#
|
||||
# DebugMenuCommands.register("extracttext", {
|
||||
# "parent" => "othermenu",
|
||||
# "name" => _INTL("Extract Text"),
|
||||
# "description" => _INTL("Extract all text in the game to a single file for translating."),
|
||||
# "always_show" => true,
|
||||
# "effect" => proc {
|
||||
# pbExtractText
|
||||
# }
|
||||
# })
|
||||
#
|
||||
# DebugMenuCommands.register("compiletext", {
|
||||
# "parent" => "othermenu",
|
||||
# "name" => _INTL("Compile Text"),
|
||||
# "description" => _INTL("Import text and converts it into a language file."),
|
||||
# "always_show" => true,
|
||||
# "effect" => proc {
|
||||
# pbCompileTextUI
|
||||
# }
|
||||
# })
|
||||
#
|
||||
#
|
||||
# DebugMenuCommands.register("renamesprites", {
|
||||
# "parent" => "othermenu",
|
||||
# "name" => _INTL("Rename Old Sprites"),
|
||||
# "description" => _INTL("Renames and moves Pokémon/item/trainer sprites from their old places."),
|
||||
# "always_show" => true,
|
||||
# "effect" => proc {
|
||||
# SpriteRenamer.convert_files
|
||||
# }
|
||||
# })
|
||||
#
|
||||
# DebugMenuCommands.register("invalidtiles", {
|
||||
# "parent" => "othermenu",
|
||||
# "name" => _INTL("Fix Invalid Tiles"),
|
||||
# "description" => _INTL("Scans all maps and erases non-existent tiles."),
|
||||
# "always_show" => true,
|
||||
# "effect" => proc {
|
||||
# pbDebugFixInvalidTiles
|
||||
# }
|
||||
# })
|
||||
|
||||
Reference in New Issue
Block a user