Renamed ABC inputs

This commit is contained in:
Maruno17
2021-02-27 22:02:46 +00:00
parent 19fe83f932
commit a112a21a87
59 changed files with 303 additions and 289 deletions

View File

@@ -212,7 +212,7 @@ class SlotMachineScene
update
@sprites["payout"].score -= 1
@sprites["credit"].score += 1
if Input.trigger?(Input::C) || @sprites["credit"].score == Settings::MAX_COINS
if Input.trigger?(Input::USE) || @sprites["credit"].score == Settings::MAX_COINS
@sprites["credit"].score += @sprites["payout"].score
@sprites["payout"].score = 0
end
@@ -295,7 +295,7 @@ class SlotMachineScene
elsif @gameRunning # Reels are spinning
@sprites["window1"].setBitmap(sprintf("Graphics/Pictures/Slot Machine/stop"))
@sprites["window1"].src_rect.set(152*((frame/spinFrameTime)%4),0,152,208)
if Input.trigger?(Input::C)
if Input.trigger?(Input::USE)
pbSEPlay("Slots stop")
if @sprites["reel1"].spinning
@sprites["reel1"].stopSpinning(@replay)
@@ -343,7 +343,7 @@ class SlotMachineScene
@sprites["row1"].visible=true
end
elsif @wager>=3 || (@wager>0 && @sprites["credit"].score==0) ||
(Input.trigger?(Input::C) && @wager>0) || @replay
(Input.trigger?(Input::USE) && @wager>0) || @replay
if @replay
@wager=3
for i in 1..5
@@ -355,7 +355,7 @@ class SlotMachineScene
@sprites["reel3"].startSpinning
frame=0
@gameRunning=true
elsif Input.trigger?(Input::B) && @wager==0
elsif Input.trigger?(Input::BACK) && @wager==0
break
end
end