Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping

This commit is contained in:
Maruno17
2023-04-12 21:14:26 +01:00
parent 956a511ec5
commit a714086a39
42 changed files with 392 additions and 374 deletions

View File

@@ -571,15 +571,17 @@ class Translation
def setMapMessagesAsHash(map_id, array)
load_default_messages
@default_game_messages[MessageTypes::EVENT_TEXTS] ||= []
@default_game_messages[MessageTypes::EVENT_TEXTS][map_id] = priv_add_to_hash(MessageTypes::EVENT_TEXTS,
array, nil, map_id)
@default_game_messages[MessageTypes::EVENT_TEXTS][map_id] = priv_add_to_hash(
MessageTypes::EVENT_TEXTS, array, nil, map_id
)
end
def addMapMessagesAsHash(map_id, array)
load_default_messages
@default_game_messages[MessageTypes::EVENT_TEXTS] ||= []
@default_game_messages[MessageTypes::EVENT_TEXTS][map_id] = priv_add_to_hash(MessageTypes::EVENT_TEXTS,
array, @default_game_messages[MessageTypes::EVENT_TEXTS][map_id], map_id)
@default_game_messages[MessageTypes::EVENT_TEXTS][map_id] = priv_add_to_hash(
MessageTypes::EVENT_TEXTS, array, @default_game_messages[MessageTypes::EVENT_TEXTS][map_id], map_id
)
end
def get(type, id)