Adds experimental mode in which levels don't affect stats

This commit is contained in:
chardub
2023-02-07 17:09:46 -05:00
parent 80543cb31a
commit a487f45800
12 changed files with 12 additions and 3 deletions

View File

@@ -230,8 +230,8 @@ class PokemonDataBox < SpriteWrapper
end
pbDrawTextPositions(self.bitmap,textPos)
# Draw Pokémon's level
imagePos.push(["Graphics/Pictures/Battle/overlay_lv",@spriteBaseX+140,16])
pbDrawNumber(@battler.level,self.bitmap,@spriteBaseX+162,16)
imagePos.push(["Graphics/Pictures/Battle/overlay_lv",@spriteBaseX+140,16]) if !$game_switches[SWITCH_NO_LEVELS_MODE]
pbDrawNumber(@battler.level,self.bitmap,@spriteBaseX+162,16) if !$game_switches[SWITCH_NO_LEVELS_MODE]
# Draw shiny icon
if @battler.shiny?
shinyX = (@battler.opposes?(0)) ? 206 : -6 # Foe's/player's