Renamed ABC inputs

This commit is contained in:
Maruno17
2021-02-27 22:02:46 +00:00
parent 19fe83f932
commit a112a21a87
59 changed files with 303 additions and 289 deletions

View File

@@ -1187,10 +1187,10 @@ class PurifyChamberScene
nextset=(@sprites["setview"].set==PurifyChamber::NUMSETS-1) ? 0 : @sprites["setview"].set+1
pbPlayCursorSE()
return [1,nextset]
elsif Input.trigger?(Input::C)
elsif Input.trigger?(Input::USE)
pbPlayDecisionSE()
return [0,@sprites["setview"].cursor]
elsif Input.trigger?(Input::B)
elsif Input.trigger?(Input::BACK)
pbPlayCancelSE()
return [3,0]
end
@@ -1207,11 +1207,11 @@ class PurifyChamberScene
@sprites["setview"].set=oldindex
end
Graphics.update; Input.update; pbUpdate
if Input.trigger?(Input::C)
if Input.trigger?(Input::USE)
pbPlayDecisionSE()
return @sprites["setwindow"].index
end
if Input.trigger?(Input::B)
if Input.trigger?(Input::BACK)
pbPlayCancelSE()
return -1
end