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Fixed playing the credits/changing $scene leaving a ghost image of the old map behind, fixed Pokémon icons sometimes disappearing in storage screen
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@@ -556,7 +556,7 @@ def pbLoadRpgxpScene(scene)
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oldscene = $scene
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$scene = scene
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Graphics.freeze
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oldscene.disposeSpritesets
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oldscene.dispose
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visibleObjects = pbHideVisibleObjects
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Graphics.transition
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Graphics.freeze
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