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Code tidying with Rubocop
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@@ -604,7 +604,8 @@ end
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class Battle::Move::AttackTwoTurnsLater < Battle::Move
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def targetsPosition?; return true; end
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def pbDamagingMove? # Stops damage being dealt in the setting-up turn
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# Stops damage being dealt in the setting-up turn.
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def pbDamagingMove?
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return false if !@battle.futureSight
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return super
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end
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