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https://github.com/infinitefusion/infinitefusion-e18.git
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Renamed ABC inputs
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@@ -1187,10 +1187,10 @@ class PurifyChamberScene
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nextset=(@sprites["setview"].set==PurifyChamber::NUMSETS-1) ? 0 : @sprites["setview"].set+1
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pbPlayCursorSE()
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return [1,nextset]
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elsif Input.trigger?(Input::C)
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elsif Input.trigger?(Input::USE)
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pbPlayDecisionSE()
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return [0,@sprites["setview"].cursor]
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elsif Input.trigger?(Input::B)
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elsif Input.trigger?(Input::BACK)
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pbPlayCancelSE()
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return [3,0]
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end
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@@ -1207,11 +1207,11 @@ class PurifyChamberScene
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@sprites["setview"].set=oldindex
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end
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Graphics.update; Input.update; pbUpdate
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if Input.trigger?(Input::C)
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if Input.trigger?(Input::USE)
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pbPlayDecisionSE()
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return @sprites["setwindow"].index
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end
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if Input.trigger?(Input::B)
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if Input.trigger?(Input::BACK)
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pbPlayCancelSE()
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return -1
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end
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