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https://github.com/infinitefusion/infinitefusion-e18.git
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Renamed ABC inputs
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@@ -961,7 +961,7 @@ def pbWaitMessage(msgWindow,time)
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Graphics.update
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Input.update
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pbUpdateSceneMap
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if Input.trigger?(Input::C) || Input.trigger?(Input::B)
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if Input.trigger?(Input::USE) || Input.trigger?(Input::BACK)
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return true
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end
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end
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@@ -987,7 +987,7 @@ def pbWaitForInput(msgWindow,message,frames)
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else
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$game_player.pattern = 0
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end
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if Input.trigger?(Input::C) || Input.trigger?(Input::B)
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if Input.trigger?(Input::USE) || Input.trigger?(Input::BACK)
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$game_player.pattern = 0
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return true
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end
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