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6.6 update
This commit is contained in:
222
Data/Scripts/048_Fusion/DoublePreviewScreen.rb
Normal file
222
Data/Scripts/048_Fusion/DoublePreviewScreen.rb
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@@ -0,0 +1,222 @@
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class DoublePreviewScreen
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SELECT_ARROW_X_LEFT= 100
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SELECT_ARROW_X_RIGHT= 350
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SELECT_ARROW_X_CANCEL= 230
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SELECT_ARROW_Y_SELECT= 0
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SELECT_ARROW_Y_CANCEL= 210
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ARROW_GRAPHICS_PATH = "Graphics/Pictures/selHand"
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CANCEL_BUTTON_PATH = "Graphics/Pictures/previewScreen_Cancel"
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BACKGROUND_PATH = "Graphics/Pictures/shadeFull_"
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CANCEL_BUTTON_X= 140
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CANCEL_BUTTON_Y= 260
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def initialize(species_left, species_right)
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@species_left = species_left
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@species_right = species_right
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@typewindows = []
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@picture1 = nil
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@picture2 = nil
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@draw_types = nil
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@draw_level = nil
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@draw_sprite_info = nil
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@selected = 0
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@last_post=0
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@sprites = {}
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initializeBackground
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initializeSelectArrow
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initializeCancelButton
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end
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def getBackgroundPicture
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return BACKGROUND_PATH
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end
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def getSelection
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selected = startSelection
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@sprites["cancel"].visible=false
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#@sprites["arrow"].visible=false
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#todo: il y a un fuck en quelque part.... en attendant ca marche inversé ici
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return @species_left if selected == 0
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return @species_right if selected == 1
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return -1
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end
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def startSelection
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loop do
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Graphics.update
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Input.update
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updateSelection
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if Input.trigger?(Input::USE)
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return @selected
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end
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if Input.trigger?(Input::BACK)
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return -1
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end
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end
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end
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def updateSelection
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currentSelected = @selected
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updateSelectionIndex
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if @selected != currentSelected
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updateSelectionGraphics
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end
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end
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def updateSelectionIndex
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if Input.trigger?(Input::LEFT)
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@selected = 0
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elsif Input.trigger?(Input::RIGHT)
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@selected = 1
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end
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if @selected == -1
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if Input.trigger?(Input::UP)
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@selected = @last_post
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end
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else
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if Input.trigger?(Input::DOWN)
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@last_post = @selected
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@selected = -1
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end
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end
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end
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def updateSelectionGraphics
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if @selected == 0
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@sprites["arrow"].x = SELECT_ARROW_X_LEFT
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@sprites["arrow"].y = SELECT_ARROW_Y_SELECT
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elsif @selected == 1
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@sprites["arrow"].x = SELECT_ARROW_X_RIGHT
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@sprites["arrow"].y = SELECT_ARROW_Y_SELECT
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else
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@sprites["arrow"].x = SELECT_ARROW_X_CANCEL
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@sprites["arrow"].y = SELECT_ARROW_Y_CANCEL
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end
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pbUpdateSpriteHash(@sprites)
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end
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def draw_window(dexNumber, level, x, y, isShiny=false, bodyShiny = false, headShiny=false)
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body_pokemon = getBodyID(dexNumber)
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head_pokemon = getHeadID(dexNumber, body_pokemon)
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# picturePath = getPicturePath(head_pokemon, body_pokemon)
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# bitmap = AnimatedBitmap.new(picturePath)
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spriteLoader = BattleSpriteLoader.new
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bitmap = GameData::Species.front_sprite_bitmap(dexNumber)
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bitmap.shiftAllColors(dexNumber, bodyShiny, headShiny)
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bitmap.scale_bitmap(Settings::FRONTSPRITE_SCALE)
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pif_sprite = spriteLoader.obtain_fusion_pif_sprite(head_pokemon,body_pokemon)
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#hasCustom = picturePath.include?("CustomBattlers")
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#hasCustom = customSpriteExistsBase(body_pokemon,head_pokemon)
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hasCustom = customSpriteExists(body_pokemon,head_pokemon)
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previewwindow = PictureWindow.new(bitmap)
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previewwindow.x = x
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previewwindow.y = y
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previewwindow.z = 100000
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drawFusionInformation(dexNumber, level, x)
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if !$Trainer.seen?(dexNumber)
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if pif_sprite.local_path()
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previewwindow.picture.pbSetColor(170, 200, 250, 200) #blue
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elsif hasCustom
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previewwindow.picture.pbSetColor(150, 255, 150, 200) #green
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else
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previewwindow.picture.pbSetColor(255, 255, 255, 200) #white
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end
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end
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return previewwindow
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end
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def drawFusionInformation(fusedDexNum, level, x = 0)
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viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
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@typewindows << drawPokemonType(fusedDexNum, viewport, x + 55, 220) if @draw_types
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drawFusionPreviewText(viewport, "Lv. " + level.to_s, x + 80, 40,) if @draw_level
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drawSpriteInfoIcons(getPokemon(fusedDexNum),viewport) if @draw_sprite_info
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end
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def initializeSelectArrow
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@sprites["arrow"] = IconSprite.new(0, 0, @viewport)
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@sprites["arrow"].setBitmap(ARROW_GRAPHICS_PATH)
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@sprites["arrow"].x = SELECT_ARROW_X_LEFT
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@sprites["arrow"].y = SELECT_ARROW_Y_SELECT
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@sprites["arrow"].z = 100001
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end
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def initializeCancelButton()
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@sprites["cancel"] = IconSprite.new(0, 0, @viewport)
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@sprites["cancel"].setBitmap(CANCEL_BUTTON_PATH)
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@sprites["cancel"].x = CANCEL_BUTTON_X
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@sprites["cancel"].y = CANCEL_BUTTON_Y
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@sprites["cancel"].z = 100000
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end
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def initializeBackground()
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@sprites["background"] = IconSprite.new(0, 0, @viewport)
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@sprites["background"].setBitmap(getBackgroundPicture)
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@sprites["background"].x = 0
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@sprites["background"].y = 0
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@sprites["background"].z = 99999
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end
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def drawFusionPreviewText(viewport, text, x, y)
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label_base_color = Color.new(248, 248, 248)
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label_shadow_color = Color.new(104, 104, 104)
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overlay = BitmapSprite.new(Graphics.width, Graphics.height, viewport).bitmap
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textpos = [[text, x, y, 0, label_base_color, label_shadow_color]]
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pbDrawTextPositions(overlay, textpos)
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end
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#todo
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# Adds the icons indicating if the fusion has alt sprites and if the final evo has a custom sprite
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# also add a second icon to indidcate if the final evolution has a custom
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def drawSpriteInfoIcons(fusedPokemon, viewport)
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#pokedexUtils = PokedexUtils.new
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#hasAltSprites = pokedexUtils.pbGetAvailableAlts(fusedPokemon).size>1
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#pokedexUtils.getFinalEvolution(fusedPokemon).real_name
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#todo
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end
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def dispose
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@picture1.dispose
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@picture2.dispose
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for typeWindow in @typewindows
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typeWindow.dispose
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end
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pbDisposeSpriteHash(@sprites)
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end
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def drawPokemonType(pokemon_id, viewport, x_pos = 192, y_pos = 264)
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width = 66
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viewport.z = 1000001
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overlay = BitmapSprite.new(Graphics.width, Graphics.height, viewport).bitmap
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pokemon = GameData::Species.get(pokemon_id)
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typebitmap = AnimatedBitmap.new(_INTL("Graphics/Pictures/types"))
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type1_number = GameData::Type.get(pokemon.type1).id_number
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type2_number = GameData::Type.get(pokemon.type2).id_number
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type1rect = Rect.new(0, type1_number * 28, 64, 28)
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type2rect = Rect.new(0, type2_number * 28, 64, 28)
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if pokemon.type1 == pokemon.type2
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overlay.blt(x_pos + (width / 2), y_pos, typebitmap.bitmap, type1rect)
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else
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overlay.blt(x_pos, y_pos, typebitmap.bitmap, type1rect)
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overlay.blt(x_pos + width, y_pos, typebitmap.bitmap, type2rect)
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end
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return viewport
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end
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end
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432
Data/Scripts/048_Fusion/FusedSpecies.rb
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432
Data/Scripts/048_Fusion/FusedSpecies.rb
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@@ -0,0 +1,432 @@
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module GameData
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class FusedSpecies < GameData::Species
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attr_reader :growth_rate
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attr_reader :body_pokemon
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attr_reader :head_pokemon
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def initialize(id)
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if id.is_a?(Integer)
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body_id = getBodyID(id)
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head_id = getHeadID(id, body_id)
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pokemon_id = getFusedPokemonIdFromDexNum(body_id, head_id)
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return GameData::FusedSpecies.new(pokemon_id)
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end
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id = normalize_id(id)
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body_id = get_body_number_from_symbol(id)
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head_id = get_head_number_from_symbol(id)
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@body_pokemon = GameData::Species.get(body_id)
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@head_pokemon = GameData::Species.get(head_id)
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@id = id
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@id_number = calculate_dex_number()
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@species = @id
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@form = 0
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@real_name = calculate_name()
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@real_form_name = nil
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@type1 = calculate_type1()
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@type2 = calculate_type2()
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#Stats
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@base_stats = calculate_base_stats()
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@evs = calculate_evs()
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adjust_stats_with_evs()
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@base_exp = calculate_base_exp()
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@growth_rate = calculate_growth_rate()
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@gender_ratio = calculate_gender() #todo
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@catch_rate = calculate_catch_rate()
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@happiness = calculate_base_happiness()
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#Moves
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@moves = calculate_moveset()
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@tutor_moves = calculate_tutor_moves() # hash[:tutor_moves] || []
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@egg_moves = calculate_egg_moves() # hash[:egg_moves] || []
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#Abilities
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@abilities = calculate_abilities() # hash[:abilities] || []
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@hidden_abilities = calculate_hidden_abilities() # hash[:hidden_abilities] || []
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#wild held items
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@wild_item_common = get_wild_item(@head_pokemon.wild_item_common, @body_pokemon.wild_item_common) # hash[:wild_item_common]
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@wild_item_uncommon = get_wild_item(@head_pokemon.wild_item_uncommon, @body_pokemon.wild_item_uncommon) # hash[:wild_item_uncommon]
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@wild_item_rare = get_wild_item(@head_pokemon.wild_item_rare, @body_pokemon.wild_item_rare) # hash[:wild_item_rare]
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@evolutions = calculate_evolutions() # hash[:evolutions] || []
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#breeding
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@egg_groups = [:Undiscovered] #calculate_egg_groups() # hash[:egg_groups] || [:Undiscovered]
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@hatch_steps = calculate_hatch_steps() # hash[:hatch_steps] || 1
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@incense = nil #hash[:incense]
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#pokedex
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@pokedex_form = @form #ignored
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@real_category = calculate_category()
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@real_pokedex_entry = calculate_dex_entry()
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@height = average_values(@head_pokemon.height, @body_pokemon.height)
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@weight = average_values(@head_pokemon.weight, @body_pokemon.weight)
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@color = @head_pokemon.color
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@shape = @body_pokemon.shape
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#sprite positioning
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@back_sprite_x = @body_pokemon.back_sprite_x
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@back_sprite_y = @body_pokemon.back_sprite_y
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@front_sprite_x = @body_pokemon.front_sprite_x
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@front_sprite_y = @body_pokemon.front_sprite_y
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@front_sprite_altitude = @body_pokemon.front_sprite_altitude
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@shadow_x = @body_pokemon.shadow_x
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@shadow_size = @body_pokemon.shadow_size
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# #unused attributes from Species class
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#
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# @shape = :Head
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# @habitat = :None
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# @generation = 0
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# @mega_stone = nil
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# @mega_move = nil
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# @unmega_form = 0
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# @mega_message = 0
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end
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#Input formats:
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# :1_x_2
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# :BULBASAUR_x_IVYSAUR
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# :B2H1
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#
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# Output: :B2H1
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def normalize_id(id)
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if id.to_s.include?("/")
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full_id_split = id.to_s.split("/")
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# Detect if both sides are numeric
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if full_id_split[0] =~ /^\d+$/ && full_id_split[1] =~ /^\d+$/
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head_dex = full_id_split[0].to_i
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body_dex = full_id_split[1].to_i
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else
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head_species = full_id_split[0].to_sym
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body_species = full_id_split[1].to_sym
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head_dex = getDexNumberForSpecies(head_species)
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body_dex = getDexNumberForSpecies(body_species)
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end
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return "B#{body_dex}H#{head_dex}".to_sym
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else #Passed internal ID directly, just return it
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return id
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end
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end
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def get_body_number_from_symbol(id)
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return id.to_s.match(/\d+/)[0].to_i
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end
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def get_head_number_from_symbol(id)
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return id.to_s.match(/(?<=H)\d+/)[0].to_i
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end
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def get_body_species
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return @body_pokemon.id_number
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end
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def get_head_species
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return @head_pokemon.id_number
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end
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def get_body_species_symbol
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return @body_pokemon.id
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end
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def get_head_species_symbol
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return @head_pokemon.id
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end
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def adjust_stats_with_evs
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GameData::Stat.each_main do |s|
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@base_stats[s.id] = 1 if !@base_stats[s.id] || @base_stats[s.id] <= 0
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@evs[s.id] = 0 if !@evs[s.id] || @evs[s.id] < 0
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end
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end
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#FUSION CALCULATIONS
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def calculate_dex_number()
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return (@body_pokemon.id_number * NB_POKEMON) + @head_pokemon.id_number
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end
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def calculate_type1()
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return @head_pokemon.type2 if @head_pokemon.type1 == :NORMAL && @head_pokemon.type2 == :FLYING
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return @head_pokemon.type1
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end
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def calculate_type2()
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return @body_pokemon.type1 if @body_pokemon.type2 == @type1
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return @body_pokemon.type2
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end
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def calculate_base_stats()
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head_stats = @head_pokemon.base_stats
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body_stats = @body_pokemon.base_stats
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fused_stats = {}
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#Head dominant stats
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fused_stats[:HP] = calculate_fused_stats(head_stats[:HP], body_stats[:HP])
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fused_stats[:SPECIAL_DEFENSE] = calculate_fused_stats(head_stats[:SPECIAL_DEFENSE], body_stats[:SPECIAL_DEFENSE])
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fused_stats[:SPECIAL_ATTACK] = calculate_fused_stats(head_stats[:SPECIAL_ATTACK], body_stats[:SPECIAL_ATTACK])
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#Body dominant stats
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fused_stats[:ATTACK] = calculate_fused_stats(body_stats[:ATTACK], head_stats[:ATTACK])
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fused_stats[:DEFENSE] = calculate_fused_stats(body_stats[:DEFENSE], head_stats[:DEFENSE])
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fused_stats[:SPEED] = calculate_fused_stats(body_stats[:SPEED], head_stats[:SPEED])
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return fused_stats
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end
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def calculate_base_exp()
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head_exp = @head_pokemon.base_exp
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body_exp = @body_pokemon.base_exp
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return average_values(head_exp, body_exp)
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end
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def calculate_catch_rate
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return get_lowest_value(@body_pokemon.catch_rate, @head_pokemon.catch_rate)
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end
|
||||
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||||
def calculate_base_happiness
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return @head_pokemon.happiness
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end
|
||||
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||||
def calculate_moveset
|
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return combine_arrays(@body_pokemon.moves, @head_pokemon.moves)
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end
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||||
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||||
def calculate_egg_moves
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return combine_arrays(@body_pokemon.egg_moves, @head_pokemon.egg_moves)
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end
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||||
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def calculate_tutor_moves
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return combine_arrays(@body_pokemon.tutor_moves, @head_pokemon.tutor_moves)
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||||
end
|
||||
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def get_wild_item(body_item, head_item)
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rand_num = rand(2)
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||||
if rand_num == 0
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||||
return body_item
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||||
else
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||||
return head_item
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||||
end
|
||||
end
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||||
|
||||
def calculate_abilities()
|
||||
abilities_hash = []
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||||
|
||||
ability1 = @body_pokemon.abilities[0]
|
||||
ability2 = @head_pokemon.abilities[0]
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||||
abilities_hash << ability1
|
||||
abilities_hash << ability2
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||||
return abilities_hash
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||||
end
|
||||
|
||||
# def calculate_abilities(pokemon1, pokemon2)
|
||||
# abilities_hash = []
|
||||
#
|
||||
# ability1 = pokemon1.abilities[0]
|
||||
# ability2 = pokemon2.abilities[1]
|
||||
# if !ability2
|
||||
# ability2 = pokemon2.abilities[0]
|
||||
# end
|
||||
# abilities_hash << ability1
|
||||
# abilities_hash << ability2
|
||||
# return abilities_hash
|
||||
# end
|
||||
|
||||
def calculate_hidden_abilities()
|
||||
abilities_hash = []
|
||||
|
||||
#First two spots are the other abilities of the two pokemon
|
||||
ability1 = @body_pokemon.abilities[1]
|
||||
ability2 = @head_pokemon.abilities[1]
|
||||
ability1 = @body_pokemon.abilities[0] if !ability1
|
||||
ability2 = @head_pokemon.abilities[0] if !ability2
|
||||
|
||||
abilities_hash << ability1
|
||||
abilities_hash << ability2
|
||||
|
||||
#add the hidden ability for the two base pokemon
|
||||
hiddenAbility1 = @body_pokemon.hidden_abilities[0]
|
||||
hiddenAbility1 = ability1 if !hiddenAbility1
|
||||
|
||||
hiddenAbility2 = @head_pokemon.hidden_abilities[0]
|
||||
hiddenAbility2 = ability2 if !hiddenAbility2
|
||||
|
||||
abilities_hash << hiddenAbility1
|
||||
abilities_hash << hiddenAbility2
|
||||
return abilities_hash
|
||||
end
|
||||
|
||||
def calculate_name()
|
||||
body_nat_dex = GameData::NAT_DEX_MAPPING[@body_pokemon.id_number] ? GameData::NAT_DEX_MAPPING[@body_pokemon.id_number] : @body_pokemon.id_number
|
||||
head_nat_dex = GameData::NAT_DEX_MAPPING[@head_pokemon.id_number] ? GameData::NAT_DEX_MAPPING[@head_pokemon.id_number] : @head_pokemon.id_number
|
||||
begin
|
||||
prefix = GameData::SPLIT_NAMES[head_nat_dex][0]
|
||||
suffix = GameData::SPLIT_NAMES[body_nat_dex][1]
|
||||
if prefix[-1] == suffix[0]
|
||||
prefix = prefix[0..-2]
|
||||
end
|
||||
suffix = suffix.capitalize if prefix.end_with?(" ")
|
||||
return prefix + suffix
|
||||
|
||||
rescue
|
||||
print("species with error: " + @species.to_s)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
def calculate_evolutions()
|
||||
body_evolutions = @body_pokemon.evolutions
|
||||
head_evolutions = @head_pokemon.evolutions
|
||||
|
||||
fused_evolutions = []
|
||||
|
||||
#body
|
||||
for evolution in body_evolutions
|
||||
evolutionSpecies = evolution[0]
|
||||
evolutionSpecies_dex = GameData::Species.get(evolutionSpecies).id_number
|
||||
fused_species = _INTL("B{1}H{2}", evolutionSpecies_dex, @head_pokemon.id_number)
|
||||
fused_evolutions << build_evolution_array(evolution, fused_species)
|
||||
end
|
||||
|
||||
#head
|
||||
for evolution in head_evolutions
|
||||
evolutionSpecies = evolution[0]
|
||||
evolutionSpecies_dex = GameData::Species.get(evolutionSpecies).id_number
|
||||
fused_species = _INTL("B{1}H{2}", @body_pokemon.id_number, evolutionSpecies_dex)
|
||||
fused_evolutions << build_evolution_array(evolution, fused_species)
|
||||
end
|
||||
|
||||
return fused_evolutions
|
||||
end
|
||||
|
||||
#Change the evolution species depending if head & body and keep the rest of the data the same
|
||||
def build_evolution_array(evolution_data, new_species)
|
||||
fused_evolution_array = []
|
||||
fused_evolution_array << new_species.to_sym
|
||||
|
||||
#add the rest
|
||||
for data in evolution_data
|
||||
next if evolution_data.index(data) == 0
|
||||
fused_evolution_array << data
|
||||
end
|
||||
return fused_evolution_array
|
||||
end
|
||||
|
||||
def calculate_dex_entry
|
||||
body_entry = @body_pokemon.real_pokedex_entry.gsub(@body_pokemon.real_name, @real_name)
|
||||
head_entry = @head_pokemon.real_pokedex_entry.gsub(@head_pokemon.real_name, @real_name)
|
||||
|
||||
return split_and_combine_text(body_entry, head_entry, ".")
|
||||
end
|
||||
|
||||
def get_random_dex_entry()
|
||||
begin
|
||||
file_path = Settings::POKEDEX_ENTRIES_PATH
|
||||
json_data = File.read(file_path)
|
||||
all_body_entries = HTTPLite::JSON.parse(json_data)
|
||||
|
||||
|
||||
body_entry = all_body_entries[@body_pokemon.id_number.to_s].sample
|
||||
body_entry = body_entry.gsub(/#{@body_pokemon.real_name}/i, @real_name)
|
||||
body_entry = clean_json_string(body_entry).gsub(@body_pokemon.real_name, @real_name)
|
||||
|
||||
head_entry = all_body_entries[@head_pokemon.id_number.to_s].sample
|
||||
head_entry = head_entry.gsub(/#{@head_pokemon.real_name}/i, @real_name)
|
||||
head_entry = clean_json_string(head_entry).gsub(@head_pokemon.real_name, @real_name)
|
||||
rescue
|
||||
body_entry = @body_pokemon.real_pokedex_entry.gsub(@body_pokemon.real_name, @real_name)
|
||||
head_entry = @head_pokemon.real_pokedex_entry.gsub(@head_pokemon.real_name, @real_name)
|
||||
end
|
||||
echoln body_entry
|
||||
echoln head_entry
|
||||
combined_entry = split_and_combine_text(body_entry, head_entry, ".")
|
||||
combined_entry += "." unless combined_entry.end_with?(".")
|
||||
return combined_entry
|
||||
end
|
||||
|
||||
def calculate_egg_groups
|
||||
body_egg_groups = @body_pokemon.egg_groups
|
||||
head_egg_groups = @head_pokemon.egg_groups
|
||||
return :Undiscovered if body_egg_groups.include?(:Undiscovered) || head_egg_groups.include?(:Undiscovered)
|
||||
return combine_arrays(body_egg_groups, head_egg_groups)
|
||||
end
|
||||
|
||||
def calculate_hatch_steps
|
||||
return average_values(@head_pokemon.hatch_steps, @body_pokemon.hatch_steps)
|
||||
end
|
||||
|
||||
def calculate_evs()
|
||||
return average_map_values(@body_pokemon.evs, @head_pokemon.evs)
|
||||
end
|
||||
|
||||
def calculate_category
|
||||
return split_and_combine_text(@body_pokemon.category, @head_pokemon.category, " ")
|
||||
end
|
||||
|
||||
def calculate_growth_rate
|
||||
growth_rate_priority = [:Fast, :Medium, :Parabolic, :Fluctuating, :Erratic, :Slow] #todo rearrange order for balance?
|
||||
body_growth_rate = @body_pokemon.growth_rate
|
||||
head_growth_rate = @head_pokemon.growth_rate
|
||||
base_growth_rates = [body_growth_rate, head_growth_rate]
|
||||
for rate in growth_rate_priority
|
||||
return rate if base_growth_rates.include?(rate)
|
||||
end
|
||||
return :Medium
|
||||
end
|
||||
|
||||
#TODO
|
||||
# ################## UNFINISHED ####################
|
||||
def calculate_gender
|
||||
return :Genderless
|
||||
end
|
||||
|
||||
############################# UTIL METHODS ###############################
|
||||
|
||||
#Takes 2 strings, splits and combines them using the beginning of the first one and the end of the second one
|
||||
# (for example for pokedex entries)
|
||||
def split_and_combine_text(beginingText_full, endText_full, separator)
|
||||
beginingText_split = beginingText_full.split(separator, 2)
|
||||
endText_split = endText_full.split(separator, 2)
|
||||
|
||||
beginningText = beginingText_split[0]
|
||||
endText = endText_split[1] && endText_split[1] != "" ? endText_split[1] : endText_split[0]
|
||||
return beginningText + separator + " " + endText
|
||||
end
|
||||
|
||||
def calculate_fused_stats(dominantStat, otherStat)
|
||||
return ((2 * dominantStat) / 3) + (otherStat / 3).floor
|
||||
end
|
||||
|
||||
def average_values(value1, value2)
|
||||
return ((value1 + value2) / 2).floor
|
||||
end
|
||||
|
||||
def average_map_values(map1, map2)
|
||||
averaged_map = map1.merge(map2) do |key, value1, value2|
|
||||
((value1 + value2) / 2.0).floor
|
||||
end
|
||||
return averaged_map
|
||||
end
|
||||
|
||||
def get_highest_value(value1, value2)
|
||||
return value1 > value2 ? value1 : value2
|
||||
end
|
||||
|
||||
def get_lowest_value(value1, value2)
|
||||
return value1 < value2 ? value1 : value2
|
||||
end
|
||||
|
||||
def combine_arrays(array1, array2)
|
||||
return array1 + array2
|
||||
end
|
||||
|
||||
end
|
||||
end
|
||||
38
Data/Scripts/048_Fusion/FusionAnim.rb
Normal file
38
Data/Scripts/048_Fusion/FusionAnim.rb
Normal file
@@ -0,0 +1,38 @@
|
||||
# class PokemonFusionScene
|
||||
# HEAD_SPRITE_STARTING_POS = Graphics.width / 2
|
||||
#
|
||||
#
|
||||
# def pbStartScreen(pokemon_head,pokemon_body,pokemon_fused)
|
||||
#
|
||||
# @pokemon_head = pokemon_head
|
||||
# @pokemon_body = pokemon_body
|
||||
#
|
||||
# @pokemon_fused = pokemon_fused
|
||||
#
|
||||
# @sprites = {}
|
||||
# @viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
|
||||
# @viewport.z = 99999
|
||||
#
|
||||
# initialize_background()
|
||||
# initialize_sprites()
|
||||
# end
|
||||
#
|
||||
# def initialize_background()
|
||||
# addBackgroundOrColoredPlane(@sprites, "background", "DNAbg",
|
||||
# Color.new(248, 248, 248), @viewport)
|
||||
# end
|
||||
#
|
||||
# def initialize_sprites()
|
||||
# pokeHead_number = GameData::Species.get(@pokemon_head.species).id_number
|
||||
# pokeBody_number = GameData::Species.get(@pokemon_body.species).id_number
|
||||
#
|
||||
# @sprites["poke_head"] = PokemonSprite.new(@viewport)
|
||||
# @sprites["poke_head"].setPokemonBitmapFromId(pokeHead_number, false, @pokemon_head.shiny?)
|
||||
#
|
||||
# @sprites["poke_head"].ox = @sprites["rsprite1"].bitmap.width / 2
|
||||
# @sprites["poke_head"].x = Graphics.width / 2
|
||||
# @sprites["poke_head"].zoom_x = Settings::FRONTSPRITE_SCALE
|
||||
#
|
||||
# end
|
||||
#
|
||||
# end
|
||||
115
Data/Scripts/048_Fusion/FusionMenu.rb
Normal file
115
Data/Scripts/048_Fusion/FusionMenu.rb
Normal file
@@ -0,0 +1,115 @@
|
||||
class FusionSelectOptionsScene < PokemonOption_Scene
|
||||
attr_accessor :selectedAbility
|
||||
attr_accessor :selectedNature
|
||||
attr_accessor :hasNickname
|
||||
attr_accessor :nickname
|
||||
|
||||
|
||||
def initialize(abilityList,natureList, pokemon1, pokemon2)
|
||||
@abilityList = abilityList
|
||||
@natureList = natureList
|
||||
@selectedAbility=nil
|
||||
@selectedNature=nil
|
||||
@selBaseColor = Color.new(48,96,216)
|
||||
@selShadowColor = Color.new(32,32,32)
|
||||
@show_frame=false
|
||||
@hasNickname = false
|
||||
@nickname = nil
|
||||
|
||||
@pokemon1=pokemon1
|
||||
@pokemon2=pokemon2
|
||||
end
|
||||
|
||||
|
||||
def initUIElements
|
||||
@sprites["title"] = Window_UnformattedTextPokemon.newWithSize(
|
||||
_INTL("Select your Pokémon's ability and nature"), 0, 0, Graphics.width, 64, @viewport)
|
||||
@sprites["textbox"] = pbCreateMessageWindow
|
||||
@sprites["textbox"].letterbyletter = false
|
||||
pbSetSystemFont(@sprites["textbox"].contents)
|
||||
@sprites["title"].opacity=0
|
||||
end
|
||||
|
||||
def pbStartScene(inloadscreen = nil)
|
||||
super
|
||||
@sprites["option"].opacity=0
|
||||
end
|
||||
|
||||
|
||||
def getAbilityName(ability)
|
||||
return GameData::Ability.get(ability.id).real_name
|
||||
end
|
||||
|
||||
def getAbilityDescription(ability)
|
||||
return GameData::Ability.get(ability.id).real_description
|
||||
end
|
||||
|
||||
def getNatureName(nature)
|
||||
return GameData::Nature.get(nature.id).real_name
|
||||
end
|
||||
|
||||
def getNatureDescription(nature)
|
||||
change= GameData::Nature.get(nature.id).stat_changes
|
||||
return "Neutral nature" if change.empty?
|
||||
positiveChange = change[0]
|
||||
negativeChange = change[1]
|
||||
return _INTL("+ {1}\n- {2}",GameData::Stat.get(positiveChange[0]).name,GameData::Stat.get(negativeChange[0]).name)
|
||||
end
|
||||
|
||||
def shouldSelectNickname
|
||||
if @pokemon1.nicknamed? && @pokemon2.nicknamed?
|
||||
@hasNickname=true
|
||||
return true
|
||||
end
|
||||
if @pokemon1.nicknamed? && !@pokemon2.nicknamed?
|
||||
@hasNickname=true
|
||||
@nickname = @pokemon1.name
|
||||
return false
|
||||
end
|
||||
if !@pokemon1.nicknamed? && @pokemon2.nicknamed?
|
||||
@hasNickname=true
|
||||
@nickname = @pokemon2.name
|
||||
return false
|
||||
end
|
||||
@hasNickname=false
|
||||
return false
|
||||
end
|
||||
|
||||
def pbGetOptions(inloadscreen = false)
|
||||
|
||||
options = []
|
||||
if shouldSelectNickname
|
||||
options << EnumOption.new(_INTL("Nickname"), [_INTL(@pokemon1.name), _INTL(@pokemon2.name)],
|
||||
proc { 0 },
|
||||
proc { |value|
|
||||
if value ==0
|
||||
@nickname = @pokemon1.name
|
||||
else
|
||||
@nickname = @pokemon2.name
|
||||
end
|
||||
}, "Select the Pokémon's nickname")
|
||||
end
|
||||
|
||||
options << EnumOption.new(_INTL("Ability"), [_INTL(getAbilityName(@abilityList[0])), _INTL(getAbilityName(@abilityList[1]))],
|
||||
proc { 0 },
|
||||
proc { |value|
|
||||
@selectedAbility=@abilityList[value]
|
||||
}, [getAbilityDescription(@abilityList[0]), getAbilityDescription(@abilityList[1])]
|
||||
)
|
||||
|
||||
options << EnumOption.new(_INTL("Nature"), [_INTL(getNatureName(@natureList[0])), _INTL(getNatureName(@natureList[1]))],
|
||||
proc { 0 },
|
||||
proc { |value|
|
||||
@selectedNature=@natureList[value]
|
||||
}, [getNatureDescription(@natureList[0]), getNatureDescription(@natureList[1])]
|
||||
)
|
||||
return options
|
||||
end
|
||||
|
||||
|
||||
def isConfirmedOnKeyPress
|
||||
return true
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
240
Data/Scripts/048_Fusion/FusionMovesMenu.rb
Normal file
240
Data/Scripts/048_Fusion/FusionMovesMenu.rb
Normal file
@@ -0,0 +1,240 @@
|
||||
class FusionMovesOptionsScene < PokemonOption_Scene
|
||||
attr_accessor :move1
|
||||
attr_accessor :move2
|
||||
attr_accessor :move3
|
||||
attr_accessor :move4
|
||||
|
||||
def initialize(poke1, poke2)
|
||||
@poke1 = poke1
|
||||
@poke2 = poke2
|
||||
|
||||
@move1 = @poke1.moves[0]
|
||||
@move2 = @poke1.moves[1]
|
||||
@move3 = @poke1.moves[2]
|
||||
@move4 = @poke1.moves[3]
|
||||
|
||||
|
||||
@index1=0
|
||||
@index2=0
|
||||
@index3=0
|
||||
@index4=0
|
||||
|
||||
|
||||
@selBaseColor = Color.new(48,96,216)
|
||||
@selShadowColor = Color.new(32,32,32)
|
||||
end
|
||||
|
||||
def initUIElements
|
||||
@sprites["title"] = Window_UnformattedTextPokemon.newWithSize(
|
||||
_INTL(""), 0, 0, Graphics.width, 64, @viewport)
|
||||
@sprites["textbox"] = pbCreateMessageWindow
|
||||
@sprites["textbox"].letterbyletter = false
|
||||
pbSetSystemFont(@sprites["textbox"].contents)
|
||||
end
|
||||
|
||||
|
||||
|
||||
def pbStartScene(inloadscreen = false)
|
||||
super
|
||||
@typebitmap = AnimatedBitmap.new(_INTL("Graphics/Pictures/types"))
|
||||
@sprites["overlay"] = BitmapSprite.new(Graphics.width, Graphics.height, @viewport)
|
||||
@sprites["overlay"].z = 9999
|
||||
pbSetSystemFont(@sprites["overlay"].bitmap)
|
||||
|
||||
@sprites["option"].nameBaseColor = MessageConfig::BLUE_TEXT_MAIN_COLOR
|
||||
@sprites["option"].nameShadowColor = MessageConfig::BLUE_TEXT_SHADOW_COLOR
|
||||
@changedColor = true
|
||||
for i in 0...@PokemonOptions.length
|
||||
@sprites["option"][i] = (@PokemonOptions[i].get || 0)
|
||||
end
|
||||
@sprites["title"] = Window_UnformattedTextPokemon.newWithSize(
|
||||
_INTL("Select moves"), 0, 0, Graphics.width, 64, @viewport)
|
||||
@sprites["title"].setSkin("Graphics/Windowskins/invisible")
|
||||
@sprites["option"].setSkin("Graphics/Windowskins/invisible")
|
||||
@sprites["textbox"].setSkin("Graphics/Windowskins/invisible")
|
||||
# @sprites["textbox"].text = _INTL("Select moves")
|
||||
updateDescription(0)
|
||||
pbFadeInAndShow(@sprites) { pbUpdate }
|
||||
end
|
||||
|
||||
def draw_empty_move_info
|
||||
# code here
|
||||
end
|
||||
|
||||
def draw_move_info(pokemonMove)
|
||||
move = GameData::Move.get(pokemonMove.id)
|
||||
move_base_color = Color.new(50, 40, 230)
|
||||
move_base_shadow = Color.new(14, 14, 114)
|
||||
|
||||
label_base_color = Color.new(248, 248, 248)
|
||||
label_shadow_color = Color.new(104, 104, 104)
|
||||
|
||||
value_base_color = Color.new(248, 248, 248)
|
||||
value_shadow_color = Color.new(104, 104, 104)
|
||||
|
||||
@sprites["title"].text = _INTL("{1}", move.real_name)
|
||||
|
||||
damage = move.base_damage == 0 ? "-" : move.base_damage.to_s
|
||||
accuracy = move.accuracy == 0 ? "100" : move.accuracy.to_s
|
||||
pp = move.total_pp.to_s
|
||||
if !move
|
||||
damage="-"
|
||||
accuracy="-"
|
||||
pp="-"
|
||||
end
|
||||
|
||||
textpos = [
|
||||
[_INTL("Type"), 20, 84, 0, label_base_color, label_shadow_color],
|
||||
[_INTL("Category"), 20, 116, 0, label_base_color, label_shadow_color],
|
||||
|
||||
[_INTL("Power"), 20, 148, 0, label_base_color, label_shadow_color],
|
||||
[_INTL("{1}", damage), 140, 148, 0, value_base_color, value_shadow_color],
|
||||
|
||||
[_INTL("Accuracy"), 20, 180, 0, label_base_color, label_shadow_color],
|
||||
[_INTL("{1}%", accuracy), 140, 180, 0, value_base_color, value_shadow_color],
|
||||
|
||||
[_INTL("PP"), 20, 212, 0, label_base_color, label_shadow_color], #move.total_pp
|
||||
[_INTL("{1}", pp), 140, 212, 0, value_base_color, value_shadow_color] #move.total_pp
|
||||
|
||||
]
|
||||
imagepos = []
|
||||
|
||||
yPos = 90
|
||||
type_number = GameData::Type.get(move.type).id_number
|
||||
category = move.category
|
||||
imagepos.push(["Graphics/Pictures/types", 120, 94, 0, type_number * 28, 64, 28]) #248
|
||||
imagepos.push(["Graphics/Pictures/category", 120, 124, 0, category * 28, 64, 28])
|
||||
if !move
|
||||
imagepos=[]
|
||||
end
|
||||
@sprites["overlay"].bitmap.clear
|
||||
pbDrawTextPositions(@sprites["overlay"].bitmap, textpos)
|
||||
pbDrawImagePositions(@sprites["overlay"].bitmap, imagepos)
|
||||
|
||||
end
|
||||
|
||||
def draw_pokemon_type
|
||||
type1_number = GameData::Type.get(@poke1.type1).id_number
|
||||
type2_number = GameData::Type.get(@poke1.type2).id_number
|
||||
type1rect = Rect.new(0, type1_number * 28, 64, 28)
|
||||
type2rect = Rect.new(0, type2_number * 28, 64, 28)
|
||||
if @poke1.type1 == @poke1.type2
|
||||
overlay.blt(130, 78, @typebitmap.bitmap, type1rect)
|
||||
else
|
||||
overlay.blt(96, 78, @typebitmap.bitmap, type1rect)
|
||||
overlay.blt(166, 78, @typebitmap.bitmap, type2rect)
|
||||
end
|
||||
end
|
||||
|
||||
def updateDescription(index)
|
||||
index = 0 if !index
|
||||
begin
|
||||
move = getMoveForIndex(index)
|
||||
draw_move_info(move)
|
||||
new_description = getMoveDescription(move)
|
||||
@sprites["textbox"].text = _INTL(new_description)
|
||||
rescue
|
||||
@sprites["textbox"].text = getDefaultDescription
|
||||
end
|
||||
end
|
||||
|
||||
def getDefaultDescription
|
||||
return _INTL("No move selected")
|
||||
end
|
||||
|
||||
def getMoveForIndex(index)
|
||||
case index
|
||||
when 0
|
||||
return @move1
|
||||
when 1
|
||||
return @move2
|
||||
when 2
|
||||
return @move3
|
||||
when 3
|
||||
return @move4
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
def pbFadeInAndShow(sprites, visiblesprites = nil)
|
||||
return if !@changedColor
|
||||
super
|
||||
end
|
||||
|
||||
def getMoveName(move)
|
||||
return " - " if !@sprites["option"] && !move
|
||||
move = @poke1.moves[@sprites["option"].index] if !move
|
||||
return GameData::Move.get(move.id).real_name
|
||||
end
|
||||
|
||||
def getMoveDescription(move)
|
||||
return " - " if !@sprites["option"] && !move
|
||||
move = @poke1.moves[@sprites["option"].index] if !move
|
||||
return GameData::Move.get(move.id).real_description
|
||||
end
|
||||
|
||||
def pbGetOptions(inloadscreen = false)
|
||||
options = [
|
||||
EnumOption.new(_INTL(""), [_INTL(getMoveName(@poke1.moves[0])), _INTL(getMoveName(@poke2.moves[0]))],
|
||||
proc { 0 },
|
||||
proc { |value|
|
||||
@move1 = value == 0 ? @poke1.moves[0] : @poke2.moves[0]
|
||||
}, [getMoveDescription(@poke1.moves[0]), getMoveDescription(@poke2.moves[0])]
|
||||
),
|
||||
EnumOption.new(_INTL(""), [_INTL(getMoveName(@poke1.moves[1])), _INTL(getMoveName(@poke2.moves[1]))],
|
||||
proc { 0 },
|
||||
proc { |value|
|
||||
@move2 = value == 0 ? @poke1.moves[1] : @poke2.moves[1]
|
||||
}, [getMoveDescription(@poke1.moves[1]), getMoveDescription(@poke2.moves[1])]
|
||||
),
|
||||
EnumOption.new(_INTL(""), [_INTL(getMoveName(@poke1.moves[2])), _INTL(getMoveName(@poke2.moves[2]))],
|
||||
proc { 0 },
|
||||
proc { |value|
|
||||
@move3 = value == 0 ? @poke1.moves[2] : @poke2.moves[2]
|
||||
}, [getMoveDescription(@poke1.moves[2]), getMoveDescription(@poke2.moves[2])]
|
||||
),
|
||||
EnumOption.new(_INTL(""), [_INTL(getMoveName(@poke1.moves[3])), _INTL(getMoveName(@poke2.moves[3]))],
|
||||
proc { 0 },
|
||||
proc { |value|
|
||||
@move4 = value == 0 ? @poke1.moves[3] : @poke2.moves[3]
|
||||
}, [getMoveDescription(@poke1.moves[3]), getMoveDescription(@poke2.moves[3])]
|
||||
)
|
||||
]
|
||||
return options
|
||||
end
|
||||
|
||||
def isConfirmedOnKeyPress
|
||||
return true
|
||||
end
|
||||
|
||||
def initOptionsWindow
|
||||
optionsWindow = Window_PokemonOptionFusionMoves.new(@PokemonOptions, 0,
|
||||
@sprites["title"].height, Graphics.width,
|
||||
Graphics.height - @sprites["title"].height - @sprites["textbox"].height)
|
||||
optionsWindow.viewport = @viewport
|
||||
optionsWindow.visible = true
|
||||
return optionsWindow
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
|
||||
class Window_PokemonOptionFusionMoves < Window_PokemonOption
|
||||
def initialize(options, x, y, width, height)
|
||||
super
|
||||
@mustUpdateOptions=true
|
||||
@mustUpdateDescription=true
|
||||
@confirmed=false
|
||||
end
|
||||
|
||||
def drawCursor(index,rect)
|
||||
if self.index==index
|
||||
pbCopyBitmap(self.contents, @selarrow.bitmap,rect.x+175,rect.y)
|
||||
end
|
||||
return Rect.new(rect.x+16,rect.y,rect.width-16,rect.height)
|
||||
end
|
||||
|
||||
def dont_draw_item(index)
|
||||
return index == @options.length
|
||||
end
|
||||
end
|
||||
50
Data/Scripts/048_Fusion/FusionPreviewScreen.rb
Normal file
50
Data/Scripts/048_Fusion/FusionPreviewScreen.rb
Normal file
@@ -0,0 +1,50 @@
|
||||
class FusionPreviewScreen < DoublePreviewScreen
|
||||
attr_reader :poke1
|
||||
attr_reader :poke2
|
||||
attr_reader :fusedPokemon
|
||||
attr_reader :fusedPokemon
|
||||
|
||||
attr_writer :draw_types
|
||||
attr_writer :draw_level
|
||||
|
||||
BACKGROUND_PATH = "Graphics/Pictures/DNAbg"
|
||||
|
||||
|
||||
def initialize(poke1,poke2, usingSuperSplicers=false)
|
||||
super(poke1,poke2)
|
||||
@draw_types = true
|
||||
@draw_level = true
|
||||
@draw_sprite_info=true
|
||||
|
||||
#@viewport = viewport
|
||||
@poke1 = poke1
|
||||
@poke2 = poke2
|
||||
@fusedPokemon=nil
|
||||
|
||||
if poke1.isShiny?
|
||||
shiny = true
|
||||
poke1_shiny = true
|
||||
end
|
||||
|
||||
if poke2.isShiny?
|
||||
shiny = true
|
||||
poke2_shiny = true
|
||||
end
|
||||
|
||||
new_level = calculateFusedPokemonLevel(poke1.level, poke2.level, usingSuperSplicers)
|
||||
|
||||
fusion_left = (poke1.species_data.id_number) * NB_POKEMON + poke2.species_data.id_number
|
||||
fusion_right = (poke2.species_data.id_number) * NB_POKEMON + poke1.species_data.id_number
|
||||
|
||||
@picture1 = draw_window(fusion_left,new_level,20,30,shiny,poke1_shiny,poke2_shiny)
|
||||
@picture2 = draw_window(fusion_right,new_level,270,30,shiny,poke2_shiny,poke1_shiny)
|
||||
|
||||
@sprites["picture1"] = @picture1
|
||||
@sprites["picture2"] = @picture2
|
||||
|
||||
end
|
||||
|
||||
def getBackgroundPicture
|
||||
super
|
||||
end
|
||||
end
|
||||
1143
Data/Scripts/048_Fusion/PokemonFusion.rb
Normal file
1143
Data/Scripts/048_Fusion/PokemonFusion.rb
Normal file
File diff suppressed because it is too large
Load Diff
1229
Data/Scripts/048_Fusion/SplitNames.rb
Normal file
1229
Data/Scripts/048_Fusion/SplitNames.rb
Normal file
File diff suppressed because it is too large
Load Diff
52
Data/Scripts/048_Fusion/Sprites/001_PifSpriteBitmapCache.rb
Normal file
52
Data/Scripts/048_Fusion/Sprites/001_PifSpriteBitmapCache.rb
Normal file
@@ -0,0 +1,52 @@
|
||||
class SpritesBitmapCache
|
||||
@@cache = {} # Cache storage for individual sprites
|
||||
@@usage_order = [] # Tracks usage order for LRU eviction
|
||||
|
||||
def getCache()
|
||||
return @@cache
|
||||
end
|
||||
|
||||
def get_bitmap(pif_sprite)
|
||||
sprite_key = get_cache_key(pif_sprite)
|
||||
if @@cache.key?(sprite_key)
|
||||
mark_key_as_recently_used(sprite_key)
|
||||
return @@cache[sprite_key].clone
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
def mark_key_as_recently_used(sprite_key)
|
||||
@@usage_order.delete(sprite_key)
|
||||
@@usage_order << sprite_key
|
||||
end
|
||||
|
||||
#Keys format: [type]_B[body]H[head]_letter
|
||||
# ex:
|
||||
# AUTOGEN_B12H12_
|
||||
# CUSTOM_B12H12_a
|
||||
# BASE_BH12_a
|
||||
# etc.
|
||||
def get_cache_key(pif_sprite)
|
||||
return "#{pif_sprite.type.to_s}_B#{pif_sprite.body_id}H#{pif_sprite.head_id}_#{pif_sprite.alt_letter}".to_sym
|
||||
end
|
||||
|
||||
#Keys format: AUTOGEN_B12H12_a
|
||||
def add(pif_sprite,bitmap)
|
||||
sprite_key = get_cache_key(pif_sprite)
|
||||
echoln "adding key #{sprite_key} to cache"
|
||||
@@cache[sprite_key] = bitmap.clone
|
||||
|
||||
if @@cache.size >= Settings::SPRITE_CACHE_MAX_NB
|
||||
# Evict least recently used (first in order)
|
||||
oldest_key = @@usage_order.shift
|
||||
@@cache.delete(oldest_key)
|
||||
echoln "Evicted: #{oldest_key} from sprite cache"
|
||||
end
|
||||
@@usage_order << sprite_key
|
||||
end
|
||||
|
||||
def clear
|
||||
@@cache = {}
|
||||
@@usage_order = []
|
||||
end
|
||||
end
|
||||
98
Data/Scripts/048_Fusion/Sprites/002_PIFSpriteExtracter.rb
Normal file
98
Data/Scripts/048_Fusion/Sprites/002_PIFSpriteExtracter.rb
Normal file
@@ -0,0 +1,98 @@
|
||||
class PIFSpriteExtracter
|
||||
COLUMNS = 20 # Number of columns in the spritesheet
|
||||
@@spritesheet_cache = SpritesBitmapCache.new
|
||||
|
||||
#factor by which the sprite needs to be resized to get it to base game resolution (288x288)
|
||||
def get_resize_scale
|
||||
return 1
|
||||
end
|
||||
|
||||
def load_sprite(pif_sprite,download_allowed=true)
|
||||
begin
|
||||
start_time = Time.now
|
||||
bitmap = @@spritesheet_cache.get_bitmap(pif_sprite)
|
||||
loaded_from_spritesheet=false
|
||||
|
||||
if !bitmap
|
||||
download_new_spritesheet(pif_sprite) if should_update_spritesheet?(pif_sprite) && download_allowed
|
||||
if pbResolveBitmap(getSpritesheetPath(pif_sprite))
|
||||
bitmap = load_bitmap_from_spritesheet(pif_sprite)
|
||||
loaded_from_spritesheet=true
|
||||
@@spritesheet_cache.add(pif_sprite, bitmap)
|
||||
else
|
||||
return nil
|
||||
end
|
||||
end
|
||||
sprite_bitmap = AnimatedBitmap.from_bitmap(bitmap)
|
||||
sprite_bitmap.scale_bitmap(get_resize_scale())
|
||||
end_time = Time.now
|
||||
source = loaded_from_spritesheet ? :"spritesheet" : "cache"
|
||||
echoln "Loaded sprite for <head:#{pif_sprite.head_id}, body: #{pif_sprite.body_id}, variant: #{pif_sprite.alt_letter}> from #{source} in #{end_time - start_time} seconds"
|
||||
return sprite_bitmap
|
||||
rescue Exception
|
||||
e = $!
|
||||
echoln "Error loading sprite: #{e}" if bitmap
|
||||
end
|
||||
end
|
||||
|
||||
def download_new_spritesheet(pif_sprite)
|
||||
spritesheet_file = getSpritesheetPath(pif_sprite)
|
||||
if download_spritesheet(pif_sprite,spritesheet_file)
|
||||
$updated_spritesheets << spritesheet_file
|
||||
update_downloaded_spritesheets_list()
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
def update_downloaded_spritesheets_list()
|
||||
File.open(Settings::UPDATED_SPRITESHEETS_CACHE, "w") do |file|
|
||||
$updated_spritesheets.each { |line| file.puts(line) }
|
||||
end
|
||||
end
|
||||
|
||||
def get_sprite_position_on_spritesheet(body_id,sprite_size,nb_column)
|
||||
row = body_id / nb_column
|
||||
col = body_id % nb_column
|
||||
# echoln "(#{col},#{row})"
|
||||
# Define the area of the sprite on the spritesheet
|
||||
sprite_x_position = col * sprite_size
|
||||
sprite_y_position = row * sprite_size
|
||||
return sprite_x_position, sprite_y_position
|
||||
end
|
||||
|
||||
|
||||
def extract_bitmap_to_file(pif_sprite, dest_folder)
|
||||
# Create the directory if it doesn't exist
|
||||
Dir.mkdir(dest_folder) unless Dir.exist?(dest_folder)
|
||||
single_sprite_bitmap=load_sprite(pif_sprite)
|
||||
|
||||
# Save the single sprite bitmap to a file
|
||||
file_path = "#{dest_folder}/#{head_id}.#{body_id}.png"
|
||||
single_sprite_bitmap.save_to_png(file_path)
|
||||
|
||||
# Dispose of the single sprite bitmap
|
||||
single_sprite_bitmap.dispose
|
||||
|
||||
# Return the path to the saved PNG file
|
||||
return file_path
|
||||
end
|
||||
|
||||
#Implemented for base and custom, not autogen
|
||||
def should_update_spritesheet?(spritesheet_file)
|
||||
return false
|
||||
end
|
||||
|
||||
def getSpritesheetPath(pif_sprite)
|
||||
return nil #implement in subclasses
|
||||
end
|
||||
|
||||
def clear_cache()
|
||||
@@spritesheet_cache.clear
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
class PokemonGlobalMetadata
|
||||
attr_accessor :current_spritepack_date
|
||||
end
|
||||
160
Data/Scripts/048_Fusion/Sprites/AutogenExtracter.rb
Normal file
160
Data/Scripts/048_Fusion/Sprites/AutogenExtracter.rb
Normal file
@@ -0,0 +1,160 @@
|
||||
class AutogenExtracter < PIFSpriteExtracter
|
||||
SPRITESHEET_FOLDER_PATH = "Graphics\\Battlers\\spritesheets_autogen\\"
|
||||
SPRITE_SIZE = 96 # Size of each sprite in the spritesheet
|
||||
COLUMNS = 10 # Number of columns in the spritesheet
|
||||
SHEET_WIDTH = SPRITE_SIZE * COLUMNS # 2880 pixels wide spritesheet
|
||||
|
||||
@instance = new
|
||||
def self.instance
|
||||
@@instance ||= new # If @@instance is nil, create a new instance
|
||||
@@instance # Return the existing or new instance
|
||||
end
|
||||
|
||||
def load_bitmap_from_spritesheet(pif_sprite)
|
||||
body_id = pif_sprite.body_id
|
||||
spritesheet_file = getSpritesheetPath(pif_sprite)
|
||||
spritesheet_bitmap = AnimatedBitmap.new(spritesheet_file).bitmap
|
||||
|
||||
# Extract individual sprite
|
||||
sprite_x_position, sprite_y_position = get_sprite_position_on_spritesheet(body_id, SPRITE_SIZE, COLUMNS)
|
||||
src_rect = Rect.new(sprite_x_position, sprite_y_position, SPRITE_SIZE, SPRITE_SIZE)
|
||||
|
||||
bitmap = Bitmap.new(SPRITE_SIZE, SPRITE_SIZE)
|
||||
bitmap.blt(0, 0, spritesheet_bitmap, src_rect)
|
||||
|
||||
# Dispose of spritesheet if it's no longer needed
|
||||
spritesheet_bitmap.dispose
|
||||
return bitmap
|
||||
end
|
||||
|
||||
def getSpritesheetPath(pif_sprite)
|
||||
head_id = pif_sprite.head_id
|
||||
return "#{SPRITESHEET_FOLDER_PATH}#{head_id}.png"
|
||||
end
|
||||
|
||||
def get_resize_scale
|
||||
return 3
|
||||
end
|
||||
#
|
||||
# # Check cache before loading from disk
|
||||
# sprite_bitmap = @@spritesheet_cache.fetch(pif_sprite) do
|
||||
# # Load spritesheet from disk if necessary
|
||||
# echoln "Loading spritesheet from disk: #{spritesheet_file}"
|
||||
# spritesheet_bitmap = AnimatedBitmap.new(spritesheet_file).bitmap
|
||||
#
|
||||
# # Extract individual sprite
|
||||
# sprite_x_position, sprite_y_position = get_sprite_position_on_spritesheet(body_id, SPRITE_SIZE, COLUMNS)
|
||||
# src_rect = Rect.new(sprite_x_position, sprite_y_position, SPRITE_SIZE, SPRITE_SIZE)
|
||||
#
|
||||
# sprite = Bitmap.new(SPRITE_SIZE, SPRITE_SIZE)
|
||||
# sprite.blt(0, 0, spritesheet_bitmap, src_rect)
|
||||
#
|
||||
# # Dispose of spritesheet if it's no longer needed
|
||||
# spritesheet_bitmap.dispose
|
||||
#
|
||||
# sprite
|
||||
# end
|
||||
# animatedBitmap = AnimatedBitmap.from_bitmap(sprite_bitmap)
|
||||
#
|
||||
# end_time = Time.now
|
||||
# echoln "finished load sprite in #{end_time - start_time} seconds"
|
||||
# echoln animatedBitmap
|
||||
# return animatedBitmap
|
||||
# end
|
||||
|
||||
def load_sprite_with_spritesheet_cache(pif_sprite)
|
||||
start_time = Time.now
|
||||
head_id = pif_sprite.head_id
|
||||
body_id = pif_sprite.body_id
|
||||
spritesheet_file = "#{SPRITESHEET_FOLDER_PATH}#{head_id}.png"
|
||||
|
||||
# Check cache before loading from disk
|
||||
spritesheet_bitmap = @@spritesheet_cache.fetch(spritesheet_file) do
|
||||
echoln "Loading spritesheet from disk: #{spritesheet_file}"
|
||||
AnimatedBitmap.new(spritesheet_file).bitmap
|
||||
end
|
||||
|
||||
sprite_x_position, sprite_y_position = get_sprite_position_on_spritesheet(body_id, SPRITE_SIZE, COLUMNS)
|
||||
src_rect = Rect.new(sprite_x_position, sprite_y_position, SPRITE_SIZE, SPRITE_SIZE)
|
||||
|
||||
sprite_bitmap = Bitmap.new(SPRITE_SIZE, SPRITE_SIZE)
|
||||
sprite_bitmap.blt(0, 0, spritesheet_bitmap, src_rect)
|
||||
|
||||
#spritesheet_bitmap.dispose # Dispose since not needed
|
||||
|
||||
animatedBitmap = AnimatedBitmap.from_bitmap(sprite_bitmap)
|
||||
|
||||
end_time = Time.now
|
||||
echoln "finished load sprite in #{end_time - start_time} seconds"
|
||||
|
||||
return animatedBitmap
|
||||
end
|
||||
end
|
||||
|
||||
# def extract_bitmap_to_file(head_id, body_id, folder)
|
||||
# # Create the directory if it doesn't exist
|
||||
# Dir.mkdir(folder) unless Dir.exist?(folder)
|
||||
#
|
||||
# # Load the entire spritesheet
|
||||
# spritesheet_file = "#{SPRITESHEET_FOLDER_PATH}#{head_id}.png"
|
||||
# spritesheet_bitmap = AnimatedBitmap.new(spritesheet_file).bitmap
|
||||
#
|
||||
# # Calculate the 0-based row and column from the sprite index
|
||||
# zero_index = body_id - 1
|
||||
# row = zero_index / COLUMNS
|
||||
# col = zero_index % COLUMNS
|
||||
#
|
||||
# # Define the area of the sprite on the spritesheet
|
||||
# sprite_x_position = col * SPRITE_SIZE
|
||||
# sprite_y_position = row * SPRITE_SIZE
|
||||
#
|
||||
# # Create a new bitmap for the single sprite
|
||||
# single_sprite_bitmap = Bitmap.new(SPRITE_SIZE, SPRITE_SIZE)
|
||||
# single_sprite_bitmap.blt(0, 0, spritesheet_bitmap, Rect.new(sprite_x_position, sprite_y_position, SPRITE_SIZE, SPRITE_SIZE))
|
||||
#
|
||||
# # Dispose of the spritesheet bitmap if it’s no longer needed
|
||||
# spritesheet_bitmap.dispose
|
||||
#
|
||||
# # Save the single sprite bitmap to a file
|
||||
# file_path = "#{folder}/#{head_id}.#{body_id}.png"
|
||||
# single_sprite_bitmap.save_to_png(file_path)
|
||||
#
|
||||
# # Dispose of the single sprite bitmap
|
||||
# single_sprite_bitmap.dispose
|
||||
#
|
||||
# # Return the path to the saved PNG file
|
||||
# return file_path
|
||||
# end
|
||||
#end
|
||||
#
|
||||
#
|
||||
# class SpritesBitmapCache
|
||||
# @@cache = {} # Cache storage for individual sprites
|
||||
# @@usage_order = [] # Tracks usage order for LRU eviction
|
||||
#
|
||||
# def self.fetch(pif_sprite)
|
||||
# sprite_key = "B#{pif_sprite.body_id}H#{pif_sprite.head_id}".to_sym
|
||||
# if @@cache.key?(sprite_key)
|
||||
# # Move key to the end to mark it as recently used
|
||||
# @@usage_order.delete(sprite_key)
|
||||
# @@usage_order << sprite_key
|
||||
# return @@cache[sprite_key]
|
||||
# end
|
||||
#
|
||||
# # Load sprite via block if not found in cache
|
||||
# sprite_bitmap = yield
|
||||
#
|
||||
# if @@cache.size >= Settings::SPRITE_CACHE_MAX_NB
|
||||
# # Evict least recently used (first in order)
|
||||
# oldest_key = @@usage_order.shift
|
||||
# @@cache.delete(oldest_key)
|
||||
# echoln "Evicted: #{oldest_key} from sprite cache"
|
||||
# end
|
||||
#
|
||||
# # Add new sprite to cache and track its usage
|
||||
# @@cache[sprite_key] = sprite_bitmap
|
||||
# @@usage_order << sprite_key
|
||||
# sprite_bitmap
|
||||
# echoln @@cache
|
||||
# end
|
||||
# end
|
||||
61
Data/Scripts/048_Fusion/Sprites/BaseSpriteExtracter.rb
Normal file
61
Data/Scripts/048_Fusion/Sprites/BaseSpriteExtracter.rb
Normal file
@@ -0,0 +1,61 @@
|
||||
class BaseSpriteExtracter < PIFSpriteExtracter
|
||||
@instance = new
|
||||
|
||||
def self.instance
|
||||
@@instance ||= new # If @@instance is nil, create a new instance
|
||||
@@instance # Return the existing or new instance
|
||||
end
|
||||
|
||||
SPRITESHEET_FOLDER_PATH = "Graphics/CustomBattlers/spritesheets/spritesheets_base/"
|
||||
SPRITE_SIZE = 96 # Original sprite size
|
||||
NB_COLUMNS_BASESPRITES = 10
|
||||
SHEET_WIDTH = SPRITE_SIZE * NB_COLUMNS_BASESPRITES # 2880 pixels wide spritesheet
|
||||
def load_bitmap_from_spritesheet(pif_sprite)
|
||||
alt_letter = pif_sprite.alt_letter
|
||||
spritesheet_file = getSpritesheetPath(pif_sprite)
|
||||
spritesheet_bitmap = AnimatedBitmap.new(spritesheet_file).bitmap
|
||||
|
||||
letter_index = letters_to_index(alt_letter)
|
||||
sprite_x_position, sprite_y_position = get_sprite_position_on_spritesheet(letter_index, SPRITE_SIZE, NB_COLUMNS_BASESPRITES)
|
||||
src_rect = Rect.new(sprite_x_position, sprite_y_position, SPRITE_SIZE, SPRITE_SIZE)
|
||||
|
||||
sprite_bitmap = Bitmap.new(SPRITE_SIZE, SPRITE_SIZE)
|
||||
sprite_bitmap.blt(0, 0, spritesheet_bitmap, src_rect)
|
||||
spritesheet_bitmap.dispose # Dispose since not needed
|
||||
|
||||
return sprite_bitmap
|
||||
end
|
||||
|
||||
def letters_to_index(letters)
|
||||
letters = letters.downcase # Ensure input is case-insensitive
|
||||
index = 0
|
||||
letters.each_char do |char|
|
||||
index = index * 26 + (char.ord - 'a'.ord + 1)
|
||||
end
|
||||
#echoln "index: #{index}"
|
||||
return index
|
||||
end
|
||||
|
||||
def load_sprite_directly(head_id, body_id, alt_letter = "")
|
||||
load_sprite(PIFSprite.new(:CUSTOM, head_id, body_id, alt_letter))
|
||||
end
|
||||
|
||||
def getSpritesheetPath(pif_sprite)
|
||||
dex_number = getDexNumberForSpecies(pif_sprite.head_id)
|
||||
return "#{SPRITESHEET_FOLDER_PATH}#{dex_number}.png"
|
||||
end
|
||||
|
||||
def should_update_spritesheet?(pif_sprite)
|
||||
return false if !$updated_spritesheets
|
||||
return false if !downloadAllowed?()
|
||||
return false if requestRateExceeded?(Settings::CUSTOMSPRITES_RATE_LOG_FILE,Settings::CUSTOMSPRITES_ENTRIES_RATE_TIME_WINDOW,Settings::CUSTOMSPRITES_RATE_MAX_NB_REQUESTS,false)
|
||||
spritesheet_file = getSpritesheetPath(pif_sprite)
|
||||
return true if !pbResolveBitmap(spritesheet_file)
|
||||
|
||||
return !$updated_spritesheets.include?(spritesheet_file)
|
||||
end
|
||||
|
||||
def get_resize_scale
|
||||
return 3
|
||||
end
|
||||
end
|
||||
279
Data/Scripts/048_Fusion/Sprites/BattleSpriteLoader.rb
Normal file
279
Data/Scripts/048_Fusion/Sprites/BattleSpriteLoader.rb
Normal file
@@ -0,0 +1,279 @@
|
||||
class BattleSpriteLoader
|
||||
def initialize
|
||||
@download_allowed = true
|
||||
end
|
||||
|
||||
def load_pif_sprite_directly(pif_sprite)
|
||||
if pif_sprite.local_path && pbResolveBitmap(pif_sprite.local_path)
|
||||
return AnimatedBitmap.new(pif_sprite.local_path)
|
||||
end
|
||||
extractor = get_sprite_extractor_instance(pif_sprite.type)
|
||||
return extractor.load_sprite(pif_sprite)
|
||||
end
|
||||
|
||||
#random alt
|
||||
def load_pif_sprite(pif_sprite)
|
||||
case pif_sprite.type
|
||||
when :CUSTOM, :AUTOGEN
|
||||
load_fusion_sprite(pif_sprite.head_id, pif_sprite.body_id)
|
||||
when :BASE
|
||||
load_base_sprite(pif_sprite.head_id)
|
||||
end
|
||||
end
|
||||
|
||||
# Only preloads if the pokemon's sprite has been assigned an alt letter
|
||||
def preload_sprite_from_pokemon(pokemon)
|
||||
return if !pokemon
|
||||
substitution_id = get_sprite_substitution_id_from_dex_number(pokemon.species)
|
||||
# echoln substitution_id
|
||||
# echoln $PokemonGlobal.alt_sprite_substitutions
|
||||
pif_sprite = $PokemonGlobal.alt_sprite_substitutions[substitution_id] if $PokemonGlobal
|
||||
if !pif_sprite
|
||||
pif_sprite = get_pif_sprite_from_species(pokemon.species)
|
||||
end
|
||||
preload(pif_sprite)
|
||||
end
|
||||
|
||||
#loads a sprite into cache without actually returning it
|
||||
# Does not download spritesheet
|
||||
def preload(pif_sprite)
|
||||
echoln "preloading"
|
||||
previous_download_allowed = @download_allowed
|
||||
@download_allowed = false
|
||||
load_pif_sprite(pif_sprite)
|
||||
@download_allowed = previous_download_allowed
|
||||
end
|
||||
|
||||
def clear_sprites_cache(type)
|
||||
extractor = get_sprite_extractor_instance(type)
|
||||
extractor.clear_cache
|
||||
end
|
||||
|
||||
def load_from_dex_number(dex_number)
|
||||
if dex_number > NB_POKEMON
|
||||
if dex_number > ZAPMOLCUNO_NB #Triple Fusion
|
||||
return load_triple_fusion_sprite(dex_number)
|
||||
else
|
||||
#Regular fusion
|
||||
body_id = getBodyID(dex_number)
|
||||
head_id = getHeadID(dex_number, body_id)
|
||||
return load_fusion_sprite(head_id, body_id)
|
||||
end
|
||||
else
|
||||
#base pokemon
|
||||
return load_base_sprite(dex_number)
|
||||
end
|
||||
end
|
||||
|
||||
def registerSpriteSubstitution(pif_sprite)
|
||||
substitution_id = get_sprite_substitution_id_from_dex_number(pif_sprite.species)
|
||||
$PokemonGlobal.alt_sprite_substitutions[substitution_id] = pif_sprite
|
||||
end
|
||||
|
||||
def obtain_fusion_pif_sprite(head_id,body_id)
|
||||
substitution_id = get_sprite_substitution_id_for_fusion(head_id, body_id)
|
||||
pif_sprite = $PokemonGlobal.alt_sprite_substitutions[substitution_id] if $PokemonGlobal
|
||||
#pif_sprite.dump_info if pif_sprite
|
||||
if !pif_sprite
|
||||
pif_sprite = select_new_pif_fusion_sprite(head_id, body_id)
|
||||
local_path = check_for_local_sprite(pif_sprite)
|
||||
if local_path
|
||||
pif_sprite.local_path = local_path
|
||||
pif_sprite.type = :CUSTOM
|
||||
end
|
||||
substitution_id = get_sprite_substitution_id_for_fusion(head_id, body_id)
|
||||
$PokemonGlobal.alt_sprite_substitutions[substitution_id] = pif_sprite if $PokemonGlobal
|
||||
end
|
||||
return pif_sprite
|
||||
end
|
||||
|
||||
|
||||
def load_fusion_sprite(head_id, body_id)
|
||||
pif_sprite = obtain_fusion_pif_sprite(head_id,body_id)
|
||||
if pif_sprite.local_path
|
||||
return AnimatedBitmap.new(pif_sprite.local_path)
|
||||
end
|
||||
extractor = get_sprite_extractor_instance(pif_sprite.type)
|
||||
loaded_sprite = extractor.load_sprite(pif_sprite, @download_allowed)
|
||||
if !loaded_sprite
|
||||
loaded_sprite = handle_unloaded_sprites(extractor,pif_sprite)
|
||||
end
|
||||
return loaded_sprite
|
||||
end
|
||||
|
||||
def load_base_sprite(dex_number)
|
||||
substitution_id = get_sprite_substitution_id_from_dex_number(dex_number)
|
||||
pif_sprite = $PokemonGlobal.alt_sprite_substitutions[substitution_id] if $PokemonGlobal
|
||||
if !pif_sprite
|
||||
pif_sprite = select_new_pif_base_sprite(dex_number)
|
||||
$PokemonGlobal.alt_sprite_substitutions[substitution_id] = pif_sprite if $PokemonGlobal
|
||||
end
|
||||
if pif_sprite.local_path
|
||||
return AnimatedBitmap.new(pif_sprite.local_path)
|
||||
end
|
||||
extractor = get_sprite_extractor_instance(pif_sprite.type)
|
||||
loaded_sprite = extractor.load_sprite(pif_sprite)
|
||||
if !loaded_sprite
|
||||
loaded_sprite = handle_unloaded_sprites(extractor,pif_sprite)
|
||||
end
|
||||
return loaded_sprite
|
||||
end
|
||||
|
||||
def handle_unloaded_sprites(extractor,pif_sprite)
|
||||
if(extractor.is_a?(CustomSpriteExtracter)) #Custom failed to load, load an autogen (which should always be there)
|
||||
new_extractor = get_sprite_extractor_instance(:AUTOGEN)
|
||||
return new_extractor.load_sprite(pif_sprite)
|
||||
else
|
||||
$Trainer.seen_qmarks_sprite=true if $Trainer
|
||||
#If autogen or base sprite aren't able to load a sprite then we have nothing else to load -> show a ? instead.
|
||||
return AnimatedBitmap.new(Settings::DEFAULT_SPRITE_PATH)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
#Always loaded from local individual sprites
|
||||
def load_triple_fusion_sprite(dex_number)
|
||||
sprite_path = getSpecialSpriteName(dex_number)
|
||||
return AnimatedBitmap.new(sprite_path)
|
||||
end
|
||||
|
||||
def get_sprite_extractor_instance(type)
|
||||
case type
|
||||
when :AUTOGEN
|
||||
return AutogenExtracter.instance
|
||||
when :CUSTOM
|
||||
return CustomSpriteExtracter.instance
|
||||
when :BASE
|
||||
return BaseSpriteExtracter.instance
|
||||
else
|
||||
raise ArgumentError, "Unknown sprite type: #{type}"
|
||||
end
|
||||
end
|
||||
|
||||
def check_for_local_sprite(pif_sprite)
|
||||
return pif_sprite.local_path if pif_sprite.local_path
|
||||
if pif_sprite.type == :BASE
|
||||
sprite_path = "#{Settings::CUSTOM_BASE_SPRITES_FOLDER}#{pif_sprite.head_id}#{pif_sprite.alt_letter}.png"
|
||||
else
|
||||
sprite_path = "#{Settings::CUSTOM_BATTLERS_FOLDER_INDEXED}#{pif_sprite.head_id}/#{pif_sprite.head_id}.#{pif_sprite.body_id}#{pif_sprite.alt_letter}.png"
|
||||
end
|
||||
return pbResolveBitmap(sprite_path)
|
||||
end
|
||||
|
||||
def get_pif_sprite_from_species(species)
|
||||
substitution_id = get_sprite_substitution_id_from_dex_number(species)
|
||||
pif_sprite = $PokemonGlobal.alt_sprite_substitutions[substitution_id] if $PokemonGlobal
|
||||
return pif_sprite if pif_sprite
|
||||
species_data = GameData::Species.get(species)
|
||||
if species_data.id_number <= NB_POKEMON #base pokemon
|
||||
return select_new_pif_base_sprite(species_data.id_number)
|
||||
else #isFusion
|
||||
return select_new_pif_fusion_sprite(species_data.get_head_species, species_data.get_body_species)
|
||||
end
|
||||
end
|
||||
|
||||
#
|
||||
# Flow:
|
||||
# # if none found, look for custom sprite in custom spritesheet (download if can't find spritesheet or new spritepack released)
|
||||
# if none found, load from autogen spritesheet
|
||||
|
||||
def select_new_pif_fusion_sprite(head_id, body_id)
|
||||
species_symbol = "B#{body_id}H#{head_id}".to_sym
|
||||
spritename = get_fusion_spritename(head_id,body_id)
|
||||
customSpritesList = $game_temp.custom_sprites_list[species_symbol]
|
||||
alt_letter = ""
|
||||
if customSpritesList
|
||||
alt_letter = get_random_alt_letter_for_custom(head_id,body_id,true)
|
||||
type = :CUSTOM
|
||||
type = :AUTOGEN if !alt_letter
|
||||
else
|
||||
type = :AUTOGEN
|
||||
end
|
||||
if $PokemonTemp.forced_alt_sprites && $PokemonTemp.forced_alt_sprites.include?(spritename)
|
||||
alt_letter = $PokemonTemp.forced_alt_sprites[spritename]
|
||||
end
|
||||
return PIFSprite.new(type, head_id, body_id, alt_letter)
|
||||
end
|
||||
|
||||
def select_new_pif_base_sprite(dex_number)
|
||||
random_alt = get_random_alt_letter_for_unfused(dex_number, true) #nil if no main
|
||||
random_alt = "" if !random_alt
|
||||
return PIFSprite.new(:BASE, dex_number, nil, random_alt)
|
||||
end
|
||||
|
||||
#todo refactor by using get_triple_fusion_components()
|
||||
def getSpecialSpriteName(dexNum)
|
||||
base_path = "Graphics/Battlers/special/"
|
||||
case dexNum
|
||||
when Settings::ZAPMOLCUNO_NB
|
||||
return sprintf(base_path + "144.145.146")
|
||||
when Settings::ZAPMOLCUNO_NB + 1
|
||||
return sprintf(base_path + "144.145.146")
|
||||
when Settings::ZAPMOLCUNO_NB + 2
|
||||
return sprintf(base_path + "243.244.245")
|
||||
when Settings::ZAPMOLCUNO_NB + 3
|
||||
return sprintf(base_path +"340.341.342")
|
||||
when Settings::ZAPMOLCUNO_NB + 4
|
||||
return sprintf(base_path +"343.344.345")
|
||||
when Settings::ZAPMOLCUNO_NB + 5
|
||||
return sprintf(base_path +"349.350.351")
|
||||
when Settings::ZAPMOLCUNO_NB + 6
|
||||
return sprintf(base_path +"151.251.381")
|
||||
when Settings::ZAPMOLCUNO_NB + 11
|
||||
return sprintf(base_path +"150.348.380")
|
||||
#starters
|
||||
when Settings::ZAPMOLCUNO_NB + 7
|
||||
return sprintf(base_path +"3.6.9")
|
||||
when Settings::ZAPMOLCUNO_NB + 8
|
||||
return sprintf(base_path +"154.157.160")
|
||||
when Settings::ZAPMOLCUNO_NB + 9
|
||||
return sprintf(base_path +"278.281.284")
|
||||
when Settings::ZAPMOLCUNO_NB + 10
|
||||
return sprintf(base_path +"318.321.324")
|
||||
#starters prevos
|
||||
when Settings::ZAPMOLCUNO_NB + 12
|
||||
return sprintf(base_path +"1.4.7")
|
||||
when Settings::ZAPMOLCUNO_NB + 13
|
||||
return sprintf(base_path +"2.5.8")
|
||||
when Settings::ZAPMOLCUNO_NB + 14
|
||||
return sprintf(base_path +"152.155.158")
|
||||
when Settings::ZAPMOLCUNO_NB + 15
|
||||
return sprintf(base_path +"153.156.159")
|
||||
when Settings::ZAPMOLCUNO_NB + 16
|
||||
return sprintf(base_path +"276.279.282")
|
||||
when Settings::ZAPMOLCUNO_NB + 17
|
||||
return sprintf(base_path +"277.280.283")
|
||||
when Settings::ZAPMOLCUNO_NB + 18
|
||||
return sprintf(base_path +"316.319.322")
|
||||
when Settings::ZAPMOLCUNO_NB + 19
|
||||
return sprintf(base_path +"317.320.323")
|
||||
when Settings::ZAPMOLCUNO_NB + 20 #birdBoss Left
|
||||
return sprintf(base_path +"invisible")
|
||||
when Settings::ZAPMOLCUNO_NB + 21 #birdBoss middle
|
||||
return sprintf(base_path + "144.145.146")
|
||||
when Settings::ZAPMOLCUNO_NB + 22 #birdBoss right
|
||||
return sprintf(base_path +"invisible")
|
||||
when Settings::ZAPMOLCUNO_NB + 23 #sinnohboss left
|
||||
return sprintf(base_path +"invisible")
|
||||
when Settings::ZAPMOLCUNO_NB + 24 #sinnohboss middle
|
||||
return sprintf(base_path +"343.344.345")
|
||||
when Settings::ZAPMOLCUNO_NB + 25 #sinnohboss right
|
||||
return sprintf(base_path +"invisible")
|
||||
when Settings::ZAPMOLCUNO_NB + 25 #cardboard
|
||||
return sprintf(base_path +"invisible")
|
||||
when Settings::ZAPMOLCUNO_NB + 26 #cardboard
|
||||
return sprintf(base_path + "cardboard")
|
||||
when Settings::ZAPMOLCUNO_NB + 27 #Triple regi
|
||||
return sprintf(base_path + "447.448.449")
|
||||
#Triple Kalos 1
|
||||
when Settings::ZAPMOLCUNO_NB + 28
|
||||
return sprintf(base_path + "479.482.485")
|
||||
when Settings::ZAPMOLCUNO_NB + 29
|
||||
return sprintf(base_path + "480.483.486")
|
||||
when Settings::ZAPMOLCUNO_NB + 30
|
||||
return sprintf(base_path + "481.484.487")
|
||||
else
|
||||
return sprintf(base_path + "000")
|
||||
end
|
||||
end
|
||||
end
|
||||
106
Data/Scripts/048_Fusion/Sprites/CustomSpriteExtracter.rb
Normal file
106
Data/Scripts/048_Fusion/Sprites/CustomSpriteExtracter.rb
Normal file
@@ -0,0 +1,106 @@
|
||||
class CustomSpriteExtracter < PIFSpriteExtracter
|
||||
@instance = new
|
||||
def self.instance
|
||||
@@instance ||= new # If @@instance is nil, create a new instance
|
||||
@@instance # Return the existing or new instance
|
||||
end
|
||||
|
||||
SPRITESHEET_FOLDER_PATH = "Graphics/CustomBattlers/spritesheets/spritesheets_custom/"
|
||||
SPRITE_SIZE = 96 # Original sprite size
|
||||
SHEET_WIDTH = SPRITE_SIZE * COLUMNS # 2880 pixels wide spritesheet
|
||||
|
||||
def load_bitmap_from_spritesheet(pif_sprite)
|
||||
body_id = pif_sprite.body_id
|
||||
spritesheet_file = getSpritesheetPath(pif_sprite)
|
||||
spritesheet_bitmap = AnimatedBitmap.new(spritesheet_file).bitmap
|
||||
|
||||
sprite_x_position,sprite_y_position =get_sprite_position_on_spritesheet(body_id,SPRITE_SIZE,COLUMNS)
|
||||
src_rect = Rect.new(sprite_x_position, sprite_y_position, SPRITE_SIZE, SPRITE_SIZE)
|
||||
|
||||
sprite_bitmap = Bitmap.new(SPRITE_SIZE, SPRITE_SIZE)
|
||||
sprite_bitmap.blt(0, 0, spritesheet_bitmap, src_rect)
|
||||
spritesheet_bitmap.dispose # Dispose since not needed
|
||||
|
||||
return sprite_bitmap
|
||||
end
|
||||
|
||||
def load_sprite_to_file(pif_sprite)
|
||||
head_id = pif_sprite.head_id
|
||||
body_id = pif_sprite.body_id
|
||||
alt_letter = pif_sprite.alt_letter
|
||||
base_folder = "#{Settings::CUSTOM_BATTLERS_FOLDER_INDEXED}#{head_id}/"
|
||||
|
||||
individualSpriteFile = "#{base_folder}#{head_id}.#{body_id}#{alt_letter}.png"
|
||||
if !pbResolveBitmap(individualSpriteFile)
|
||||
animatedBitmap = load_sprite_from_spritesheet(pif_sprite)
|
||||
Dir.mkdir(base_folder) unless Dir.exist?(base_folder)
|
||||
animatedBitmap.bitmap.save_to_png(individualSpriteFile)
|
||||
end
|
||||
return AnimatedBitmap.new(individualSpriteFile)
|
||||
end
|
||||
|
||||
def getSpritesheetPath(pif_sprite)
|
||||
alt_letter = pif_sprite.alt_letter
|
||||
head_id = pif_sprite.head_id
|
||||
return "#{SPRITESHEET_FOLDER_PATH}#{head_id}/#{head_id}#{alt_letter}.png"
|
||||
end
|
||||
|
||||
def should_update_spritesheet?(pif_sprite)
|
||||
return false if !$updated_spritesheets
|
||||
return false if !downloadAllowed?()
|
||||
return false if requestRateExceeded?(Settings::CUSTOMSPRITES_RATE_LOG_FILE,Settings::CUSTOMSPRITES_ENTRIES_RATE_TIME_WINDOW,Settings::CUSTOMSPRITES_RATE_MAX_NB_REQUESTS,false)
|
||||
spritesheet_file = getSpritesheetPath(pif_sprite)
|
||||
return true if !pbResolveBitmap(spritesheet_file)
|
||||
return !$updated_spritesheets.include?(spritesheet_file)
|
||||
end
|
||||
|
||||
|
||||
def load_sprite_directly(head_id,body_id,alt_letter="")
|
||||
load_sprite(PIFSprite.new(:CUSTOM,head_id,body_id,alt_letter))
|
||||
end
|
||||
|
||||
|
||||
def get_resize_scale
|
||||
return 3
|
||||
end
|
||||
|
||||
#
|
||||
# def extract_bitmap_to_file(head_id, body_id, alt_letter, folder)
|
||||
# # Create the directory if it doesn't exist
|
||||
# Dir.mkdir(folder) unless Dir.exist?(folder)
|
||||
#
|
||||
# # Load the entire spritesheet
|
||||
# spritesheet_file = "#{SPRITESHEET_FOLDER_PATH}#{head_id}\\#{head_id}#{alt_letter}.png"
|
||||
# spritesheet_bitmap = AnimatedBitmap.new(spritesheet_file).bitmap
|
||||
#
|
||||
# # Calculate the 0-based row and column from the sprite index
|
||||
# index = body_id
|
||||
# row = index / COLUMNS
|
||||
# col = index % COLUMNS
|
||||
#
|
||||
# # Define the area of the sprite on the spritesheet
|
||||
# sprite_x_position = col * SPRITE_SIZE
|
||||
# sprite_y_position = row * SPRITE_SIZE
|
||||
#
|
||||
# # Create a new bitmap for the sprite at its original size
|
||||
# sprite_bitmap = Bitmap.new(SPRITE_SIZE, SPRITE_SIZE)
|
||||
#
|
||||
# # Copy the sprite from the spritesheet to the new bitmap
|
||||
# src_rect = Rect.new(sprite_x_position, sprite_y_position, SPRITE_SIZE, SPRITE_SIZE)
|
||||
# sprite_bitmap.blt(0, 0, spritesheet_bitmap, src_rect)
|
||||
#
|
||||
# # Dispose of the spritesheet bitmap if it’s no longer needed
|
||||
# spritesheet_bitmap.dispose
|
||||
#
|
||||
# # Save the sprite bitmap to a file
|
||||
# file_path = "#{folder}/#{head_id}.#{body_id}.png"
|
||||
# sprite_bitmap.save_to_png(file_path)
|
||||
#
|
||||
# # Dispose of the sprite bitmap
|
||||
# sprite_bitmap.dispose
|
||||
#
|
||||
# # Return the path to the saved PNG file
|
||||
# return file_path
|
||||
# end
|
||||
|
||||
end
|
||||
122
Data/Scripts/048_Fusion/Sprites/PIFSprite.rb
Normal file
122
Data/Scripts/048_Fusion/Sprites/PIFSprite.rb
Normal file
@@ -0,0 +1,122 @@
|
||||
# object representing a sprite which saves its position in the tileset
|
||||
class PIFSprite
|
||||
attr_accessor :type
|
||||
attr_accessor :head_id
|
||||
attr_accessor :body_id
|
||||
attr_accessor :alt_letter
|
||||
attr_accessor :local_path
|
||||
|
||||
# types:
|
||||
# :AUTOGEN, :CUSTOM, :BASE
|
||||
def initialize(type, head_id, body_id, alt_letter = "")
|
||||
@type = type
|
||||
@head_id = head_id
|
||||
@body_id = body_id
|
||||
@alt_letter = alt_letter
|
||||
@local_path = nil
|
||||
end
|
||||
|
||||
def dump_info()
|
||||
echoln "Type: #{@type}"
|
||||
echoln "Head: #{@head_id}"
|
||||
echoln "Body: #{@body_id}"
|
||||
echoln "Alt letter: #{@alt_letter}"
|
||||
echoln "Local path: #{@local_path}"
|
||||
end
|
||||
def species
|
||||
if @type == :BASE
|
||||
return GameData::Species.get(@head_id).species
|
||||
else
|
||||
return "B#{@body_id}H#{@head_id}".to_sym
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
def exists()
|
||||
filename = get_spritesheet_path()
|
||||
echoln filename
|
||||
return File.file?(filename)
|
||||
end
|
||||
|
||||
def get_spritesheet_path()
|
||||
case @type
|
||||
when :BASE
|
||||
path = "#{BaseSpriteExtracter::SPRITESHEET_FOLDER_PATH}#{@head_id}.png"
|
||||
when :CUSTOM
|
||||
path = "#{CustomSpriteExtracter::SPRITESHEET_FOLDER_PATH}#{@head_id}/#{@head_id}#{@alt_letter}.png"
|
||||
when :AUTOGEN
|
||||
path = "#{AutogenExtracter::SPRITESHEET_FOLDER_PATH}#{@head_id}.png"
|
||||
else
|
||||
return nil
|
||||
end
|
||||
echoln path
|
||||
return path
|
||||
end
|
||||
end
|
||||
|
||||
def equals(other_pif_sprite)
|
||||
return @type == other_pif_sprite.type &&
|
||||
@head_id == other_pif_sprite.head_id &&
|
||||
@body_id == other_pif_sprite.body_id &&
|
||||
@alt_letter == other_pif_sprite.alt_letter &&
|
||||
@local_path == other_pif_sprite.local_path
|
||||
end
|
||||
|
||||
# little hack for old methods that expect a filename for a sprite
|
||||
def to_filename()
|
||||
case @type
|
||||
when :CUSTOM
|
||||
return "#{@head_id}.#{@body_id}#{@alt_letter}.png"
|
||||
when :AUTOGEN
|
||||
return "#{@head_id}.#{@body_id}.png"
|
||||
when :BASE
|
||||
return "#{@head_id}#{@alt_letter}.png"
|
||||
end
|
||||
end
|
||||
|
||||
def setup_from_spritename(spritename, type)
|
||||
@type = type
|
||||
cleaned_name = spritename.gsub(".png", "")
|
||||
if cleaned_name =~ /(\d+)\.(\d+)([a-zA-Z]*)/
|
||||
head_id = $1
|
||||
body_id = $2
|
||||
alt_letter = $3
|
||||
end
|
||||
@head_id = head_id
|
||||
@body_id = body_id
|
||||
@alt_letter = alt_letter
|
||||
end
|
||||
|
||||
def self.from_spritename(spritename, type)
|
||||
obj = allocate
|
||||
obj.send(:setup_from_spritename, spritename, type)
|
||||
obj
|
||||
end
|
||||
|
||||
|
||||
|
||||
def new_pif_sprite_from_dex_num(type, dexNum, alt_letter)
|
||||
body_id = getBodyID(dexNum)
|
||||
head_id = getHeadID(dexNum, body_id)
|
||||
return PIFSprite.new(type, head_id, body_id, alt_letter)
|
||||
end
|
||||
|
||||
def pif_sprite_from_spritename(spritename, autogen = false)
|
||||
spritename = spritename.split(".png")[0] # remove the extension
|
||||
if spritename =~ /^(\d+)\.(\d+)([a-zA-Z]*)$/ # Two numbers with optional letters
|
||||
type = :CUSTOM
|
||||
head_id = $1.to_i # Head (e.g., "1" in "1.2.png")
|
||||
body_id = $2.to_i # Body (e.g., "2" in "1.2.png")
|
||||
alt_letter = $3 # Optional trailing letter (e.g., "a" in "1.2a.png")
|
||||
|
||||
elsif spritename =~ /^(\d+)([a-zA-Z]*)$/ # One number with optional letters
|
||||
type = :BASE
|
||||
head_id = $1.to_i # Head (e.g., "1" in "1.png")
|
||||
alt_letter = $2 # Optional trailing letter (e.g., "a" in "1a.png")
|
||||
else
|
||||
echoln "Invalid sprite format: #{spritename}"
|
||||
return nil
|
||||
end
|
||||
type = :AUTOGEN if autogen
|
||||
return PIFSprite.new(type, head_id, body_id, alt_letter)
|
||||
end
|
||||
89
Data/Scripts/048_Fusion/Sprites/SpritesSubstitutions.rb
Normal file
89
Data/Scripts/048_Fusion/Sprites/SpritesSubstitutions.rb
Normal file
@@ -0,0 +1,89 @@
|
||||
def setSpriteSubstitution(pif_sprite)
|
||||
|
||||
end
|
||||
|
||||
def getSpriteSubstitutionForDex(dex_num)
|
||||
|
||||
end
|
||||
|
||||
|
||||
def setSpriteSubstitution(head,body)
|
||||
|
||||
end
|
||||
|
||||
def set_updated_spritesheets
|
||||
echoln
|
||||
end
|
||||
|
||||
def initialize_alt_sprite_substitutions()
|
||||
$PokemonGlobal.alt_sprite_substitutions = {} if !$PokemonGlobal.alt_sprite_substitutions
|
||||
migrate_sprites_substitutions()
|
||||
end
|
||||
|
||||
def get_sprite_substitution_id_for_fusion(head_id, body_id)
|
||||
species_symbol = "B#{body_id}H#{head_id}".to_sym
|
||||
return get_sprite_substitution_id_from_dex_number(species_symbol)
|
||||
end
|
||||
|
||||
def get_sprite_substitution_id_from_dex_number(species_symbol)
|
||||
species = GameData::Species.get(species_symbol)
|
||||
if species.is_fusion
|
||||
substitution_id = [species.get_head_species,species.get_body_species]
|
||||
else
|
||||
substitution_id= species.id_number
|
||||
end
|
||||
return substitution_id
|
||||
end
|
||||
|
||||
def migrate_sprites_substitutions
|
||||
return if $game_switches[SWITCH_UPDATED_TO_SPRITESHEETS_SPRITES]
|
||||
new_substitutions = {}
|
||||
old_number_pokemon = 470
|
||||
for dex_number_key in $PokemonGlobal.alt_sprite_substitutions.keys
|
||||
if $PokemonGlobal.alt_sprite_substitutions[dex_number_key].is_a?(String) && can_convert_to_int?(dex_number_key)
|
||||
old_dex_number = dex_number_key.to_i
|
||||
if old_dex_number > old_number_pokemon #fusion
|
||||
body_id = getBodyID(old_dex_number,old_number_pokemon)
|
||||
head_id = getHeadID(old_dex_number,body_id,old_number_pokemon)
|
||||
new_id = [head_id,body_id]
|
||||
type = :CUSTOM
|
||||
else
|
||||
new_id = old_dex_number
|
||||
head_id = old_dex_number
|
||||
body_id= nil
|
||||
type = :BASE
|
||||
end
|
||||
file_path = $PokemonGlobal.alt_sprite_substitutions[dex_number_key]
|
||||
alt_letter =get_alt_letter_from_path(file_path)
|
||||
|
||||
pif_sprite = PIFSprite.new(type,head_id,body_id,alt_letter)
|
||||
new_substitutions[new_id] = pif_sprite
|
||||
end
|
||||
end
|
||||
$PokemonGlobal.alt_sprite_substitutions = new_substitutions
|
||||
$game_switches[SWITCH_UPDATED_TO_SPRITESHEETS_SPRITES] = true
|
||||
end
|
||||
|
||||
def can_convert_to_int?(str)
|
||||
Integer(str)
|
||||
true
|
||||
rescue ArgumentError
|
||||
false
|
||||
end
|
||||
|
||||
def get_alt_letter_from_path(filename)
|
||||
# Remove the extension
|
||||
base_name = filename.sub(/\.png$/, '')
|
||||
|
||||
# Check the last character
|
||||
last_char = base_name[-1]
|
||||
|
||||
if last_char.match?(/\d/) # Check if the last character is a number
|
||||
alt_letter = ""
|
||||
else
|
||||
# Reverse the base name and capture all letters until the first number
|
||||
alt_letter = base_name.reverse[/[a-zA-Z]+/].reverse
|
||||
end
|
||||
|
||||
return alt_letter
|
||||
end
|
||||
Reference in New Issue
Block a user