randomizer - starter

This commit is contained in:
infinitefusion
2022-05-01 19:14:52 -04:00
parent dc1c346b1a
commit a601e06d0b
8 changed files with 9 additions and 6 deletions

View File

@@ -40,7 +40,7 @@ class RandomizerOptionsScene < PokemonOption_Scene
}
),
EnumOption.new(_INTL("Gyms"), [_INTL("On"), _INTL("Off")],
EnumOption.new(_INTL("Gym trainers"), [_INTL("On"), _INTL("Off")],
proc { $game_switches[SWITCH_RANDOMIZE_GYMS_SEPARATELY] ? 0 : 1 },
proc { |value|
if !$game_switches[SWITCH_RANDOMIZE_GYMS_SEPARATELY] && value == 0

View File

@@ -50,13 +50,13 @@ def setRivalStarter(starter1, starter2, starter3, choice)
else
rivalStarter = starters[0]*NB_POKEMON+starters[1]
end
pbSet(250,rivalStarter)
$game_switches[840] = true
pbSet(VAR_RIVAL_STARTER,rivalStarter)
$game_switches[SWITCH_DEFINED_RIVAL_STARTER] = true
end
def setRivalStarterSpecific(rivalStarter)
pbSet(250,rivalStarter)
$game_switches[840] = true
pbSet(VAR_RIVAL_STARTER,rivalStarter)
$game_switches[SWITCH_DEFINED_RIVAL_STARTER] = true
end