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Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping
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@@ -616,7 +616,7 @@ class PokemonMartScreen
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end
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if GameData::Item.get(item).is_important?
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next if !pbConfirm(_INTL("So you want the {1}?\nIt'll be ${2}. All right?",
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itemname, price.to_s_formatted))
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itemname, price.to_s_formatted))
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quantity = 1
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else
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maxafford = (price <= 0) ? Settings::BAG_MAX_PER_SLOT : @adapter.getMoney / price
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