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Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping
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@@ -592,7 +592,7 @@ class PokemonEvolutionScene
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newspeciesname = GameData::Species.get(@newspecies).name
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pbMessageDisplay(@sprites["msgwindow"],
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"\\se[]" + _INTL("Congratulations! Your {1} evolved into {2}!\\wt[80]",
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@pokemon.name, newspeciesname)) { pbUpdate }
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@pokemon.name, newspeciesname)) { pbUpdate }
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@sprites["msgwindow"].text = ""
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# Check for consumed item and check if Pokémon should be duplicated
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pbEvolutionMethodAfterEvolution
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