Renamed ABC inputs

This commit is contained in:
Maruno17
2021-02-27 22:02:46 +00:00
parent 19fe83f932
commit a112a21a87
59 changed files with 303 additions and 289 deletions

View File

@@ -167,9 +167,9 @@ class EventScene
sprite.update
end
@onUpdate.trigger(self)
if Input.trigger?(Input::B)
if Input.trigger?(Input::BACK)
@onBTrigger.trigger(self)
elsif Input.trigger?(Input::C)
elsif Input.trigger?(Input::USE)
@onCTrigger.trigger(self)
end
end

View File

@@ -111,7 +111,7 @@ class IntroEventScene < EventScene
@pic2.moveOpacity(TICKS_PER_ENTER_FLASH*6/10,TICKS_PER_ENTER_FLASH*4/10,255)
end
if Input.press?(Input::DOWN) &&
Input.press?(Input::B) &&
Input.press?(Input::BACK) &&
Input.press?(Input::CTRL)
closeSplashDelete(scene,args)
end

View File

@@ -196,7 +196,7 @@ _END_
# Check if the credits should be cancelled
def cancel?
if Input.trigger?(Input::C) && $PokemonGlobal.creditsPlayed
if Input.trigger?(Input::USE) && $PokemonGlobal.creditsPlayed
$scene = Scene_Map.new
pbBGMFade(1.0)
return true