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https://github.com/infinitefusion/infinitefusion-e18.git
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Updated vocabulary and fixed typo
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@@ -10,13 +10,13 @@ You can build your fangame on top of a fork of this repository. Doing so will le
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2. Get a copy of Essentials v18 (a download link cannot be provided here).
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2. Get a copy of Essentials v18 (a download link cannot be provided here).
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3. Clone your forked repo into the Essentials v18 folder, replacing the existing files with the ones from the repo.
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3. Clone your forked repo into the Essentials v18 folder, replacing the existing files with the ones from the repo.
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From here, you can edit this project to turn it into your fangame/develop mods. When this repo is updated, you can make a pull request to update your fork and get the updated into your fangame/modding environment.
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From here, you can edit this project to turn it into your fangame/develop mods. When this repo is updated, you can pull the changes to update your fork and get the updates into your fangame/modding environment.
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## Scripts
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## Scripts
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The scripts no longer live in the Scripts.rxdata file. They have been extracted into separate files and placed in the Data/Scripts/ folder (and subfolders within).
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The scripts no longer live in the Scripts.rxdata file. They have been extracted into separate files and placed in the Data/Scripts/ folder (and subfolders within).
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The scripts are loaded into the game alphabetically, starting from the top folder (Data/Scripts/) and going depth-first. All scripts in a given folder are loaded, and then each subfolder is checked in turn (again in alphabetical order) for files/folders to load/check.
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The scripts are loaded into the game alphanumerically, starting from the top folder (Data/Scripts/) and going depth-first. All scripts in a given folder are loaded, and then each subfolder is checked in turn (again in alphabetical order) for files/folders to load/check.
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### Reintegrating scripts for an encrypted release
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### Reintegrating scripts for an encrypted release
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