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Created and implemented GameData::Species
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@@ -119,7 +119,7 @@ def pbHiddenMoveAnimation(pokemon)
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sprite.visible=true
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if ptinterp.done?
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phase=3
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pbPlayCry(pokemon)
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GameData::Species.play_cry_from_pokemon(pokemon)
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frames=0
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end
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when 3 # Wait
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