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@@ -61,8 +61,9 @@ class Battle::Battler
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case @battle.field.terrain
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when :Electric
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if newStatus == :SLEEP
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@battle.pbDisplay(_INTL("{1} surrounds itself with electrified terrain!",
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pbThis(true))) if showMessages
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if showMessages
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@battle.pbDisplay(_INTL("{1} surrounds itself with electrified terrain!", pbThis(true)))
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end
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return false
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end
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when :Misty
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