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Added class GameData::Habitat
This commit is contained in:
@@ -1,8 +1,10 @@
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module GameData
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module GameData
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#=============================================================================
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# A mixin module for data classes which provides common class methods (called
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# A mixin module for data classes which provides common class methods (called
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# by GameData::Thing.method) that provide access to data held within.
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# by GameData::Thing.method) that provide access to data held within.
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# Assumes the data class's data is stored in a class constant hash called DATA.
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# Assumes the data class's data is stored in a class constant hash called DATA.
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# For data that is known by a symbol or an ID number.
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# For data that is known by a symbol or an ID number.
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#=============================================================================
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module ClassMethods
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module ClassMethods
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def register(hash)
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def register(hash)
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self::DATA[hash[:id]] = self::DATA[hash[:id_number]] = self.new(hash)
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self::DATA[hash[:id]] = self::DATA[hash[:id_number]] = self.new(hash)
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@@ -59,10 +61,68 @@ module GameData
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end
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end
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end
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end
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#=============================================================================
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# A mixin module for data classes which provides common class methods (called
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# by GameData::Thing.method) that provide access to data held within.
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# Assumes the data class's data is stored in a class constant hash called DATA.
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# For data that is only known by a symbol.
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#=============================================================================
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module ClassMethodsSymbols
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def register(hash)
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self::DATA[hash[:id]] = self.new(hash)
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end
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# @param other [Symbol, self, String]
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# @return [Boolean] whether the given other is defined as a self
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def exists?(other)
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return false if other.nil?
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validate other => [Symbol, self, String]
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other = other.id if other.is_a?(self)
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other = other.to_sym if other.is_a?(String)
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return !self::DATA[other].nil?
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end
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# @param other [Symbol, self, String]
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# @return [self]
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def get(other)
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validate other => [Symbol, self, String]
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return other if other.is_a?(self)
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other = other.to_sym if other.is_a?(String)
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raise "Unknown ID #{other}." unless self::DATA.has_key?(other)
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return self::DATA[other]
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end
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# @param other [Symbol, self, String]
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# @return [self, nil]
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def try_get(other)
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return nil if other.nil?
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validate other => [Symbol, self, String]
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return other if other.is_a?(self)
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other = other.to_sym if other.is_a?(String)
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return (self::DATA.has_key?(other)) ? self::DATA[other] : nil
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end
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# Yields all data in alphabetical order.
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def each
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keys = self::DATA.keys.sort { |a, b| self::DATA[a].real_name <=> self::DATA[b].real_name }
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keys.each { |key| yield self::DATA[key] }
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end
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def load
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const_set(:DATA, load_data("Data/#{self::DATA_FILENAME}"))
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end
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def save
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save_data(self::DATA, "Data/#{self::DATA_FILENAME}")
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end
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end
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#=============================================================================
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# A mixin module for data classes which provides common class methods (called
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# A mixin module for data classes which provides common class methods (called
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# by GameData::Thing.method) that provide access to data held within.
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# by GameData::Thing.method) that provide access to data held within.
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# Assumes the data class's data is stored in a class constant hash called DATA.
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# Assumes the data class's data is stored in a class constant hash called DATA.
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# For data that is only known by an ID number.
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# For data that is only known by an ID number.
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#=============================================================================
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module ClassMethodsIDNumbers
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module ClassMethodsIDNumbers
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def register(hash)
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def register(hash)
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self::DATA[hash[:id]] = self.new(hash)
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self::DATA[hash[:id]] = self.new(hash)
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@@ -93,6 +153,7 @@ module GameData
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return (self::DATA.has_key?(other)) ? self::DATA[other] : nil
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return (self::DATA.has_key?(other)) ? self::DATA[other] : nil
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end
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end
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# Yields all data in numberical order.
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def each
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def each
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keys = self::DATA.keys.sort
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keys = self::DATA.keys.sort
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keys.each { |key| yield self::DATA[key] }
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keys.each { |key| yield self::DATA[key] }
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@@ -107,9 +168,11 @@ module GameData
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end
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end
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end
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end
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#=============================================================================
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# A mixin module for data classes which provides common instance methods
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# A mixin module for data classes which provides common instance methods
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# (called by thing.method) that analyse the data of a particular thing which
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# (called by thing.method) that analyse the data of a particular thing which
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# the instance represents.
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# the instance represents.
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#=============================================================================
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module InstanceMethods
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module InstanceMethods
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# @param other [Symbol, self.class, String, Integer]
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# @param other [Symbol, self.class, String, Integer]
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# @return [Boolean] whether other represents the same thing as this thing
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# @return [Boolean] whether other represents the same thing as this thing
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@@ -128,6 +191,9 @@ module GameData
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end
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end
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end
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end
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#=============================================================================
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# A bulk loader method for all data stored in .dat files in the Data folder.
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#=============================================================================
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def self.load_all
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def self.load_all
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Ability.load
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Ability.load
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Item.load
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Item.load
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@@ -98,7 +98,7 @@ module GameData
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"Weight" => [0, "f"],
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"Weight" => [0, "f"],
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"Color" => [0, "e", :PBColors],
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"Color" => [0, "e", :PBColors],
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"Shape" => [0, "u"],
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"Shape" => [0, "u"],
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"Habitat" => [0, "e", :PBHabitats],
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"Habitat" => [0, "e", :Habitat],
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"Generation" => [0, "i"],
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"Generation" => [0, "i"],
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"BattlerPlayerX" => [0, "i"],
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"BattlerPlayerX" => [0, "i"],
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"BattlerPlayerY" => [0, "i"],
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"BattlerPlayerY" => [0, "i"],
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@@ -161,7 +161,7 @@ module GameData
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@weight = hash[:weight] || 1
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@weight = hash[:weight] || 1
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@color = hash[:color] || PBColors::Red
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@color = hash[:color] || PBColors::Red
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@shape = hash[:shape] || 1
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@shape = hash[:shape] || 1
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@habitat = hash[:habitat] || PBHabitats::None
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@habitat = hash[:habitat] || :None
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@generation = hash[:generation] || 0
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@generation = hash[:generation] || 0
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@mega_stone = hash[:mega_stone]
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@mega_stone = hash[:mega_stone]
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@mega_move = hash[:mega_move]
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@mega_move = hash[:mega_move]
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@@ -5,19 +5,9 @@ module GameData
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DATA = {}
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DATA = {}
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extend ClassMethods
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extend ClassMethodsSymbols
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include InstanceMethods
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include InstanceMethods
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def register(hash)
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self::DATA[hash[:id]] = self.new(hash)
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end
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# Yields all data in alphabetical order.
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def each
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keys = self::DATA.keys.sort { |a, b| self::DATA[a].real_name <=> self::DATA[b].real_name }
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keys.each { |key| yield self::DATA[key] }
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end
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def self.load; end
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def self.load; end
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def self.save; end
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def self.save; end
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74
Data/Scripts/011_Data/002_Hardcoded data/007_Habitat.rb
Normal file
74
Data/Scripts/011_Data/002_Hardcoded data/007_Habitat.rb
Normal file
@@ -0,0 +1,74 @@
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module GameData
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class Habitat
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attr_reader :id
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attr_reader :real_name
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DATA = {}
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extend ClassMethodsSymbols
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include InstanceMethods
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def self.load; end
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def self.save; end
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def initialize(hash)
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@id = hash[:id]
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@real_name = hash[:name] || "Unnamed"
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end
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# @return [String] the translated name of this egg group
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def name
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return _INTL(@real_name)
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end
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end
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end
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GameData::Habitat.register({
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:id => :None,
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:name => _INTL("None")
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})
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GameData::Habitat.register({
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:id => :Grassland,
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:name => _INTL("Grassland")
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})
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GameData::Habitat.register({
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:id => :Forest,
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:name => _INTL("Forest")
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})
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GameData::Habitat.register({
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:id => :WatersEdge,
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:name => _INTL("Water's Edge")
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})
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GameData::Habitat.register({
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:id => :Sea,
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:name => _INTL("Sea")
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})
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GameData::Habitat.register({
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:id => :Cave,
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:name => _INTL("Cave")
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})
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GameData::Habitat.register({
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:id => :Mountain,
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:name => _INTL("Mountain")
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})
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GameData::Habitat.register({
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:id => :RoughTerrain,
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:name => _INTL("Rough Terrain")
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})
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GameData::Habitat.register({
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:id => :Urban,
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:name => _INTL("Urban")
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})
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GameData::Habitat.register({
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:id => :Rare,
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:name => _INTL("Rare")
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})
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@@ -1,31 +0,0 @@
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module PBHabitats
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None = 0
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Grassland = 1
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Forest = 2
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WatersEdge = 3
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Sea = 4
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Cave = 5
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Mountain = 6
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RoughTerrain = 7
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Urban = 8
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Rare = 9
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def self.maxValue; 9; end
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def self.getName(id)
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id = getID(PBHabitats,id)
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names = [
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_INTL("None"),
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_INTL("Grassland"),
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_INTL("Forest"),
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_INTL("Water's Edge"),
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_INTL("Sea"),
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_INTL("Cave"),
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_INTL("Mountain"),
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_INTL("Rough Terrain"),
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_INTL("Urban"),
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_INTL("Rare")
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]
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return names[id]
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end
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end
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@@ -667,7 +667,7 @@ module TrainerPokemonProperty
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pkmn_properties.concat([
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pkmn_properties.concat([
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[_INTL("Ability"), LimitProperty2.new(99), _INTL("Ability flag. 0=first ability, 1=second ability, 2-5=hidden ability.")],
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[_INTL("Ability"), LimitProperty2.new(99), _INTL("Ability flag. 0=first ability, 1=second ability, 2-5=hidden ability.")],
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[_INTL("Held item"), ItemProperty, _INTL("Item held by the Pokémon.")],
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[_INTL("Held item"), ItemProperty, _INTL("Item held by the Pokémon.")],
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[_INTL("Nature"), NatureProperty, _INTL("Nature of the Pokémon.")],
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[_INTL("Nature"), GameDataProperty.new(:Nature), _INTL("Nature of the Pokémon.")],
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[_INTL("IVs"), IVsProperty.new(Pokemon::IV_STAT_LIMIT), _INTL("Individual values for each of the Pokémon's stats.")],
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[_INTL("IVs"), IVsProperty.new(Pokemon::IV_STAT_LIMIT), _INTL("Individual values for each of the Pokémon's stats.")],
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[_INTL("EVs"), EVsProperty.new(Pokemon::EV_STAT_LIMIT), _INTL("Effort values for each of the Pokémon's stats.")],
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[_INTL("EVs"), EVsProperty.new(Pokemon::EV_STAT_LIMIT), _INTL("Effort values for each of the Pokémon's stats.")],
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[_INTL("Happiness"), LimitProperty2.new(255), _INTL("Happiness of the Pokémon (0-255).")],
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[_INTL("Happiness"), LimitProperty2.new(255), _INTL("Happiness of the Pokémon (0-255).")],
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@@ -974,8 +974,8 @@ def pbPokemonEditor
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[_INTL("WildItemCommon"), ItemProperty, _INTL("Item commonly held by wild Pokémon of this species.")],
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[_INTL("WildItemCommon"), ItemProperty, _INTL("Item commonly held by wild Pokémon of this species.")],
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[_INTL("WildItemUncommon"), ItemProperty, _INTL("Item uncommonly held by wild Pokémon of this species.")],
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[_INTL("WildItemUncommon"), ItemProperty, _INTL("Item uncommonly held by wild Pokémon of this species.")],
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[_INTL("WildItemRare"), ItemProperty, _INTL("Item rarely held by wild Pokémon of this species.")],
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[_INTL("WildItemRare"), ItemProperty, _INTL("Item rarely held by wild Pokémon of this species.")],
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[_INTL("Compat1"), EggGroupProperty, _INTL("Compatibility group (egg group) for breeding purposes.")],
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[_INTL("Compat1"), GameDataProperty.new(:EggGroup), _INTL("Compatibility group (egg group) for breeding purposes.")],
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[_INTL("Compat2"), EggGroupProperty, _INTL("Compatibility group (egg group) for breeding purposes.")],
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[_INTL("Compat2"), GameDataProperty.new(:EggGroup), _INTL("Compatibility group (egg group) for breeding purposes.")],
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[_INTL("StepsToHatch"), LimitProperty.new(99999), _INTL("Number of steps until an egg of this species hatches.")],
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[_INTL("StepsToHatch"), LimitProperty.new(99999), _INTL("Number of steps until an egg of this species hatches.")],
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[_INTL("Incense"), ItemProperty, _INTL("Item needed to be held by a parent to produce an egg of this species.")],
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[_INTL("Incense"), ItemProperty, _INTL("Item needed to be held by a parent to produce an egg of this species.")],
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[_INTL("Evolutions"), EvolutionsProperty.new, _INTL("Evolution paths of this species.")],
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[_INTL("Evolutions"), EvolutionsProperty.new, _INTL("Evolution paths of this species.")],
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@@ -983,7 +983,7 @@ def pbPokemonEditor
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[_INTL("Weight"), NonzeroLimitProperty.new(9999), _INTL("Weight of the Pokémon in 0.1 kilograms (e.g. 42 = 4.2kg).")],
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[_INTL("Weight"), NonzeroLimitProperty.new(9999), _INTL("Weight of the Pokémon in 0.1 kilograms (e.g. 42 = 4.2kg).")],
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[_INTL("Color"), EnumProperty2.new(PBColors), _INTL("Pokémon's body color.")],
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[_INTL("Color"), EnumProperty2.new(PBColors), _INTL("Pokémon's body color.")],
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[_INTL("Shape"), LimitProperty.new(14), _INTL("Body shape of this species (0-14).")],
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[_INTL("Shape"), LimitProperty.new(14), _INTL("Body shape of this species (0-14).")],
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[_INTL("Habitat"), EnumProperty2.new(PBHabitats), _INTL("The habitat of this species.")],
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[_INTL("Habitat"), GameDataProperty.new(:Habitat), _INTL("The habitat of this species.")],
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[_INTL("Generation"), LimitProperty.new(99999), _INTL("The number of the generation the Pokémon debuted in.")],
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[_INTL("Generation"), LimitProperty.new(99999), _INTL("The number of the generation the Pokémon debuted in.")],
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[_INTL("BattlerPlayerX"), ReadOnlyProperty, _INTL("Affects positioning of the Pokémon in battle. This is edited elsewhere.")],
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[_INTL("BattlerPlayerX"), ReadOnlyProperty, _INTL("Affects positioning of the Pokémon in battle. This is edited elsewhere.")],
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[_INTL("BattlerPlayerY"), ReadOnlyProperty, _INTL("Affects positioning of the Pokémon in battle. This is edited elsewhere.")],
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[_INTL("BattlerPlayerY"), ReadOnlyProperty, _INTL("Affects positioning of the Pokémon in battle. This is edited elsewhere.")],
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@@ -235,6 +235,37 @@ end
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class GameDataProperty
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def initialize(value)
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raise _INTL("Couldn't find class {1} in module GameData.", value.to_s) if !GameData.const_defined?(value.to_sym)
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@module = GameData.const_get(value.to_sym)
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end
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def set(settingname, oldsetting)
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commands = []
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i = 0
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@module.each do |data|
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if data.respond_to?("id_number")
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commands.push([data.id_number, data.name, data.id])
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else
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commands.push([i, data.name, data.id])
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end
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i += 1
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end
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return pbChooseList(commands, oldsetting, nil, -1)
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end
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def defaultValue
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return nil
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end
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def format(value)
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return (value && @module.exists?(value)) ? @module.get(value).real_name : "-"
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end
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end
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module BGMProperty
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module BGMProperty
|
||||||
def self.set(settingname,oldsetting)
|
def self.set(settingname,oldsetting)
|
||||||
chosenmap = pbListScreen(settingname,MusicFileLister.new(true,oldsetting))
|
chosenmap = pbListScreen(settingname,MusicFileLister.new(true,oldsetting))
|
||||||
@@ -402,23 +433,6 @@ end
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
module NatureProperty
|
|
||||||
def self.set(_settingname, oldsetting)
|
|
||||||
ret = pbChooseNatureList((oldsetting) ? oldsetting : nil)
|
|
||||||
return ret || oldsetting
|
|
||||||
end
|
|
||||||
|
|
||||||
def self.defaultValue
|
|
||||||
return nil
|
|
||||||
end
|
|
||||||
|
|
||||||
def self.format(value)
|
|
||||||
return (value && GameData::Nature.exists?(value)) ? GameData::Nature.get(value).real_name : "-"
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
module ItemProperty
|
module ItemProperty
|
||||||
def self.set(_settingname, oldsetting)
|
def self.set(_settingname, oldsetting)
|
||||||
ret = pbChooseItemList((oldsetting) ? oldsetting : nil)
|
ret = pbChooseItemList((oldsetting) ? oldsetting : nil)
|
||||||
@@ -436,23 +450,6 @@ end
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
module EggGroupProperty
|
|
||||||
def self.set(_settingname, oldsetting)
|
|
||||||
ret = pbChooseEggGroupList((oldsetting) ? oldsetting : nil)
|
|
||||||
return ret || oldsetting
|
|
||||||
end
|
|
||||||
|
|
||||||
def self.defaultValue
|
|
||||||
return nil
|
|
||||||
end
|
|
||||||
|
|
||||||
def self.format(value)
|
|
||||||
return (value && GameData::EggGroup.exists?(value)) ? GameData::EggGroup.get(value).real_name : "-"
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
class IVsProperty
|
class IVsProperty
|
||||||
def initialize(limit)
|
def initialize(limit)
|
||||||
@limit = limit
|
@limit = limit
|
||||||
@@ -614,8 +611,8 @@ module MapSizeProperty
|
|||||||
def self.set(settingname,oldsetting)
|
def self.set(settingname,oldsetting)
|
||||||
oldsetting = [0,""] if !oldsetting
|
oldsetting = [0,""] if !oldsetting
|
||||||
properties = [
|
properties = [
|
||||||
[_INTL("Width"),NonzeroLimitProperty.new(30),_INTL("The width of this map in Region Map squares.")],
|
[_INTL("Width"), NonzeroLimitProperty.new(30), _INTL("The width of this map in Region Map squares.")],
|
||||||
[_INTL("Valid Squares"),StringProperty,_INTL("A series of 1s and 0s marking which squares are part of this map (1=part, 0=not part).")],
|
[_INTL("Valid Squares"), StringProperty, _INTL("A series of 1s and 0s marking which squares are part of this map (1=part, 0=not part).")],
|
||||||
]
|
]
|
||||||
pbPropertyList(settingname,oldsetting,properties,false)
|
pbPropertyList(settingname,oldsetting,properties,false)
|
||||||
return oldsetting
|
return oldsetting
|
||||||
|
|||||||
@@ -206,22 +206,6 @@ def pbChooseAbilityList(default = nil)
|
|||||||
return pbChooseList(commands, default, nil, -1)
|
return pbChooseList(commands, default, nil, -1)
|
||||||
end
|
end
|
||||||
|
|
||||||
def pbChooseNatureList(default = nil)
|
|
||||||
commands = []
|
|
||||||
GameData::Nature.each { |n| commands.push([n.id_number, n.name, n.id]) }
|
|
||||||
return pbChooseList(commands, default, nil, -1)
|
|
||||||
end
|
|
||||||
|
|
||||||
def pbChooseEggGroupList(default = nil)
|
|
||||||
commands = []
|
|
||||||
i = 0
|
|
||||||
GameData::EggGroup.each do |g|
|
|
||||||
commands.push([i, g.name, g.id])
|
|
||||||
i += 1
|
|
||||||
end
|
|
||||||
return pbChooseList(commands, default, nil, -1)
|
|
||||||
end
|
|
||||||
|
|
||||||
def pbChooseBallList(defaultMoveID = -1)
|
def pbChooseBallList(defaultMoveID = -1)
|
||||||
cmdwin = pbListWindow([], 200)
|
cmdwin = pbListWindow([], 200)
|
||||||
commands = []
|
commands = []
|
||||||
|
|||||||
@@ -302,7 +302,7 @@ module Compiler
|
|||||||
f.write(sprintf("Weight = %.1f\r\n", species.weight / 10.0))
|
f.write(sprintf("Weight = %.1f\r\n", species.weight / 10.0))
|
||||||
f.write(sprintf("Color = %s\r\n", getConstantName(PBColors, species.color)))
|
f.write(sprintf("Color = %s\r\n", getConstantName(PBColors, species.color)))
|
||||||
f.write(sprintf("Shape = %d\r\n", species.shape))
|
f.write(sprintf("Shape = %d\r\n", species.shape))
|
||||||
f.write(sprintf("Habitat = %s\r\n", getConstantName(PBHabitats, species.habitat))) if species.habitat != PBHabitats::None
|
f.write(sprintf("Habitat = %s\r\n", species.habitat)) if species.habitat != :None
|
||||||
f.write(sprintf("Kind = %s\r\n", species.real_category))
|
f.write(sprintf("Kind = %s\r\n", species.real_category))
|
||||||
f.write(sprintf("Pokedex = %s\r\n", species.real_pokedex_entry))
|
f.write(sprintf("Pokedex = %s\r\n", species.real_pokedex_entry))
|
||||||
f.write(sprintf("FormName = %s\r\n", species.real_form_name)) if species.real_form_name && !species.real_form_name.empty?
|
f.write(sprintf("FormName = %s\r\n", species.real_form_name)) if species.real_form_name && !species.real_form_name.empty?
|
||||||
@@ -397,8 +397,8 @@ module Compiler
|
|||||||
f.write(sprintf("Weight = %.1f\r\n", species.weight / 10.0)) if species.weight != base_species.weight
|
f.write(sprintf("Weight = %.1f\r\n", species.weight / 10.0)) if species.weight != base_species.weight
|
||||||
f.write(sprintf("Color = %s\r\n", getConstantName(PBColors, species.color))) if species.color != base_species.color
|
f.write(sprintf("Color = %s\r\n", getConstantName(PBColors, species.color))) if species.color != base_species.color
|
||||||
f.write(sprintf("Shape = %d\r\n", species.shape)) if species.shape != base_species.shape
|
f.write(sprintf("Shape = %d\r\n", species.shape)) if species.shape != base_species.shape
|
||||||
if species.habitat != PBHabitats::None && species.habitat != base_species.habitat
|
if species.habitat != :None && species.habitat != base_species.habitat
|
||||||
f.write(sprintf("Habitat = %s\r\n", getConstantName(PBHabitats, species.habitat)))
|
f.write(sprintf("Habitat = %s\r\n", species.habitat))
|
||||||
end
|
end
|
||||||
f.write(sprintf("Kind = %s\r\n", species.real_category)) if species.real_category != base_species.real_category
|
f.write(sprintf("Kind = %s\r\n", species.real_category)) if species.real_category != base_species.real_category
|
||||||
f.write(sprintf("Pokedex = %s\r\n", species.real_pokedex_entry)) if species.real_pokedex_entry != base_species.real_pokedex_entry
|
f.write(sprintf("Pokedex = %s\r\n", species.real_pokedex_entry)) if species.real_pokedex_entry != base_species.real_pokedex_entry
|
||||||
|
|||||||
Reference in New Issue
Block a user