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Added water ripple animation, removed second error message when the Compiler crashes
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@@ -658,7 +658,7 @@ def pbDynamicItemList(*args)
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end
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# Common items to find via Pickup. Items from this list are added to the pool in
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# order, starting from a point dependng on the Pokémon's level. The number of
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# order, starting from a point depending on the Pokémon's level. The number of
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# items added is how many probabilities are in the PICKUP_COMMON_ITEM_CHANCES
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# array below.
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# There must be 9 + PICKUP_COMMON_ITEM_CHANCES.length number of items in this
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@@ -687,7 +687,7 @@ PICKUP_COMMON_ITEMS = [
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# Chances to get each item added to the pool from the array above.
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PICKUP_COMMON_ITEM_CHANCES = [30, 10, 10, 10, 10, 10, 10, 4, 4]
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# Rare items to find via Pickup. Items from this list are added to the pool in
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# order, starting from a point dependng on the Pokémon's level. The number of
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# order, starting from a point depending on the Pokémon's level. The number of
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# items added is how many probabilities are in the PICKUP_RARE_ITEM_CHANCES
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# array below.
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# There must be 9 + PICKUP_RARE_ITEM_CHANCES.length number of items in this
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