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https://github.com/infinitefusion/infinitefusion-e18.git
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Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping
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@@ -45,59 +45,59 @@ class Scene_Credits
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# This next piece of code is the credits.
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# Start Editing
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CREDIT = <<_END_
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CREDIT = <<~_END_
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Your credits go here.
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Your credits go here.
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Your credits go here.
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Your credits go here.
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Your credits go here.
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Your credits go here.
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Your credits go here.
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Your credits go here.
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Your credits go here.
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Your credits go here.
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{INSERTS_PLUGIN_CREDITS_DO_NOT_REMOVE}
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{INSERTS_PLUGIN_CREDITS_DO_NOT_REMOVE}
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"Pokémon Essentials" was created by:
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Flameguru
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Poccil (Peter O.)
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Maruno
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"Pokémon Essentials" was created by:
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Poccil (Peter O.)
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Maruno
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Inspired by work by Flameguru
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With contributions from:
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AvatarMonkeyKirby<s>Marin
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Boushy<s>MiDas Mike
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Brother1440<s>Near Fantastica
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FL.<s>PinkMan
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Genzai Kawakami<s>Popper
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Golisopod User<s>Rataime
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help-14<s>Savordez
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IceGod64<s>SoundSpawn
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Jacob O. Wobbrock<s>the__end
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KitsuneKouta<s>Venom12
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Lisa Anthony<s>Wachunga
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Luka S.J.<s>
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and everyone else who helped out
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With contributions from:
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AvatarMonkeyKirby<s>Marin
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Boushy<s>MiDas Mike
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Brother1440<s>Near Fantastica
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FL.<s>PinkMan
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Genzai Kawakami<s>Popper
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Golisopod User<s>Rataime
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help-14<s>Savordez
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IceGod64<s>SoundSpawn
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Jacob O. Wobbrock<s>the__end
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KitsuneKouta<s>Venom12
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Lisa Anthony<s>Wachunga
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Luka S.J.<s>
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and everyone else who helped out
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"mkxp-z" by:
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Roza
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Based on "mkxp" by Ancurio et al.
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"mkxp-z" by:
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Roza
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Based on "mkxp" by Ancurio et al.
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"RPG Maker XP" by:
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Enterbrain
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"RPG Maker XP" by:
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Enterbrain
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Pokémon is owned by:
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The Pokémon Company
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Nintendo
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Affiliated with Game Freak
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Pokémon is owned by:
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The Pokémon Company
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Nintendo
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Affiliated with Game Freak
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This is a non-profit fan-made game.
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No copyright infringements intended.
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Please support the official games!
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This is a non-profit fan-made game.
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No copyright infringements intended.
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Please support the official games!
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_END_
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_END_
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# Stop Editing
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def main
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@@ -150,29 +150,31 @@ _END_
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lines_per_bitmap.times do |j|
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line = credit_lines[(i * lines_per_bitmap) + j]
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next if !line
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line += " " if line.end_with?("<s>")
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line = line.split("<s>")
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xpos = 0
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align = 1 # Centre align
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linewidth = Graphics.width
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line.length.times do |k|
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text = line[k].strip
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if line.length > 1
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xpos = (k == 0) ? 0 : 20 + (Graphics.width / 2)
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align = (k == 0) ? 2 : 0 # Right align : left align
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linewidth = (Graphics.width / 2) - 20
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end
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credit_bitmap.font.color = TEXT_SHADOW_COLOR
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credit_bitmap.draw_text(xpos, (j * 32) + 12, linewidth, 32, line[k], align)
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credit_bitmap.draw_text(xpos, (j * 32) + 12, linewidth, 32, text, align)
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credit_bitmap.font.color = TEXT_OUTLINE_COLOR
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credit_bitmap.draw_text(xpos + 2, (j * 32) + 2, linewidth, 32, line[k], align)
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credit_bitmap.draw_text(xpos, (j * 32) + 2, linewidth, 32, line[k], align)
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credit_bitmap.draw_text(xpos - 2, (j * 32) + 2, linewidth, 32, line[k], align)
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credit_bitmap.draw_text(xpos + 2, (j * 32) + 4, linewidth, 32, line[k], align)
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credit_bitmap.draw_text(xpos - 2, (j * 32) + 4, linewidth, 32, line[k], align)
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credit_bitmap.draw_text(xpos + 2, (j * 32) + 6, linewidth, 32, line[k], align)
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credit_bitmap.draw_text(xpos, (j * 32) + 6, linewidth, 32, line[k], align)
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credit_bitmap.draw_text(xpos - 2, (j * 32) + 6, linewidth, 32, line[k], align)
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credit_bitmap.draw_text(xpos + 2, (j * 32) + 2, linewidth, 32, text, align)
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credit_bitmap.draw_text(xpos, (j * 32) + 2, linewidth, 32, text, align)
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credit_bitmap.draw_text(xpos - 2, (j * 32) + 2, linewidth, 32, text, align)
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credit_bitmap.draw_text(xpos + 2, (j * 32) + 4, linewidth, 32, text, align)
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credit_bitmap.draw_text(xpos - 2, (j * 32) + 4, linewidth, 32, text, align)
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credit_bitmap.draw_text(xpos + 2, (j * 32) + 6, linewidth, 32, text, align)
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credit_bitmap.draw_text(xpos, (j * 32) + 6, linewidth, 32, text, align)
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credit_bitmap.draw_text(xpos - 2, (j * 32) + 6, linewidth, 32, text, align)
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credit_bitmap.font.color = TEXT_BASE_COLOR
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credit_bitmap.draw_text(xpos, (j * 32) + 4, linewidth, 32, line[k], align)
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credit_bitmap.draw_text(xpos, (j * 32) + 4, linewidth, 32, text, align)
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end
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end
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credit_sprite = Sprite.new(text_viewport)
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