mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2026-03-11 02:41:59 +00:00
Added header variant of Label control, makde DropdownList control
This commit is contained in:
@@ -131,12 +131,12 @@ class AnimationEditor::AnimationSelector
|
||||
Input.update
|
||||
update
|
||||
# Open editor with animation
|
||||
@load_animation_id = 2 # TODO: For quickstart testing purposes.
|
||||
# @load_animation_id = 2 # TODO: For quickstart testing purposes.
|
||||
if @load_animation_id
|
||||
screen = AnimationEditor.new(@load_animation_id, GameData::Animation.get(@load_animation_id).clone_as_hash)
|
||||
screen.run
|
||||
@load_animation_id = nil
|
||||
break # TODO: For quickstart testing purposes.
|
||||
# break # TODO: For quickstart testing purposes.
|
||||
# Refresh list of animations, in case the edited one changed its type,
|
||||
# move, version or name
|
||||
generate_list
|
||||
|
||||
Reference in New Issue
Block a user