mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
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Release 6.9.0
This commit is contained in:
@@ -0,0 +1,474 @@
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#PIF2 Safari Zone takes place entirely in the overworld, no battles. You throw Pokemon like you do in Legends Arceus.
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# - Safari Balls only work if a Pokemon doesn't see you and the catch rate improves the closer you are to a Pokemon.
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# - Catching bonus if the Pokemon hasn't seen you before (caught off guard)
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# - You can place berries to attract Pokemon and distract them.
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#
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# Can hold the throw button to throw further (?)
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#
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TEMPLATE_EVENT_SAFARI_BALL = 15
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TEMPLATE_EVENT_POKEBLOCK = 16
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HOENN_SAFARI_MAPS = [MAP_SAFARI_1,MAP_SAFARI_2,MAP_SAFARI_3,MAP_SAFARI_4,MAP_SAFARI_5,MAP_SAFARI_6]
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class PokemonTemp
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attr_accessor :overworld_safari
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end
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class SafariState
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attr_accessor :caught_pokemon
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attr_accessor :area_types
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attr_accessor :area_unlock_methods
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end
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def initialize_safari
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nb_balls = pbGet(VAR_HOENN_SAFARI_NB_BALLS)
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nb_balls = 18 if nb_balls <= 0
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pbSafariState.pbStart(nb_balls)
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$PokemonTemp.overworld_safari = true
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updateSafariBallDisplay()
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pbSafariState.area_types= initialize_area_types
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pbSafariState.area_unlock_methods= initialize_unlock_methods
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respawn_safari_ball_piles
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end
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def initialize_area_types
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return {
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:wetland => [
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[:same_species,nil,3],
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],
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:lakeland => [[:different_species,:WATER,5]],
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:badland => [[:different_species,:NORMAL,6]],
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:grassland => [[:different_species,:GROUND,5]],
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:woodland => [[:different_species,nil,20]],
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:mountains => [[:different_species,:ELECTRIC,5]],
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}
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end
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def initialize_unlock_methods
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unlock_methods = {}
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pbSafariState.area_types.each do |type, methods|
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chosen_method = rand(methods.size)
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unlock_methods[type] = chosen_method
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end
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echoln unlock_methods
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return unlock_methods
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end
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def get_area_name(area_id)
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case area_id
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when :lakeland
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return _INTL("Lake Zone")
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when :wetland
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return _INTL("Wetland Zone")
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when :badland
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return _INTL("Badland Zone")
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when :grassland
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return _INTL("Grassland Zone")
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when :woodland
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return _INTL("Woodland Zone")
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when :mountains
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return _INTL("Mountains Zone")
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end
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end
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# Returns how many catches count toward the requirement.
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# :different_species => number of distinct species (optionally only of the given type)
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# :same_species => highest number of catches of any single species (optionally only of the given type)
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def count_safari_caught(method_type, type = nil)
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caught = pbSafariState.caught_pokemon || []
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caught = caught.select { |s| GameData::Species.get(s).hasType?(type) } if type
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case method_type
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when :same_species
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return caught.group_by { |species| species }.values.map(&:size).max || 0
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else # :different_species
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return caught.uniq.size
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end
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end
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def count_safari_species(compared_species)
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nb = 0
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caught = pbSafariState.caught_pokemon || []
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caught.each do |caught_species|
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if caught_species == compared_species
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nb += 1
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end
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end
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return nb
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end
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def safari_requirement_text(method_type, type_id, nb_to_catch)
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type_name = type_id ? GameData::Type.get(type_id).name : nil
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case method_type
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when :different_species
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if type_name
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return _INTL("I can only let you through if you've caught at least \\C[1]{1}\\C[0] different \\C[1]{2}-type\\C[0] Pokémon on this Safari.", nb_to_catch, type_name)
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else
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return _INTL("I can only let you through if you've caught at least \\C[1]{1}\\C[0] different species of Pokémon on this Safari.", nb_to_catch)
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end
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when :same_species
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if type_name
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return _INTL("I can only let you through if you've caught at least \\C[1]{1}\\C[0] \\C[1]{2}-type\\C[0] Pokémon of the same species on this Safari.", nb_to_catch, type_name)
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else
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return _INTL("I can only let you through if you've caught at least \\C[1]{1}\\C[0] Pokémon of the same species on this Safari.", nb_to_catch)
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end
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end
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end
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def safariNewAreaCheck(area_id)
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area_name = get_area_name(area_id)
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unlock_methods = pbSafariState.area_types[area_id]
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unlock_method = unlock_methods[pbSafariState.area_unlock_methods[area_id]]
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method_type, type_id, nb_to_catch = unlock_method
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pbCallBub(2, @event_id)
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pbMessage(_INTL("Halt! This way is the \\C[1]{1}\\C[0].", area_name))
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pbCallBub(2, @event_id)
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pbMessage(safari_requirement_text(method_type, type_id, nb_to_catch))
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icons = displayCaughtPokemonIcons
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pbWait(40)
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icons.dispose
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nb_caught = count_safari_caught(method_type, type_id)
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if nb_caught >= nb_to_catch
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pbSEPlay("GUI naming confirm")
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pbCallBub(2, @event_id)
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pbMessage(_INTL("Yes! You've met the requirement. Go right ahead!"))
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return true
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else
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pbSEPlay("GUI sel buzzer")
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pbCallBub(2, @event_id)
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pbMessage(_INTL("Oh, no! You've only got {1} so far... That's not enough!", nb_caught))
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pbCallBub(2, @event_id)
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pbMessage(_INTL("You need to catch more Pokémon before I can let you through!"))
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return false
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end
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end
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def updateSafariBallDisplay
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return unless $PokemonTemp.overworld_safari
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pbSafariState.updateBallDisplay
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end
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def throw_ow_safari_ball
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template_event = TEMPLATE_EVENT_SAFARI_BALL
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position = [$game_player.x, $game_player.y]
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event = $PokemonTemp.createTempEvent(template_event, $game_map.map_id, position, $game_player.direction)
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return event
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end
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def use_safari_feeder(price, floating=false)
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discount = pbGet(VAR_HOENN_SAFARI_FEEDER_DISCOUNT)
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price-=discount
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if price > 0
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message = _INTL("\\GWould you like to use the Pokéblock Feeder for ${1}?",price)
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else
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message = _INTL("\\GWould you like to use the Pokéblock Feeder?",price)
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end
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if pbConfirmMessage(message)
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colors = [:red, :red, :red,
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:blue, :blue, :blue,
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:pink, :pink, :pink,
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:green, :green, :green,
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:yellow, :yellow, :yellow].sample(4)
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pbSpendMoney(price) if price > 0
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feeder_event = this_event()
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positions = [[-1,0], [1,0], [0,1], [0,-1]]
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i=0
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template_event = TEMPLATE_EVENT_POKEBLOCK
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colors.each do |color|
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block_event=$PokemonTemp.createTempEvent(template_event,
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$game_map.map_id,
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[feeder_event.x,feeder_event.y],
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$game_player.direction,
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PokeblockEvent, [color,12])
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if floating
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block_event.floating = true
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block_event.forced_bush_depth = 8
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block_event.calculate_bush_depth
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end
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block_event.jump(*positions[i])
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i+=1
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end
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end
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end
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def create_overworld_pokemon_event(pokemon, position, terrain, behavior_roaming = nil, behavior_noticed = nil)
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template_event = TEMPLATE_EVENT_OW_POKEMON_NORMAL
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species = pokemon[0]
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level = pokemon[1]
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event = $PokemonTemp.createTempEvent(template_event, $game_map.map_id, position, nil, DynamicOverworldPokemonEvent) do |event|
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event.setup_pokemon(species, level, terrain, behavior_roaming, behavior_noticed)
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end
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return unless event
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event.direction = [DIRECTION_LEFT, DIRECTION_RIGHT, DIRECTION_DOWN, DIRECTION_UP].sample
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playOverworldPokemonSpawnAnimation(event, terrain)
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return event
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end
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def safari_ball_check_collision(ball_event)
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colliding_event = $game_map.get_event_at_position(ball_event.x, ball_event.y, [ball_event.id])
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if colliding_event
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if colliding_event.is_a?(OverworldPokemonEvent)
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echoln "touched a Pokemon! #{colliding_event.name}"
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ball_event.despawn
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try_catch_safari_pokemon(colliding_event)
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renew_overworld_pokemon(colliding_event.id)
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else
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pbSEPlay("MiningPick")
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echoln "touched something that's not a Pokemon! #{colliding_event.name}"
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ball_event.despawn
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end
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end
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end
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def release_caught_pokemon
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allowed_pokemon = ($game_temp.last_safari_stats[0] || []).map(&:personalID)
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filter = proc {|pokemon|
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allowed_pokemon.include?(pokemon.personalID)
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}
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released = []
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pbFadeOutIn {
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scene = SafariReleaseStorageScene.new
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scene.cursormode == "multiselect"
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screen = SafariReleaseStorageScreen.new(scene, $PokemonStorage)
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screen.setFilter(filter)
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released = screen.pbStartScreen(0) # Boot PC in release only mode
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}
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nb_points = calculate_release_points(released)
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return nb_points
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echoln "Obtained #{nb_points} points for releasing Pokemon"
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end
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def calculate_catch_rate_points(rate)
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case rate
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when 0..45 then 4
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when 45..55 then 3
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when 55..90 then 2
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when 90..200 then 1
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else 0
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end
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end
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#Base points: 2
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# duplicate: -1
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# Shiny: +10 points
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#
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def calculate_release_points(released_pokemon)
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total_points = 0
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species_counts = Hash.new(0)
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released_pokemon.each { |p| species_counts[p.species] += 1 }
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total_points = 0
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released_pokemon.each do |pokemon|
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species = GameData::Species.get(pokemon.species)
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points = 2
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catch_rate_points = calculate_catch_rate_points(species.catch_rate)
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points += catch_rate_points
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points += 10 if pokemon.shiny?
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is_duplicate = species_counts[pokemon.species] > 1
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points -= 1 if is_duplicate
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total_points += points
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echoln "calculating points for #{pokemon.species}: #{points}"
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end
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return total_points
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end
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class Trainer
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attr_accessor :safari_caught
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end
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def record_safari_catch(pokemon)
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pbSafariState.caught_pokemon = [] unless pbSafariState.caught_pokemon
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pbSafariState.caught_pokemon << pokemon# unless pbSafariState.caught_pokemon.include?(pokemon.species)
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end
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ANIMATION_POKEBALL = 8
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MAX_THROW_DISTANCE = 4
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CATCH_RATE_FLOOR = 60
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SNEAK_FLAT_BONUS = 50
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def try_catch_safari_pokemon(pokemon_event)
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pokemon_state = pokemon_event.current_state
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playAnimation(ANIMATION_POKEBALL, pokemon_event.x, pokemon_event.y)
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initial_name = pokemon_event.character_name
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pokemon_event.character_name="safari_ball_throw"
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pokemon_event.hide_notice_icon
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pokemon = pokemon_event.pokemon
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pokemon_event.lock
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pbWait(14)
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distance_from_player = pokemon_event.distance_from_player
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unnoticed = !pokemon_event.noticed_player_once
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distance = distance_from_player.clamp(1, MAX_THROW_DISTANCE)
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closeness = (MAX_THROW_DISTANCE + 1 - distance) / MAX_THROW_DISTANCE.to_f
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capture_rate = [pokemon.species_data.catch_rate, CATCH_RATE_FLOOR].max
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multiplier = unnoticed ? 1 + (2 * closeness) : 1 + closeness
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capture_rate = (capture_rate * multiplier) + (SNEAK_FLAT_BONUS * closeness)
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capture_rate = 0 if pokemon_state == :NOTICED_PLAYER
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echoln "base capture rate: #{pokemon.species_data.catch_rate}"
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echoln "safari capture rate: #{capture_rate}"
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echoln "-----"
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num_shakes = pbCaptureCalc(pokemon, capture_rate, :SAFARIBALL)
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shake = 0
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num_shakes.times do
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shake+=1
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if shake < 4
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pbSEPlay("ballshake")
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else
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pbSEPlay("Battle catch click")
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end
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pokemon_event.pattern=1
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pbWait(2)
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if shake >= 4
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spritesLoader = BattleSpriteLoader.new
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pokemon.pif_sprite = spritesLoader.obtain_pif_sprite(pokemon.species)
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showPokemonInPokeballWithMessage(pokemon.pif_sprite, _INTL("{1} obtained {2}!\\me[Pkmn get]\\wtnp[80]\1",$Trainer.name,pokemon.name))
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record_safari_catch(pokemon)
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pbAddPokemonSilent(pokemon)
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pokemon_event.despawn
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return
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end
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pokemon_event.pattern=0
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pbWait(24)
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end
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playAnimation(ANIMATION_POKEBALL, pokemon_event.x, pokemon_event.y)
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pokemon_event.character_name = initial_name
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pokemon_event.show_notice_icon
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pokemon_event.unlock
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end
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class Event
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def prepend(callback)
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@callbacks.unshift(callback)
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return self
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end
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end
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Events.onAction.prepend(proc { |_sender, _e|
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next unless Settings::HOENN && $PokemonTemp.overworld_safari
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next if $game_player.jumping? || $game_player.moving?
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next if $game_player.pbFacingEvent
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next if $game_player.pbFacingTerrainTag.can_surf_freely && !$PokemonGlobal.surfing
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next if pbSafariState.ballcount <= 0
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pbSafariState.ballcount -= 1
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updateSafariBallDisplay
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ball_event = throw_ow_safari_ball
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check_nb_safari_balls_left
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})
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def check_nb_safari_balls_left
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echoln "#{pbSafariState.ballcount} balls left"
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if pbSafariState.ballcount < 0 #when directly zero, the player can still run around and find another pile
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pbMessage(_INTL("PA: Ding-dong!\1"))
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pbMessage(_INTL("PA: Your safari game is over!"))
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pbSafariState.decision = 1
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pbSafariState.pbGoToStart
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end
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end
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||||
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||||
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||||
#Simplified copy of the method in PokeBattle to be used outside of a battle (safari zone)
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def pbCaptureCalc(pkmn, catch_rate, ball)
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battler = PokeBattle_FakeBattler.new(nil,0, pkmn)
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return 4 if $DEBUG && Input.press?(Input::CTRL)
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# Get a catch rate if one wasn't provided
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catch_rate = pkmn.species_data.catch_rate if !catch_rate
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# First half of the shakes calculation
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a = battler.totalhp
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b = battler.hp
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x = ((3 * a - 2 * b) * catch_rate.to_f) / (3 * a)
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# Calculation modifiers
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if battler.status == :SLEEP || battler.status == :FROZEN
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x *= 2.5
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elsif battler.status != :NONE
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||||
x *= 1.5
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||||
end
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||||
x = x.floor
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||||
x = 1 if x < 1
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||||
# Definite capture, no need to perform randomness checks
|
||||
return 4 if x >= 255 || BallHandlers.isUnconditional?(ball, self, battler)
|
||||
# Second half of the shakes calculation
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||||
y = (65536 / ((255.0 / x) ** 0.1875)).floor
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||||
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||||
# Calculate the number of shakes
|
||||
numShakes = 0
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||||
for i in 0...4
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||||
break if numShakes < i
|
||||
numShakes += 1 if rand(65536) < y
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||||
end
|
||||
return numShakes
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||||
end
|
||||
|
||||
|
||||
def placePokeblock()
|
||||
block = pbPokeblockCase(false)
|
||||
pbRemovePokeblock(block)
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||||
return block
|
||||
end
|
||||
|
||||
def safari_ball_pile(min_nb, max_nb)
|
||||
if min_nb == max_nb
|
||||
nb = min_nb
|
||||
else
|
||||
nb = rand(min_nb...max_nb)
|
||||
end
|
||||
pbSafariState.ballcount+=nb
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||||
pbMEPlay("Item get")
|
||||
pbMessage(_INTL("{1} found {2} \\C[1]Safari Balls\\C[0]!", $Trainer.name, nb))
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||||
updateSafariBallDisplay()
|
||||
end
|
||||
|
||||
def respawn_safari_ball_piles
|
||||
HOENN_SAFARI_MAPS.each do |map_id|
|
||||
map = $MapFactory.getMapNoAdd(map_id)
|
||||
for event_data in map.events
|
||||
event_id = event_data[0]
|
||||
event = event_data[1]
|
||||
if event.name == "SafariBalls"
|
||||
pbSetSelfSwitch(event.id,"A",false,map_id)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
SWITCH_UNLOCKED_WOODLANDS = 2252
|
||||
SWITCH_UNLOCKED_WETLANDS = 2253
|
||||
SWITCH_UNLOCKED_BADLANDS = 2254
|
||||
SWITCH_UNLOCKED_GRASSLANDS = 2255
|
||||
SWITCH_UNLOCKED_LAKE = 2256
|
||||
SWITCH_UNLOCKED_MOUNTAINS = 2257
|
||||
|
||||
def list_unlocked_zones
|
||||
unlocked = []
|
||||
unlocked << :woodland if $game_switches[SWITCH_UNLOCKED_WOODLANDS]
|
||||
unlocked << :wetland if $game_switches[SWITCH_UNLOCKED_WETLANDS]
|
||||
unlocked << :badland if $game_switches[SWITCH_UNLOCKED_BADLANDS]
|
||||
unlocked << :grassland if $game_switches[SWITCH_UNLOCKED_GRASSLANDS]
|
||||
unlocked << :lakeland if $game_switches[SWITCH_UNLOCKED_LAKE]
|
||||
unlocked << :mountains if $game_switches[SWITCH_UNLOCKED_MOUNTAINS]
|
||||
return unlocked
|
||||
end
|
||||
@@ -0,0 +1,140 @@
|
||||
def displayCaughtPokemonIcons
|
||||
pbSafariState.caught_pokemon = [] unless pbSafariState.caught_pokemon
|
||||
return SafariCaughtIcons_UI.new(pbSafariState.caught_pokemon)
|
||||
end
|
||||
|
||||
class SafariCaughtIcons_UI < PokeRadar_UI
|
||||
SAFARI_ICON_START_X = 8
|
||||
SAFARI_ICON_START_Y = 40
|
||||
SAFARI_ICON_SPACING_X = 24 # gap between dupes
|
||||
SAFARI_ICON_MARGIN_Y = 44 # preferred row height
|
||||
SAFARI_ICON_MIN_MARGIN = 24
|
||||
SAFARI_ICON_BOTTOM = 32
|
||||
SAFARI_ICON_RIGHT = 8
|
||||
SAFARI_ICON_WIDTH = 32
|
||||
SAFARI_GRAPHICS_Z = 19998
|
||||
SAFARI_BG_IMAGE = "Safari/safari_caught_bg" # Graphics/Pictures/
|
||||
SAFARI_BG_OPACITY = 200
|
||||
|
||||
SAFARI_COLUMN_GAP = 8 # space between columns
|
||||
SAFARI_BG_PADDING = 8
|
||||
def initialize(caught_pokemon = [])
|
||||
counts = Hash.new(0)
|
||||
caught_pokemon.each { |pokemon| counts[pokemon.species] += 1 }
|
||||
|
||||
@viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
|
||||
@viewport.z = SAFARI_GRAPHICS_Z
|
||||
@sprites = {}
|
||||
@bounds = nil
|
||||
return if counts.empty?
|
||||
|
||||
usable_height = Graphics.height - SAFARI_ICON_START_Y - SAFARI_ICON_BOTTOM
|
||||
usable_width = Graphics.width - SAFARI_ICON_START_X - SAFARI_ICON_RIGHT
|
||||
entries = counts.to_a # [[species, count], ...]
|
||||
ideal_width = proc { |count| SAFARI_ICON_WIDTH + (count - 1) * SAFARI_ICON_SPACING_X }
|
||||
|
||||
# Try 1, 2, 3... columns. Pass 1 wants comfortable row height,
|
||||
# pass 2 accepts the tightest row height.
|
||||
layout = nil
|
||||
[SAFARI_ICON_MARGIN_Y, SAFARI_ICON_MIN_MARGIN].each do |min_row_height|
|
||||
(1..entries.size).each do |num_cols|
|
||||
rows_per_col = (entries.size.to_f / num_cols).ceil
|
||||
next if usable_height / rows_per_col < min_row_height
|
||||
|
||||
columns = entries.each_slice(rows_per_col).to_a
|
||||
col_widths = columns.map { |col| col.map { |_, c| ideal_width.call(c) }.max }
|
||||
total = col_widths.sum + SAFARI_COLUMN_GAP * (columns.size - 1)
|
||||
next if total > usable_width
|
||||
|
||||
layout = [rows_per_col, columns, col_widths]
|
||||
break
|
||||
end
|
||||
break if layout
|
||||
end
|
||||
|
||||
# Fallback: too many to fit comfortably, so squeeze columns/dupes as needed
|
||||
if !layout
|
||||
max_rows = [usable_height / SAFARI_ICON_MIN_MARGIN, 1].max
|
||||
num_cols = (entries.size.to_f / max_rows).ceil
|
||||
rows_per_col = (entries.size.to_f / num_cols).ceil
|
||||
columns = entries.each_slice(rows_per_col).to_a
|
||||
col_widths = columns.map { |col| col.map { |_, c| ideal_width.call(c) }.max }
|
||||
available = usable_width - SAFARI_COLUMN_GAP * (columns.size - 1)
|
||||
total = col_widths.sum
|
||||
if total > available
|
||||
scale = available.to_f / total
|
||||
col_widths = col_widths.map { |w| (w * scale).floor }
|
||||
end
|
||||
layout = [rows_per_col, columns, col_widths]
|
||||
end
|
||||
|
||||
rows_per_col, columns, col_widths = layout
|
||||
row_margin = [[usable_height / rows_per_col, SAFARI_ICON_MARGIN_Y].min,
|
||||
SAFARI_ICON_MIN_MARGIN].max
|
||||
|
||||
x = SAFARI_ICON_START_X
|
||||
columns.each_with_index do |col, col_index|
|
||||
col.each_with_index do |(species, count), row|
|
||||
y = SAFARI_ICON_START_Y + row * row_margin
|
||||
addSpeciesRow(species, count, x, y, col_widths[col_index])
|
||||
end
|
||||
x += col_widths[col_index] + SAFARI_COLUMN_GAP
|
||||
end
|
||||
addBackground
|
||||
end
|
||||
|
||||
def expandBounds(x, y, w, h)
|
||||
if !@bounds
|
||||
@bounds = [x, y, x + w, y + h]
|
||||
else
|
||||
@bounds[0] = [@bounds[0], x].min
|
||||
@bounds[1] = [@bounds[1], y].min
|
||||
@bounds[2] = [@bounds[2], x + w].max
|
||||
@bounds[3] = [@bounds[3], y + h].max
|
||||
end
|
||||
end
|
||||
|
||||
def addBackground
|
||||
return if !@bounds
|
||||
left = [@bounds[0] - SAFARI_BG_PADDING, 0].max
|
||||
top = [@bounds[1] - SAFARI_BG_PADDING, 0].max
|
||||
right = [@bounds[2] + SAFARI_BG_PADDING, Graphics.width].min
|
||||
bottom = [@bounds[3] + SAFARI_BG_PADDING, Graphics.height].min
|
||||
|
||||
win = SpriteWindow_Base.new(left, top, right - left, bottom - top)
|
||||
win.viewport = @viewport
|
||||
win.setSkin(SAFARI_BG_IMAGE) if SAFARI_BG_IMAGE
|
||||
win.back_opacity = SAFARI_BG_OPACITY # opacity of the stretched middle
|
||||
win.z = SAFARI_GRAPHICS_Z # icons are at +1 and above
|
||||
@sprites["bg"] = win
|
||||
end
|
||||
|
||||
def addSpeciesRow(species, count, start_x, y, column_width)
|
||||
pokemonId = dexNum(species)
|
||||
return if !pokemonId
|
||||
|
||||
# Dupes must fit inside this column, not the whole screen
|
||||
available_width = column_width - SAFARI_ICON_WIDTH
|
||||
spacing = SAFARI_ICON_SPACING_X
|
||||
spacing = [available_width / (count - 1), spacing].min if count > 1
|
||||
|
||||
count.times do |i|
|
||||
x = start_x + i * spacing
|
||||
|
||||
if pokemonId > NB_POKEMON
|
||||
iconSprite = createFusionIcon(pokemonId, x, y)
|
||||
else
|
||||
iconSprite = IconSprite.new(x, y)
|
||||
iconSprite.setBitmap(pbCheckPokemonIconFiles(species))
|
||||
end
|
||||
|
||||
iconSprite.src_rect.width /= 2 # icon sheets have 2 frames, show only the first
|
||||
iconSprite.x = x
|
||||
iconSprite.y = y
|
||||
iconSprite.z = SAFARI_GRAPHICS_Z + 1 + i
|
||||
iconSprite.visible = true
|
||||
expandBounds(x, y, iconSprite.src_rect.width, iconSprite.src_rect.height)
|
||||
@sprites[_INTL("{1}_{2}", species, i)] = iconSprite
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -0,0 +1,356 @@
|
||||
#===============================================================================
|
||||
# Pokémon storage mechanics
|
||||
#===============================================================================
|
||||
class SafariReleaseStorageScreen < PokemonStorageScreen
|
||||
attr_reader :scene
|
||||
attr_reader :storage
|
||||
attr_accessor :heldpkmn
|
||||
attr_accessor :fusionMode
|
||||
attr_accessor :filterProc
|
||||
|
||||
def initialize(scene, storage)
|
||||
super(scene, storage)
|
||||
@release_pokemon = []
|
||||
end
|
||||
|
||||
def pbStartScreen(command, animate = true)
|
||||
super
|
||||
return @release_pokemon
|
||||
end
|
||||
|
||||
def pcOrganizeCommand
|
||||
@scene.pbSetCursorMode("multiselect")
|
||||
super
|
||||
end
|
||||
|
||||
def singlePokemonCommands(selected)
|
||||
return multipleSelectedPokemonCommands([selected],1)
|
||||
end
|
||||
|
||||
#differences from normal: release is in first position
|
||||
def multipleSelectedPokemonCommands(selected, pokemonCount)
|
||||
commands = []
|
||||
cmdRelease = _INTL("Release")
|
||||
cmdMove = _INTL("Move")
|
||||
cmdCancel = _INTL("Cancel")
|
||||
cmdSort = _INTL("Sort")
|
||||
|
||||
helptext = _INTL("Selected {1} Pokémon.", pokemonCount)
|
||||
|
||||
commands << cmdRelease
|
||||
commands << cmdMove
|
||||
commands << cmdSort
|
||||
commands << cmdCancel
|
||||
|
||||
chosen = pbShowCommands(helptext, commands)
|
||||
|
||||
case commands[chosen]
|
||||
when cmdMove
|
||||
pbHoldMulti(selected[0], selected[1])
|
||||
when cmdSort
|
||||
pbSortMulti(selected[0])
|
||||
when cmdRelease
|
||||
pbReleaseMulti(selected[0])
|
||||
end
|
||||
end
|
||||
|
||||
def releasable?(pokemon)
|
||||
return false if !pokemon
|
||||
return true if @filterProc.nil?
|
||||
return @filterProc.call(pokemon)
|
||||
end
|
||||
|
||||
#differences from normal: release is in first position
|
||||
def pbReleaseMulti(box)
|
||||
selected = getMultiSelection(box, nil)
|
||||
return if selected.length == 0
|
||||
able_count = 0
|
||||
final_released = []
|
||||
released_mons = []
|
||||
for index in selected
|
||||
pokemon = @storage[box, index]
|
||||
next if !pokemon
|
||||
next if !releasable?(pokemon) # ignore Pokémon that fail the filter
|
||||
if pokemon.owner.name == "RENTAL"
|
||||
pbDisplay(_INTL("This Pokémon cannot be released"))
|
||||
return
|
||||
elsif pokemon.egg?
|
||||
pbDisplay(_INTL("You can't release an Egg."))
|
||||
return false
|
||||
elsif pokemon.mail
|
||||
pbDisplay(_INTL("Please remove the mail."))
|
||||
return false
|
||||
end
|
||||
able_count += 1 if pbAble?(pokemon)
|
||||
final_released << index
|
||||
released_mons << pokemon
|
||||
end
|
||||
|
||||
if final_released.empty?
|
||||
pbPlayBuzzerSE
|
||||
pbDisplay(_INTL("None of the selected Pokémon can be released."))
|
||||
return
|
||||
end
|
||||
|
||||
if box == BOX_NAME && pbAbleCount == able_count
|
||||
pbPlayBuzzerSE
|
||||
pbDisplay(_INTL("That's your last Pokémon!"))
|
||||
return
|
||||
end
|
||||
command = pbShowCommands(_INTL("Release {1} Pokémon?", final_released.length), [_INTL("Yes"), _INTL("No")])
|
||||
if command == 0
|
||||
command_confirm = pbShowCommands(_INTL("The {1} Pokémon will be lost forever. Release them?", final_released.length), [_INTL("Yes"), _INTL("No")])
|
||||
if command_confirm == 0
|
||||
@multiSelectRange = nil
|
||||
@scene.pbUpdateSelectionRect(0, 0)
|
||||
@scene.animate_release_multi(box, final_released)
|
||||
@storage.pbDeleteMulti(box, final_released)
|
||||
@scene.pbRefresh
|
||||
pbDisplay(_INTL("The Pokémon were released."))
|
||||
pbDisplay(_INTL("Bye-bye!"))
|
||||
@scene.pbRefresh
|
||||
|
||||
@release_pokemon.concat(released_mons)
|
||||
end
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
# def setFilter(filterProc)
|
||||
# @filterProc = filterProc
|
||||
# end
|
||||
|
||||
# TODO: Open party screen by default.
|
||||
# Handle when player chooses a Pokemon from their party instead of a box
|
||||
# def choosePokemon
|
||||
# super
|
||||
# end
|
||||
|
||||
#
|
||||
# def organizeActions(selected, pokemon, heldpoke, isTransferBox)
|
||||
# commands = []
|
||||
# cmdMove = -1
|
||||
# cmdSummary = -1
|
||||
# cmdWithdraw = -1
|
||||
# cmdItem = -1
|
||||
# cmdFuse = -1
|
||||
# cmdUnfuse = -1
|
||||
# cmdReverse = -1
|
||||
# cmdRelease = -1
|
||||
# cmdDebug = -1
|
||||
# cmdCancel = -1
|
||||
# cmdNickname = -1
|
||||
#
|
||||
# if heldpoke
|
||||
# helptext = _INTL("{1} is selected.", heldpoke.name)
|
||||
# commands[cmdMove = commands.length] = (pokemon) ? _INTL("Shift") : _INTL("Place")
|
||||
# elsif pokemon
|
||||
# helptext = _INTL("{1} is selected.", pokemon.name)
|
||||
# commands[cmdMove = commands.length] = _INTL("Move")
|
||||
# end
|
||||
# commands[cmdSummary = commands.length] = _INTL("Summary")
|
||||
# # if pokemon != nil && !isTransferBox
|
||||
# # if dexNum(pokemon.species) > NB_POKEMON
|
||||
# # commands[cmdUnfuse = commands.length] = _INTL("Unfuse")
|
||||
# # commands[cmdReverse = commands.length] = _INTL("Reverse") if $PokemonBag.pbQuantity(:DNAREVERSER) > 0 || $PokemonBag.pbQuantity(:INFINITEREVERSERS) > 0
|
||||
# # else
|
||||
# # commands[cmdFuse = commands.length] = _INTL("Fuse") if !@heldpkmn
|
||||
# # end
|
||||
# # end
|
||||
# # commands[cmdNickname = commands.length] = _INTL("Nickname") if !@heldpkmn && !isTransferBox
|
||||
# # commands[cmdWithdraw = commands.length] = (selected[0] == -1) ? _INTL("Store") : _INTL("Withdraw")
|
||||
# # commands[cmdItem = commands.length] = _INTL("Item") if !isTransferBox
|
||||
#
|
||||
# commands[cmdRelease = commands.length] = _INTL("Release")
|
||||
# commands[cmdDebug = commands.length] = _INTL("Debug") if $DEBUG
|
||||
# commands[cmdCancel = commands.length] = _INTL("Cancel")
|
||||
# command = pbShowCommands(helptext, commands)
|
||||
# if cmdMove >= 0 && command == cmdMove # Move/Shift/Place
|
||||
# #@scene.pbSetCursorMode("default")
|
||||
# if @heldpkmn
|
||||
# (pokemon) ? pbSwap(selected) : pbPlace(selected)
|
||||
# else
|
||||
# if @scene.cursormode == "multiselect"
|
||||
# pbHoldMulti(selected[0], selected[1])
|
||||
# else
|
||||
# pbHold(selected)
|
||||
# end
|
||||
# end
|
||||
# elsif cmdSummary >= 0 && command == cmdSummary # Summary
|
||||
# pbSummary(selected, @heldpkmn)
|
||||
# elsif cmdNickname >= 0 && command == cmdNickname # Summary
|
||||
# renamePokemon(selected)
|
||||
# elsif cmdWithdraw >= 0 && command == cmdWithdraw # Store/Withdraw
|
||||
# (selected[0] == -1) ? pbStore(selected, @heldpkmn) : pbWithdraw(selected, @heldpkmn)
|
||||
# elsif cmdItem >= 0 && command == cmdItem # Item
|
||||
# pbItem(selected, @heldpkmn)
|
||||
# elsif cmdFuse >= 0 && command == cmdFuse # fuse
|
||||
# pbFuseFromPC(selected, @heldpkmn)
|
||||
# elsif cmdUnfuse >= 0 && command == cmdUnfuse # unfuse
|
||||
# pbUnfuseFromPC(selected)
|
||||
# elsif cmdReverse >= 0 && command == cmdReverse # unfuse
|
||||
# reverseFromPC(selected)
|
||||
# elsif cmdRelease >= 0 && command == cmdRelease # Release
|
||||
# pbRelease(selected, @heldpkmn)
|
||||
# elsif cmdDebug >= 0 && command == cmdDebug # Debug
|
||||
# pbPokemonDebug((@heldpkmn) ? @heldpkmn : pokemon, selected, heldpoke)
|
||||
# end
|
||||
# end
|
||||
|
||||
# def quickSwap(selected, pokemon)
|
||||
# if @heldpkmn
|
||||
# (pokemon) ? pbSwap(selected) : pbPlace(selected)
|
||||
# else
|
||||
# pbHold(selected)
|
||||
# end
|
||||
# end
|
||||
|
||||
# def pcSelectCommand
|
||||
# @scene.choseFromParty = true
|
||||
# loop do
|
||||
# selected = @scene.pbSelectBox(@storage.party)
|
||||
# if selected == nil
|
||||
# next if pbConfirm(_INTL("Continue Box operations?"))
|
||||
# break
|
||||
# else
|
||||
# case selected[0]
|
||||
# when -2 # Party Pokémon
|
||||
# pbDisplay(_INTL("Which one will you choose?"))
|
||||
# next
|
||||
# when -3 # Close box
|
||||
# if pbConfirm(_INTL("Cancel choosing a Pokémon?"))
|
||||
# pbSEPlay("PC close")
|
||||
# break
|
||||
# end
|
||||
# return nil
|
||||
# when -4 # Box name
|
||||
# pbBoxCommands
|
||||
# next
|
||||
# end
|
||||
# pokemon = @storage[selected[0], selected[1]]
|
||||
# next if !pokemon
|
||||
# if @filterProc.call(pokemon)
|
||||
# command = pbShowCommands(_INTL("{1} is selected.", pokemon.name), [
|
||||
# _INTL("Choose"),
|
||||
# _INTL("Summary"),
|
||||
# _INTL("Cancel")
|
||||
# ])
|
||||
# case command
|
||||
# when 0 then
|
||||
# return selected
|
||||
# when 1 then
|
||||
# pbSummary(selected, nil)
|
||||
# end
|
||||
# else
|
||||
# pbDisplay(_INTL("This Pokémon cannot be chosen..."))
|
||||
# next
|
||||
# end
|
||||
# end
|
||||
# end
|
||||
# @scene.pbCloseBox
|
||||
# end
|
||||
|
||||
def pbHold(selected)
|
||||
super
|
||||
end
|
||||
|
||||
def pbPlace(selected)
|
||||
super
|
||||
end
|
||||
|
||||
def pbSwap(selected)
|
||||
super
|
||||
end
|
||||
|
||||
def pbSummary(selected, heldpoke)
|
||||
@scene.pbSummary(selected, heldpoke)
|
||||
end
|
||||
|
||||
# def pbChoosePokemon(_party = nil)
|
||||
# @heldpkmn = nil
|
||||
# @scene.pbStartBox(self, 1)
|
||||
# retval = nil
|
||||
# loop do
|
||||
# selected = @scene.pbSelectBox(@storage.party)
|
||||
# if selected && selected[0] == -3 # Close box
|
||||
# if pbConfirm(_INTL("Exit from the Box?"))
|
||||
# pbSEPlay("PC close")
|
||||
# break
|
||||
# end
|
||||
# next
|
||||
# end
|
||||
# if selected == nil
|
||||
# next if pbConfirm(_INTL("Continue Box operations?"))
|
||||
# break
|
||||
# elsif selected[0] == -4 # Box name
|
||||
# pbBoxCommands
|
||||
# else
|
||||
# pokemon = @storage[selected[0], selected[1]]
|
||||
# next if !pokemon
|
||||
# commands = [
|
||||
# _INTL("Select"),
|
||||
# _INTL("Summary"),
|
||||
# _INTL("Withdraw"),
|
||||
# _INTL("Item"),
|
||||
# _INTL("Mark")
|
||||
# ]
|
||||
# commands.push(_INTL("Cancel"))
|
||||
# commands[2] = _INTL("Store") if selected[0] == -1
|
||||
# helptext = _INTL("{1} is selected.", pokemon.name)
|
||||
# command = pbShowCommands(helptext, commands)
|
||||
# case command
|
||||
# when 0 # Select
|
||||
# if pokemon
|
||||
# retval = selected
|
||||
# break
|
||||
# end
|
||||
# when 1
|
||||
# pbSummary(selected, nil)
|
||||
# when 2 # Store/Withdraw
|
||||
# if selected[0] == -1
|
||||
# pbStore(selected, nil)
|
||||
# else
|
||||
# pbWithdraw(selected, nil)
|
||||
# end
|
||||
# when 3
|
||||
# pbItem(selected, nil)
|
||||
# when 4
|
||||
# pbMark(selected, nil)
|
||||
# end
|
||||
# end
|
||||
# end
|
||||
# @scene.pbCloseBox
|
||||
# return retval
|
||||
# end
|
||||
|
||||
def deleteHeldPokemon(heldpoke, selected)
|
||||
@scene.pbReleaseInstant(selected, heldpoke)
|
||||
@heldpkmn = nil
|
||||
end
|
||||
|
||||
def deleteSelectedPokemon(heldpoke, selected)
|
||||
pbSwap(selected)
|
||||
deleteHeldPokemon(heldpoke, selected)
|
||||
end
|
||||
end
|
||||
|
||||
class SafariReleaseStorageScene < PokemonStorageScene
|
||||
def transfer_box?(box_index)
|
||||
box_index >= 0 && @storage[box_index].is_a?(StorageTransferBox)
|
||||
end
|
||||
|
||||
def next_valid_box(from, step)
|
||||
total = @storage.maxBoxes
|
||||
box = from
|
||||
total.times do
|
||||
box = (box + step) % total
|
||||
return box unless transfer_box?(box)
|
||||
end
|
||||
from
|
||||
end
|
||||
|
||||
def pbNextCursorMode()
|
||||
return
|
||||
end
|
||||
|
||||
end
|
||||
Reference in New Issue
Block a user