Release 6.9.0

This commit is contained in:
chardub
2026-11-02 11:34:46 -05:00
parent 060726298d
commit ae6e2ebc64
5697 changed files with 131795 additions and 17423 deletions
@@ -56,6 +56,7 @@ Always_Give_Shadow_If_Event_Name_Has = [
# Determines whether or not an event should be given a shadow.
def pbShouldGetShadow?(event)
return false if event.character_name == "invisible"
return true if event.is_a?(Game_Player) # The player will always have a shadow
page = pbGetActiveEventPage(event)
return false unless page