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Anim Editor: added more animation interpolation types, greyed out timeline that isn't part of the animation
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@@ -72,8 +72,6 @@ module GameData
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# NOTE: "Name" isn't a property here, because the particle's name comes
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# from the "Particle" property above.
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"Graphic" => [:graphic, "s"],
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# TODO: If more focus types are added, add ones that involve a target to
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# the Compiler's check relating to "NoTarget".
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"Focus" => [:focus, "e", FOCUS_TYPES],
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# TODO: FlipIfFoe, RotateIfFoe kinds of thing.
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