mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-08 13:44:59 +00:00
Renamed ABC inputs
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@@ -98,7 +98,7 @@ def pbDebugMenu(show_all = true)
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end
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Graphics.update
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Input.update
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if Input.trigger?(Input::B)
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if Input.trigger?(Input::BACK)
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parent = commands.getParent
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if parent
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pbPlayCancelSE
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@@ -110,7 +110,7 @@ def pbDebugMenu(show_all = true)
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ret = -1
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break
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end
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elsif Input.trigger?(Input::C)
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elsif Input.trigger?(Input::USE)
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ret = cmdwindow.index
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break
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end
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@@ -448,7 +448,7 @@ DebugMenuCommands.register("additem", {
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"description" => _INTL("Choose an item and a quantity of it to add to the Bag."),
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"effect" => proc {
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pbListScreenBlock(_INTL("ADD ITEM"), ItemLister.new) { |button, item|
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if button == Input::C && item
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if button == Input::USE && item
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params = ChooseNumberParams.new
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params.setRange(1, Settings::BAG_MAX_PER_SLOT)
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params.setInitialValue(1)
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@@ -155,13 +155,13 @@ def pbDebugVariables(mode)
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Graphics.update
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Input.update
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pbUpdateSpriteHash(sprites)
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if Input.trigger?(Input::B)
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if Input.trigger?(Input::BACK)
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pbPlayCancelSE
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break
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end
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current_id = right_window.index+1
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if mode==0 # Switches
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if Input.trigger?(Input::C)
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if Input.trigger?(Input::USE)
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pbPlayDecisionSE
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$game_switches[current_id] = !$game_switches[current_id]
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right_window.refresh
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@@ -174,7 +174,7 @@ def pbDebugVariables(mode)
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elsif Input.repeat?(Input::RIGHT)
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pbDebugSetVariable(current_id,1)
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right_window.refresh
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elsif Input.trigger?(Input::A)
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elsif Input.trigger?(Input::SPECIAL)
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if $game_variables[current_id]==0
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$game_variables[current_id] = ""
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elsif $game_variables[current_id]==""
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@@ -186,7 +186,7 @@ def pbDebugVariables(mode)
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end
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right_window.refresh
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$game_map.need_refresh = true
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elsif Input.trigger?(Input::C)
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elsif Input.trigger?(Input::USE)
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pbPlayDecisionSE
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pbDebugVariableScreen(current_id)
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right_window.refresh
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@@ -284,9 +284,9 @@ def pbDebugDayCare
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pbUpdateSpriteHash(sprites)
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Graphics.update
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Input.update
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if Input.trigger?(Input::B)
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if Input.trigger?(Input::BACK)
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break
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elsif Input.trigger?(Input::C)
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elsif Input.trigger?(Input::USE)
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case cmdwindow.index
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when 0 # Withdraw Pokémon 1
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if !$PokemonGlobal.daycare[0][0]
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@@ -451,7 +451,7 @@ def pbDebugRoamers
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Graphics.update
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Input.update
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pbUpdateSpriteHash(sprites)
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if Input.trigger?(Input::A) && cmdwindow.index<cmdwindow.roamerCount &&
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if Input.trigger?(Input::SPECIAL) && cmdwindow.index<cmdwindow.roamerCount &&
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(pkmn[2]<=0 || $game_switches[pkmn[2]]) &&
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$PokemonGlobal.roamPokemon[cmdwindow.index]!=true
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# Roam selected Pokémon
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@@ -473,10 +473,10 @@ def pbDebugRoamers
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$PokemonGlobal.roamedAlready = false
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cmdwindow.refresh
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end
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elsif Input.trigger?(Input::B)
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elsif Input.trigger?(Input::BACK)
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pbPlayCancelSE
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break
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elsif Input.trigger?(Input::C)
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elsif Input.trigger?(Input::USE)
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if cmdwindow.index<cmdwindow.roamerCount
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pbPlayDecisionSE
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# Toggle through roaming, not roaming, defeated
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@@ -871,12 +871,12 @@ class PokemonDebugPartyScreen
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Input.update
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pbUpdate
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if @messageBox.busy?
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if Input.trigger?(Input::C)
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if Input.trigger?(Input::USE)
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pbPlayDecisionSE if @messageBox.pausing?
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@messageBox.resume
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end
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else
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if Input.trigger?(Input::B) || Input.trigger?(Input::C)
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if Input.trigger?(Input::BACK) || Input.trigger?(Input::USE)
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break
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end
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end
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@@ -902,10 +902,10 @@ class PokemonDebugPartyScreen
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cmdwindow.update
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pbUpdate
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if !@messageBox.busy?
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if Input.trigger?(Input::B)
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if Input.trigger?(Input::BACK)
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ret = false
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break
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elsif Input.trigger?(Input::C) && @messageBox.resume
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elsif Input.trigger?(Input::USE) && @messageBox.resume
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ret = (cmdwindow.index==0)
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break
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end
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@@ -932,11 +932,11 @@ class PokemonDebugPartyScreen
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Input.update
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cmdwindow.update
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pbUpdate
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if Input.trigger?(Input::B)
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if Input.trigger?(Input::BACK)
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pbPlayCancelSE
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ret = -1
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break
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elsif Input.trigger?(Input::C)
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elsif Input.trigger?(Input::USE)
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pbPlayDecisionSE
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ret = cmdwindow.index
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break
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