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Added Debug menu functions, rearranged Debug menu more, fixed Pokémon sprite not refreshing when changing its held item in its summary screen
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@@ -22,7 +22,7 @@ class Battle::Scene
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# 1 = regular battle with "Cancel"
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# 2 = regular battle with "Call" (for Shadow Pokémon battles)
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# 3 = Safari Zone
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# 4 = Bug Catching Contest
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# 4 = Bug-Catching Contest
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def pbCommandMenuEx(idxBattler, texts, mode = 0)
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pbShowWindow(COMMAND_BOX)
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cw = @sprites["commandWindow"]
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