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Removed all uses of SpriteWrapper (#184)
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@@ -30,7 +30,7 @@ class TilemapRenderer
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# tile layouts. For example, "Brick path" and "Sea".
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# - The second is for single tile autotiles. For example, "Flowers1" and
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# "Waterfall"
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# Ihe top tiles of the tileset will instead use these autotiles. Large
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# The top tiles of the tileset will instead use these autotiles. Large
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# autotiles come first, in the same 8x6 layout as you see when you double-
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# click on a real autotile in RMXP. After that are the single tile autotiles.
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# Extra autotiles are only useful if the tiles are animated, because otherwise
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