mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
Renamed ABC inputs
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@@ -195,16 +195,16 @@ class SpritePositioner
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pbChangeSpecies(@species)
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refresh
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end
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if Input.trigger?(Input::A) # Cycle to next option
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if Input.trigger?(Input::SPECIAL) # Cycle to next option
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pbPlayDecisionSE
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@metricsChanged = true if species_data.shadow_size != oldval
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ret = true
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break
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elsif Input.trigger?(Input::B)
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elsif Input.trigger?(Input::BACK)
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species_data.shadow_size = oldval
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pbPlayCancelSE
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break
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elsif Input.trigger?(Input::C)
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elsif Input.trigger?(Input::USE)
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pbPlayDecisionSE
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break
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end
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@@ -266,12 +266,12 @@ class SpritePositioner
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end
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refresh
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end
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if Input.repeat?(Input::A) && param != 3 # Cycle to next option
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if Input.repeat?(Input::SPECIAL) && param != 3 # Cycle to next option
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@metricsChanged = true if xpos != oldxpos || ypos != oldypos
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ret = true
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pbPlayDecisionSE
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break
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elsif Input.repeat?(Input::B)
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elsif Input.repeat?(Input::BACK)
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case param
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when 0
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species_data.back_sprite_x = oldxpos
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@@ -285,7 +285,7 @@ class SpritePositioner
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pbPlayCancelSE
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refresh
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break
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elsif Input.repeat?(Input::C)
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elsif Input.repeat?(Input::USE)
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@metricsChanged = true if xpos != oldxpos || (param != 3 && ypos != oldypos)
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pbPlayDecisionSE
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break
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@@ -315,11 +315,11 @@ class SpritePositioner
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Input.update
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cw.update
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self.update
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if Input.trigger?(Input::C)
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if Input.trigger?(Input::USE)
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pbPlayDecisionSE
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ret = cw.index
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break
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elsif Input.trigger?(Input::B)
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elsif Input.trigger?(Input::BACK)
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pbPlayCancelSE
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break
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end
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@@ -360,11 +360,11 @@ class SpritePositioner
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refresh
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end
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self.update
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if Input.trigger?(Input::B)
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if Input.trigger?(Input::BACK)
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pbChangeSpecies(nil)
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refresh
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break
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elsif Input.trigger?(Input::C)
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elsif Input.trigger?(Input::USE)
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pbChangeSpecies(allspecies[cw.index][0])
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ret = allspecies[cw.index][0]
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break
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