Renamed ABC inputs

This commit is contained in:
Maruno17
2021-02-27 22:02:46 +00:00
parent 19fe83f932
commit a112a21a87
59 changed files with 303 additions and 289 deletions

View File

@@ -227,7 +227,7 @@ class TriadScene
Graphics.update
Input.update
pbUpdate
if Input.trigger?(Input::C)
if Input.trigger?(Input::USE)
if @sprites["helpwindow"].busy?
pbPlayDecisionSE if @sprites["helpwindow"].pausing?
@sprites["helpwindow"].resume
@@ -277,7 +277,7 @@ class TriadScene
end
index = command.index
end
if Input.trigger?(Input::B)
if Input.trigger?(Input::BACK)
if chosenCards.length>0
item = chosenCards.pop
@battle.pbAdd(cardStorage,item)
@@ -290,7 +290,7 @@ class TriadScene
else
pbPlayBuzzerSE
end
elsif Input.trigger?(Input::C)
elsif Input.trigger?(Input::USE)
break if chosenCards.length==@battle.maxCards
item = cardStorage[command.index]
if !item || @battle.pbQuantity(cardStorage,item[0])==0
@@ -312,7 +312,7 @@ class TriadScene
index = -1
end
end
if Input.trigger?(Input::C) || Input.trigger?(Input::B)
if Input.trigger?(Input::USE) || Input.trigger?(Input::BACK)
for i in 0...@battle.maxCards
@sprites["player#{i}"].visible = (i<chosenCards.length)
end
@@ -386,7 +386,7 @@ class TriadScene
pbPlayCursorSE
choice -= 1
choice = numCards-1 if choice<0
elsif Input.trigger?(Input::B)
elsif Input.trigger?(Input::BACK)
pbPlayCancelSE
choice = -1
end
@@ -425,10 +425,10 @@ class TriadScene
pbPlayCursorSE
choice -= 1
choice = numCards-1 if choice<0
elsif Input.trigger?(Input::C)
elsif Input.trigger?(Input::USE)
pbPlayDecisionSE
break
elsif Input.trigger?(Input::A) && @battle.openHand
elsif Input.trigger?(Input::SPECIAL) && @battle.openHand
pbPlayDecisionSE
pbViewOpponentCards(numCards)
@sprites["helpwindow"].text = _INTL("Choose a card, or check opponent with Z.")
@@ -484,9 +484,9 @@ class TriadScene
boardX += 1
boardX = 0 if boardX>=@battle.width
doRefresh = true
elsif Input.trigger?(Input::B)
elsif Input.trigger?(Input::BACK)
return nil
elsif Input.trigger?(Input::C)
elsif Input.trigger?(Input::USE)
if @battle.isOccupied?(boardX,boardY)
pbPlayBuzzerSE
else
@@ -1089,9 +1089,9 @@ def pbBuyTriads
preview.bitmap = TriadCard.new(commands[cmdwindow.index][3]).createBitmap(1)
olditem = commands[cmdwindow.index][3]
end
if Input.trigger?(Input::B)
if Input.trigger?(Input::BACK)
break
elsif Input.trigger?(Input::C)
elsif Input.trigger?(Input::USE)
price = commands[cmdwindow.index][0]
item = commands[cmdwindow.index][3]
itemname = commands[cmdwindow.index][1]
@@ -1181,11 +1181,11 @@ def pbSellTriads
end
olditem = item
end
if Input.trigger?(Input::B)
if Input.trigger?(Input::BACK)
done = true
break
end
if Input.trigger?(Input::C)
if Input.trigger?(Input::USE)
if cmdwindow.index>=$PokemonGlobal.triads.length
done = true
break
@@ -1271,11 +1271,11 @@ def pbTriadList
end
lastIndex = cmdwindow.index
end
if Input.trigger?(Input::B)
if Input.trigger?(Input::BACK)
done = true
break
end
if Input.trigger?(Input::C)
if Input.trigger?(Input::USE)
if cmdwindow.index>=$PokemonGlobal.triads.length
done = true
break