mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-08 13:44:59 +00:00
Code tidying with Rubocop
This commit is contained in:
@@ -166,7 +166,8 @@ class PokemonEggHatch_Scene
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@sprites["hatch"].x = @sprites["pokemon"].x
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end
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def updateScene(duration = 0.01) # Can be used for "wait" effect
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# Can be used for "wait" effect.
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def updateScene(duration = 0.01)
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timer_start = System.uptime
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while System.uptime - timer_start < duration
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Graphics.update
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@@ -202,8 +202,8 @@ class HallOfFame_Scene
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distance = (y_direction > 0) ? end_y : Graphics.height - end_y
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distance += @sprites["pokemon#{i}"].bitmap.height / 2
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end
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start_x = end_x - x_direction * distance
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start_y = end_y - y_direction * distance
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start_x = end_x - (x_direction * distance)
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start_y = end_y - (y_direction * distance)
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@sprites["pokemon#{i}"].x = start_x
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@sprites["pokemon#{i}"].y = start_y
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@movements[i] = [start_x, end_x, start_y, end_y]
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@@ -227,7 +227,7 @@ class Scene_Credits
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end
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return if cancel?
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return if last?
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@realOY = SCROLL_SPEED * (System.uptime - @timer_start) - Graphics.height + @trim
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@realOY = (SCROLL_SPEED * (System.uptime - @timer_start)) - Graphics.height + @trim
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@credit_sprites.each_with_index { |s, i| s.oy = @realOY - (@bitmap_height * i) }
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end
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end
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@@ -67,7 +67,8 @@ class PokemonPokedexInfo_Scene
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pbFadeInAndShow(@sprites) { pbUpdate }
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end
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def pbStartSceneBrief(species) # For standalone access, shows first page only
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# For standalone access, shows first page only.
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def pbStartSceneBrief(species)
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@viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
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@viewport.z = 99999
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dexnum = 0
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@@ -165,7 +166,7 @@ class PokemonPokedexInfo_Scene
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next if !$player.pokedex.seen_form?(@species, real_gender, sp.form) && !Settings::DEX_SHOWS_ALL_FORMS
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real_gender = 2 if sp.gender_ratio == :Genderless
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ret.push([sp.form_name, real_gender, sp.form])
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elsif sp.form == 0 && # Form 0 and no gender differences
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elsif sp.form == 0 && !gender_differences
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2.times do |real_gndr|
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next if !$player.pokedex.seen_form?(@species, real_gndr, sp.form) && !Settings::DEX_SHOWS_ALL_FORMS
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ret.push([sp.form_name || _INTL("One Form"), 0, sp.form])
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@@ -587,7 +588,8 @@ class PokemonPokedexInfoScreen
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return ret # Index of last species viewed in dexlist
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end
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def pbStartSceneSingle(species) # For use from a Pokémon's summary screen
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# For use from a Pokémon's summary screen.
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def pbStartSceneSingle(species)
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region = -1
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if Settings::USE_CURRENT_REGION_DEX
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region = pbGetCurrentRegion
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@@ -610,7 +612,8 @@ class PokemonPokedexInfoScreen
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@scene.pbEndScene
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end
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def pbDexEntry(species) # For use when capturing a new species
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# For use when capturing or otherwise obtaining a new species.
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def pbDexEntry(species)
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@scene.pbStartSceneBrief(species)
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@scene.pbSceneBrief
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@scene.pbEndScene
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@@ -660,12 +660,12 @@ class PokemonParty_Scene
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new_mult = newid.even? ? -1 : 1
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timer_start = System.uptime
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loop do
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oldsprite.x = lerp(old_start_x, old_start_x + old_mult * Graphics.width / 2, 0.4, timer_start, System.uptime)
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newsprite.x = lerp(new_start_x, new_start_x + new_mult * Graphics.width / 2, 0.4, timer_start, System.uptime)
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oldsprite.x = lerp(old_start_x, old_start_x + (old_mult * Graphics.width / 2), 0.4, timer_start, System.uptime)
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newsprite.x = lerp(new_start_x, new_start_x + (new_mult * Graphics.width / 2), 0.4, timer_start, System.uptime)
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Graphics.update
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Input.update
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self.update
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break if oldsprite.x == old_start_x + old_mult * Graphics.width / 2
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break if oldsprite.x == old_start_x + (old_mult * Graphics.width / 2)
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end
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end
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@@ -681,12 +681,12 @@ class PokemonParty_Scene
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new_mult = newid.even? ? -1 : 1
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timer_start = System.uptime
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loop do
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oldsprite.x = lerp(old_start_x, old_start_x - old_mult * Graphics.width / 2, 0.4, timer_start, System.uptime)
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newsprite.x = lerp(new_start_x, new_start_x - new_mult * Graphics.width / 2, 0.4, timer_start, System.uptime)
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oldsprite.x = lerp(old_start_x, old_start_x - (old_mult * Graphics.width / 2), 0.4, timer_start, System.uptime)
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newsprite.x = lerp(new_start_x, new_start_x - (new_mult * Graphics.width / 2), 0.4, timer_start, System.uptime)
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Graphics.update
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Input.update
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self.update
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break if oldsprite.x == old_start_x - old_mult * Graphics.width / 2
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break if oldsprite.x == old_start_x - (old_mult * Graphics.width / 2)
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end
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Settings::MAX_PARTY_SIZE.times do |i|
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@sprites["pokemon#{i}"].preselected = false
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@@ -987,8 +987,9 @@ class PokemonPartyScreen
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return @scene.pbShowCommands(helptext, commands, index)
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end
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# Checks for identical species
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def pbCheckSpecies(array) # Unused
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# Checks for identical species.
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# Unused.
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def pbCheckSpecies(array)
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array.length.times do |i|
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(i + 1...array.length).each do |j|
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return false if array[i].species == array[j].species
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@@ -997,8 +998,9 @@ class PokemonPartyScreen
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return true
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end
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# Checks for identical held items
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def pbCheckItems(array) # Unused
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# Checks for identical held items.
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# Unused.
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def pbCheckItems(array)
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array.length.times do |i|
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next if !array[i].hasItem?
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(i + 1...array.length).each do |j|
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@@ -1031,7 +1033,8 @@ class PokemonPartyScreen
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return @scene.pbShowCommands(helptext, movenames, index)
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end
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def pbRefreshAnnotations(ableProc) # For after using an evolution stone
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# For after using an evolution stone.
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def pbRefreshAnnotations(ableProc)
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return if !@scene.pbHasAnnotations?
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annot = []
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@party.each do |pkmn|
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@@ -208,7 +208,7 @@ class PokemonRegionMap_Scene
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end
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end
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def pbGetMapDetails(x, y) # From Wichu, with my help
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def pbGetMapDetails(x, y)
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return "" if !@map.point
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@map.point.each do |point|
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next if point[0] != x || point[1] != y
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@@ -69,7 +69,10 @@ class ReadyMenuButton < Sprite
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self.bitmap.clear
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rect = Rect.new(0, (sel) ? @button.height / 2 : 0, @button.width, @button.height / 2)
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self.bitmap.blt(0, 0, @button.bitmap, rect)
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textx = (@command[2]) ? 164 : (GameData::Item.get(@command[0]).is_important?) ? 146 : 124
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textx = 164
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if !@command[2]
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textx = (GameData::Item.get(@command[0]).is_important?) ? 146 : 124
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end
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textpos = [
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[@command[1], textx, 24, :center, Color.new(248, 248, 248), Color.new(40, 40, 40), :outline]
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]
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@@ -1658,15 +1658,18 @@ class PokemonStorageScreen
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$game_temp.in_storage = false
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end
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def pbUpdate # For debug
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# For debug purposes.
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def pbUpdate
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@scene.update
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end
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def pbHardRefresh # For debug
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# For debug purposes.
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def pbHardRefresh
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@scene.pbHardRefresh
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end
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def pbRefreshSingle(i) # For debug
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# For debug purposes.
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def pbRefreshSingle(i)
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@scene.pbUpdateOverlay(i[1], (i[0] == -1) ? @storage.party : nil)
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@scene.pbHardRefresh
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end
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@@ -35,7 +35,8 @@ def pbDrawGauge(bitmap, rect, color, value, maxValue)
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end
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end
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def calcPoint(x, y, distance, angle) # angle in degrees
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# angle is in degrees.
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def calcPoint(x, y, distance, angle)
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angle -= (angle / 360.0).floor * 360 # normalize
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angle = (angle / 360.0) * (2 * Math::PI) # convert to radians
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angle = -angle % (2 * Math::PI) # normalize radians
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@@ -162,7 +163,8 @@ class PurifyChamber
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NUMSETS = 9
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SETSIZE = 4
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def self.maximumTempo # Calculates the maximum possible tempo
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# Calculates the maximum possible tempo.
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def self.maximumTempo
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x = SETSIZE + 1
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return (((x * x) + x) / 2) - 1
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end
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@@ -187,7 +189,8 @@ class PurifyChamber
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return @sets[set].list
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end
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def chamberFlow(chamber) # for speeding up purification
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# For speeding up purification.
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def chamberFlow(chamber)
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return 0 if chamber < 0 || chamber >= NUMSETS
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return @sets[chamber].flow
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end
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@@ -197,7 +200,8 @@ class PurifyChamber
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return @sets[chamber].shadow
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end
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def setShadow(chamber, value) # allow only "shadow" Pokemon
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# Allow only Shadow Pokemon.
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def setShadow(chamber, value)
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return if chamber < 0 || chamber >= NUMSETS
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@sets[chamber].shadow = value
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end
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