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@@ -802,7 +802,7 @@ class AnimationCanvas < Sprite
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if Input.trigger?(Input::MOUSELEFT) && mousepos &&
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pbSpriteHitTest(self, mousepos[0], mousepos[1], false, true)
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selectedcel = -1
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usealpha = (Input.press?(Input::ALT)) ? true : false
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usealpha = Input.press?(Input::ALT)
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PBAnimation::MAX_SPRITES.times do |j|
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if pbSpriteHitTest(@celsprites[j], mousepos[0], mousepos[1], usealpha, false)
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selectedcel = j
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