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Added class GameData::Habitat
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@@ -667,7 +667,7 @@ module TrainerPokemonProperty
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pkmn_properties.concat([
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[_INTL("Ability"), LimitProperty2.new(99), _INTL("Ability flag. 0=first ability, 1=second ability, 2-5=hidden ability.")],
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[_INTL("Held item"), ItemProperty, _INTL("Item held by the Pokémon.")],
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[_INTL("Nature"), NatureProperty, _INTL("Nature of the Pokémon.")],
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[_INTL("Nature"), GameDataProperty.new(:Nature), _INTL("Nature of the Pokémon.")],
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[_INTL("IVs"), IVsProperty.new(Pokemon::IV_STAT_LIMIT), _INTL("Individual values for each of the Pokémon's stats.")],
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[_INTL("EVs"), EVsProperty.new(Pokemon::EV_STAT_LIMIT), _INTL("Effort values for each of the Pokémon's stats.")],
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[_INTL("Happiness"), LimitProperty2.new(255), _INTL("Happiness of the Pokémon (0-255).")],
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@@ -974,8 +974,8 @@ def pbPokemonEditor
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[_INTL("WildItemCommon"), ItemProperty, _INTL("Item commonly held by wild Pokémon of this species.")],
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[_INTL("WildItemUncommon"), ItemProperty, _INTL("Item uncommonly held by wild Pokémon of this species.")],
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[_INTL("WildItemRare"), ItemProperty, _INTL("Item rarely held by wild Pokémon of this species.")],
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[_INTL("Compat1"), EggGroupProperty, _INTL("Compatibility group (egg group) for breeding purposes.")],
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[_INTL("Compat2"), EggGroupProperty, _INTL("Compatibility group (egg group) for breeding purposes.")],
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[_INTL("Compat1"), GameDataProperty.new(:EggGroup), _INTL("Compatibility group (egg group) for breeding purposes.")],
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[_INTL("Compat2"), GameDataProperty.new(:EggGroup), _INTL("Compatibility group (egg group) for breeding purposes.")],
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[_INTL("StepsToHatch"), LimitProperty.new(99999), _INTL("Number of steps until an egg of this species hatches.")],
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[_INTL("Incense"), ItemProperty, _INTL("Item needed to be held by a parent to produce an egg of this species.")],
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[_INTL("Evolutions"), EvolutionsProperty.new, _INTL("Evolution paths of this species.")],
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@@ -983,7 +983,7 @@ def pbPokemonEditor
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[_INTL("Weight"), NonzeroLimitProperty.new(9999), _INTL("Weight of the Pokémon in 0.1 kilograms (e.g. 42 = 4.2kg).")],
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[_INTL("Color"), EnumProperty2.new(PBColors), _INTL("Pokémon's body color.")],
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[_INTL("Shape"), LimitProperty.new(14), _INTL("Body shape of this species (0-14).")],
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[_INTL("Habitat"), EnumProperty2.new(PBHabitats), _INTL("The habitat of this species.")],
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[_INTL("Habitat"), GameDataProperty.new(:Habitat), _INTL("The habitat of this species.")],
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[_INTL("Generation"), LimitProperty.new(99999), _INTL("The number of the generation the Pokémon debuted in.")],
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[_INTL("BattlerPlayerX"), ReadOnlyProperty, _INTL("Affects positioning of the Pokémon in battle. This is edited elsewhere.")],
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[_INTL("BattlerPlayerY"), ReadOnlyProperty, _INTL("Affects positioning of the Pokémon in battle. This is edited elsewhere.")],
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@@ -235,6 +235,37 @@ end
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class GameDataProperty
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def initialize(value)
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raise _INTL("Couldn't find class {1} in module GameData.", value.to_s) if !GameData.const_defined?(value.to_sym)
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@module = GameData.const_get(value.to_sym)
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end
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def set(settingname, oldsetting)
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commands = []
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i = 0
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@module.each do |data|
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if data.respond_to?("id_number")
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commands.push([data.id_number, data.name, data.id])
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else
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commands.push([i, data.name, data.id])
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end
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i += 1
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end
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return pbChooseList(commands, oldsetting, nil, -1)
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end
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def defaultValue
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return nil
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end
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def format(value)
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return (value && @module.exists?(value)) ? @module.get(value).real_name : "-"
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end
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end
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module BGMProperty
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def self.set(settingname,oldsetting)
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chosenmap = pbListScreen(settingname,MusicFileLister.new(true,oldsetting))
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@@ -402,23 +433,6 @@ end
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module NatureProperty
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def self.set(_settingname, oldsetting)
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ret = pbChooseNatureList((oldsetting) ? oldsetting : nil)
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return ret || oldsetting
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end
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def self.defaultValue
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return nil
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end
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def self.format(value)
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return (value && GameData::Nature.exists?(value)) ? GameData::Nature.get(value).real_name : "-"
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end
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end
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module ItemProperty
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def self.set(_settingname, oldsetting)
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ret = pbChooseItemList((oldsetting) ? oldsetting : nil)
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@@ -436,23 +450,6 @@ end
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module EggGroupProperty
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def self.set(_settingname, oldsetting)
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ret = pbChooseEggGroupList((oldsetting) ? oldsetting : nil)
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return ret || oldsetting
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end
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def self.defaultValue
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return nil
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end
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def self.format(value)
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return (value && GameData::EggGroup.exists?(value)) ? GameData::EggGroup.get(value).real_name : "-"
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end
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end
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class IVsProperty
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def initialize(limit)
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@limit = limit
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@@ -614,8 +611,8 @@ module MapSizeProperty
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def self.set(settingname,oldsetting)
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oldsetting = [0,""] if !oldsetting
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properties = [
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[_INTL("Width"),NonzeroLimitProperty.new(30),_INTL("The width of this map in Region Map squares.")],
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[_INTL("Valid Squares"),StringProperty,_INTL("A series of 1s and 0s marking which squares are part of this map (1=part, 0=not part).")],
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[_INTL("Width"), NonzeroLimitProperty.new(30), _INTL("The width of this map in Region Map squares.")],
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[_INTL("Valid Squares"), StringProperty, _INTL("A series of 1s and 0s marking which squares are part of this map (1=part, 0=not part).")],
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]
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pbPropertyList(settingname,oldsetting,properties,false)
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return oldsetting
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@@ -206,22 +206,6 @@ def pbChooseAbilityList(default = nil)
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return pbChooseList(commands, default, nil, -1)
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end
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def pbChooseNatureList(default = nil)
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commands = []
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GameData::Nature.each { |n| commands.push([n.id_number, n.name, n.id]) }
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return pbChooseList(commands, default, nil, -1)
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end
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def pbChooseEggGroupList(default = nil)
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commands = []
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i = 0
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GameData::EggGroup.each do |g|
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commands.push([i, g.name, g.id])
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i += 1
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end
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return pbChooseList(commands, default, nil, -1)
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end
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def pbChooseBallList(defaultMoveID = -1)
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cmdwin = pbListWindow([], 200)
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commands = []
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