Removed all uses of SpriteWrapper (#184)

This commit is contained in:
Golisopod-User
2022-06-19 22:17:23 +05:30
committed by GitHub
parent 8b3d95943a
commit ad93eb7774
25 changed files with 50 additions and 61 deletions

View File

@@ -134,7 +134,7 @@ class Battle::Scene::CommandMenu < Battle::Scene::MenuBase
@buttonBitmap = AnimatedBitmap.new(_INTL("Graphics/Pictures/Battle/cursor_command"))
# Create action buttons
@buttons = Array.new(4) do |i| # 4 command options, therefore 4 buttons
button = SpriteWrapper.new(viewport)
button = Sprite.new(viewport)
button.bitmap = @buttonBitmap.bitmap
button.x = self.x + Graphics.width - 260
button.x += (i.even? ? 0 : (@buttonBitmap.width / 2) - 4)
@@ -241,7 +241,7 @@ class Battle::Scene::FightMenu < Battle::Scene::MenuBase
addSprite("background", background)
# Create move buttons
@buttons = Array.new(Pokemon::MAX_MOVES) do |i|
button = SpriteWrapper.new(viewport)
button = Sprite.new(viewport)
button.bitmap = @buttonBitmap.bitmap
button.x = self.x + 4
button.x += (i.even? ? 0 : (@buttonBitmap.width / 2) - 4)
@@ -265,21 +265,21 @@ class Battle::Scene::FightMenu < Battle::Scene::MenuBase
pbSetNarrowFont(@infoOverlay.bitmap)
addSprite("infoOverlay", @infoOverlay)
# Create type icon
@typeIcon = SpriteWrapper.new(viewport)
@typeIcon = Sprite.new(viewport)
@typeIcon.bitmap = @typeBitmap.bitmap
@typeIcon.x = self.x + 416
@typeIcon.y = self.y + 20
@typeIcon.src_rect.height = TYPE_ICON_HEIGHT
addSprite("typeIcon", @typeIcon)
# Create Mega Evolution button
@megaButton = SpriteWrapper.new(viewport)
@megaButton = Sprite.new(viewport)
@megaButton.bitmap = @megaEvoBitmap.bitmap
@megaButton.x = self.x + 120
@megaButton.y = self.y - (@megaEvoBitmap.height / 2)
@megaButton.src_rect.height = @megaEvoBitmap.height / 2
addSprite("megaButton", @megaButton)
# Create Shift button
@shiftButton = SpriteWrapper.new(viewport)
@shiftButton = Sprite.new(viewport)
@shiftButton.bitmap = @shiftBitmap.bitmap
@shiftButton.x = self.x + 4
@shiftButton.y = self.y - @shiftBitmap.height
@@ -481,7 +481,7 @@ class Battle::Scene::TargetMenu < Battle::Scene::MenuBase
# that side's trainer, so inc is different for each side for the
# same value of i/2.
inc = (i.even?) ? i / 2 : numButtons - 1 - (i / 2)
button = SpriteWrapper.new(viewport)
button = Sprite.new(viewport)
button.bitmap = @buttonBitmap.bitmap
button.src_rect.width = (@smallButtons) ? CMD_BUTTON_WIDTH_SMALL : @buttonBitmap.width / 2
button.src_rect.height = BUTTON_HEIGHT

View File

@@ -1,7 +1,7 @@
#===============================================================================
# Data box for regular battles
#===============================================================================
class Battle::Scene::PokemonDataBox < SpriteWrapper
class Battle::Scene::PokemonDataBox < Sprite
attr_reader :battler
attr_accessor :selected
attr_reader :animatingHP
@@ -84,12 +84,12 @@ class Battle::Scene::PokemonDataBox < SpriteWrapper
# pbSetSmallFont(@hpNumbers.bitmap)
@sprites["hpNumbers"] = @hpNumbers
# Create sprite wrapper that displays HP bar
@hpBar = SpriteWrapper.new(viewport)
@hpBar = Sprite.new(viewport)
@hpBar.bitmap = @hpBarBitmap.bitmap
@hpBar.src_rect.height = @hpBarBitmap.height / 3
@sprites["hpBar"] = @hpBar
# Create sprite wrapper that displays Exp bar
@expBar = SpriteWrapper.new(viewport)
@expBar = Sprite.new(viewport)
@expBar.bitmap = @expBarBitmap.bitmap
@sprites["expBar"] = @expBar
# Create sprite wrapper that displays everything except the above
@@ -407,7 +407,7 @@ end
#===============================================================================
# Splash bar to announce a triggered ability
#===============================================================================
class Battle::Scene::AbilitySplashBar < SpriteWrapper
class Battle::Scene::AbilitySplashBar < Sprite
attr_reader :battler
TEXT_BASE_COLOR = Color.new(0, 0, 0)
@@ -419,7 +419,7 @@ class Battle::Scene::AbilitySplashBar < SpriteWrapper
@battler = nil
# Create sprite wrapper that displays background graphic
@bgBitmap = AnimatedBitmap.new("Graphics/Pictures/Battle/ability_bar")
@bgSprite = SpriteWrapper.new(viewport)
@bgSprite = Sprite.new(viewport)
@bgSprite.bitmap = @bgBitmap.bitmap
@bgSprite.src_rect.y = (side == 0) ? 0 : @bgBitmap.height / 2
@bgSprite.src_rect.height = @bgBitmap.height / 2

View File

@@ -59,7 +59,7 @@ end
#===============================================================================
# Data box for safari battles
#===============================================================================
class Battle::Scene::SafariDataBox < SpriteWrapper
class Battle::Scene::SafariDataBox < Sprite
attr_accessor :selected
def initialize(battle, viewport = nil)