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Renamed ABC inputs
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@@ -92,10 +92,10 @@ class BattleSwapScene
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Graphics.update
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Input.update
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pbUpdate
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if Input.trigger?(Input::B) && canCancel
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if Input.trigger?(Input::BACK) && canCancel
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return -1
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end
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if Input.trigger?(Input::C)
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if Input.trigger?(Input::USE)
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index=@sprites["list"].index
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if index==@sprites["list"].commands.length-1 && canCancel
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return -1
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