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Added Setting that prompts compiling upon startup
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@@ -25,6 +25,12 @@ end
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def mainFunctionDebug
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begin
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MessageTypes.load_default_messages if FileTest.exist?("Data/messages_core.dat")
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if $DEBUG && !FileTest.exist?("Game.rgssad") && Settings::PROMPT_TO_COMPILE
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pbSetResizeFactor(1) # Needed to make the message look good
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if pbConfirmMessage("\\ts[]" + "Do you want to compile your data and plugins?")
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$full_compile = true
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end
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end
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PluginManager.runPlugins
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Compiler.main
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Game.initialize
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