Added Debug menu functions, rearranged Debug menu more, fixed Pokémon sprite not refreshing when changing its held item in its summary screen

This commit is contained in:
Maruno17
2023-05-06 18:25:56 +01:00
parent 72469bbf79
commit a397e60ca5
10 changed files with 168 additions and 67 deletions

View File

@@ -700,6 +700,7 @@ class PokemonParty_Scene
screen = PokemonSummaryScreen.new(scene, inbattle)
screen.pbStartScreen(@party, pkmnid)
yield if block_given?
pbRefresh
pbFadeInAndShow(@sprites, oldsprites)
end

View File

@@ -305,6 +305,8 @@ class PokemonSummary_Scene
drawPageOneEgg
return
end
@sprites["pokemon"].setPokemonBitmap(@pokemon)
@sprites["pokeicon"].pokemon = @pokemon
@sprites["itemicon"].item = @pokemon.item_id
overlay = @sprites["overlay"].bitmap
overlay.clear