Renamed ABC inputs

This commit is contained in:
Maruno17
2021-02-27 22:02:46 +00:00
parent 19fe83f932
commit a112a21a87
59 changed files with 303 additions and 289 deletions

View File

@@ -561,15 +561,15 @@ class MiningGameScene
pbSEPlay("Mining cursor")
@sprites["cursor"].position+=1
end
elsif Input.trigger?(Input::A) # Change tool mode
elsif Input.trigger?(Input::SPECIAL) # Change tool mode
pbSEPlay("Mining tool change")
newmode=(@sprites["cursor"].mode+1)%2
@sprites["cursor"].mode=newmode
@sprites["tool"].src_rect.set(newmode*68,0,68,100)
@sprites["tool"].y=254-144*newmode
elsif Input.trigger?(Input::C) # Hit
elsif Input.trigger?(Input::USE) # Hit
pbHit
elsif Input.trigger?(Input::B) # Quit
elsif Input.trigger?(Input::BACK) # Quit
break if pbConfirmMessage(_INTL("Are you sure you want to give up?"))
end
end