mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
Created folder Graphics/UI, renamed some UI graphics
This commit is contained in:
@@ -10,27 +10,27 @@ class ButtonEventScene < EventScene
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super
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Graphics.freeze
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@current_screen = 1
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addImage(0, 0, "Graphics/Pictures/Controls help/help_bg")
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addImage(0, 0, "Graphics/UI/Controls help/bg")
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@labels = []
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@label_screens = []
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@keys = []
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@key_screens = []
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addImageForScreen(1, 44, 122, "Graphics/Pictures/Controls help/help_f1")
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addImageForScreen(1, 44, 252, "Graphics/Pictures/Controls help/help_f8")
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addImageForScreen(1, 44, 122, "Graphics/UI/Controls help/help_f1")
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addImageForScreen(1, 44, 252, "Graphics/UI/Controls help/help_f8")
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addLabelForScreen(1, 134, 84, 352, _INTL("Opens the Key Bindings window, where you can choose which keyboard keys to use for each control."))
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addLabelForScreen(1, 134, 244, 352, _INTL("Take a screenshot. It is put in the same folder as the save file."))
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addImageForScreen(2, 16, 158, "Graphics/Pictures/Controls help/help_arrows")
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addImageForScreen(2, 16, 158, "Graphics/UI/Controls help/help_arrows")
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addLabelForScreen(2, 134, 100, 352, _INTL("Use the Arrow keys to move the main character.\r\n\r\nYou can also use the Arrow keys to select entries and navigate menus."))
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addImageForScreen(3, 16, 90, "Graphics/Pictures/Controls help/help_usekey")
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addImageForScreen(3, 16, 236, "Graphics/Pictures/Controls help/help_backkey")
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addImageForScreen(3, 16, 90, "Graphics/UI/Controls help/help_usekey")
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addImageForScreen(3, 16, 236, "Graphics/UI/Controls help/help_backkey")
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addLabelForScreen(3, 134, 68, 352, _INTL("Used to confirm a choice, interact with people and things, and move through text. (Default: C)"))
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addLabelForScreen(3, 134, 196, 352, _INTL("Used to exit, cancel a choice, and cancel a mode. While moving around, hold to move at a different speed. (Default: X)"))
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addImageForScreen(4, 16, 90, "Graphics/Pictures/Controls help/help_actionkey")
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addImageForScreen(4, 16, 236, "Graphics/Pictures/Controls help/help_specialkey")
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addImageForScreen(4, 16, 90, "Graphics/UI/Controls help/help_actionkey")
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addImageForScreen(4, 16, 236, "Graphics/UI/Controls help/help_specialkey")
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addLabelForScreen(4, 134, 68, 352, _INTL("Used to open the Pause Menu. Also has various functions depending on context. (Default: Z)"))
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addLabelForScreen(4, 134, 196, 352, _INTL("Press to open the Ready Menu, where registered items and available field moves can be used. (Default: D)"))
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@@ -17,7 +17,7 @@ class PokemonEggHatch_Scene
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@viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
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@viewport.z = 99999
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# Create background image
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addBackgroundOrColoredPlane(@sprites, "background", "hatchbg",
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addBackgroundOrColoredPlane(@sprites, "background", "hatch_bg",
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Color.new(248, 248, 248), @viewport)
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# Create egg sprite/Pokémon sprite
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@sprites["pokemon"] = PokemonSprite.new(@viewport)
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@@ -496,7 +496,7 @@ class PokemonEvolutionScene
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@viewport.z = 99999
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@msgviewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
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@msgviewport.z = 99999
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addBackgroundOrColoredPlane(@sprites, "background", "evolutionbg",
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addBackgroundOrColoredPlane(@sprites, "background", "evolution_bg",
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Color.new(248, 248, 248), @bgviewport)
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rsprite1 = PokemonSprite.new(@viewport)
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rsprite1.setOffset(PictureOrigin::CENTER)
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@@ -32,7 +32,7 @@ class PokemonTrade_Scene
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@pokemon2 = pokemon2
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@trader1 = trader1
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@trader2 = trader2
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addBackgroundOrColoredPlane(@sprites, "background", "tradebg",
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addBackgroundOrColoredPlane(@sprites, "background", "trade_bg",
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Color.new(248, 248, 248), @viewport)
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@sprites["rsprite1"] = PokemonSprite.new(@viewport)
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@sprites["rsprite1"].setPokemonBitmap(@pokemon, false)
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@@ -48,9 +48,9 @@ class HallOfFame_Scene
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@viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
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@viewport.z = 99999
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# Comment the below line to doesn't use a background
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addBackgroundPlane(@sprites, "bg", "hallfamebg", @viewport)
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addBackgroundPlane(@sprites, "bg", "Hall of Fame/bg", @viewport)
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@sprites["hallbars"] = IconSprite.new(@viewport)
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@sprites["hallbars"].setBitmap("Graphics/Pictures/hallfamebars")
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@sprites["hallbars"].setBitmap("Graphics/UI/Hall of Fame/bars")
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@sprites["overlay"] = BitmapSprite.new(Graphics.width, Graphics.height, @viewport)
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@sprites["overlay"].z = 10
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pbSetSystemFont(@sprites["overlay"].bitmap)
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@@ -8,7 +8,7 @@ class Window_DexesList < Window_CommandPokemon
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def initialize(commands, commands2, width)
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@commands2 = commands2
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super(commands, width)
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@selarrow = AnimatedBitmap.new("Graphics/Pictures/selarrow_white")
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@selarrow = AnimatedBitmap.new("Graphics/UI/sel_arrow_white")
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self.baseColor = Color.new(248, 248, 248)
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self.shadowColor = Color.black
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self.windowskin = nil
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@@ -25,8 +25,8 @@ class Window_DexesList < Window_CommandPokemon
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allown = (@commands2[index][1] >= @commands2[index][2])
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pbDrawImagePositions(
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self.contents,
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[["Graphics/Pictures/Pokedex/icon_menuseenown", rect.x + 236, rect.y + 6, (allseen) ? 24 : 0, 0, 24, 24],
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["Graphics/Pictures/Pokedex/icon_menuseenown", rect.x + 332, rect.y + 6, (allown) ? 24 : 0, 24, 24, 24]]
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[["Graphics/UI/Pokedex/icon_menuseenown", rect.x + 236, rect.y + 6, (allseen) ? 24 : 0, 0, 24, 24],
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["Graphics/UI/Pokedex/icon_menuseenown", rect.x + 332, rect.y + 6, (allown) ? 24 : 0, 24, 24, 24]]
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)
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end
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end
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@@ -46,7 +46,7 @@ class PokemonPokedexMenu_Scene
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@viewport.z = 99999
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@sprites = {}
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@sprites["background"] = IconSprite.new(0, 0, @viewport)
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@sprites["background"].setBitmap(_INTL("Graphics/Pictures/Pokedex/bg_menu"))
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@sprites["background"].setBitmap(_INTL("Graphics/UI/Pokedex/bg_menu"))
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@sprites["headings"] = Window_AdvancedTextPokemon.newWithSize(
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_INTL("<c3=F8F8F8,C02028>SEEN<r>OBTAINED</c3>"), 286, 136, 208, 64, @viewport
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)
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@@ -5,9 +5,9 @@ class Window_Pokedex < Window_DrawableCommand
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def initialize(x, y, width, height, viewport)
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@commands = []
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super(x, y, width, height, viewport)
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@selarrow = AnimatedBitmap.new("Graphics/Pictures/Pokedex/cursor_list")
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@pokeballOwn = AnimatedBitmap.new("Graphics/Pictures/Pokedex/icon_own")
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@pokeballSeen = AnimatedBitmap.new("Graphics/Pictures/Pokedex/icon_seen")
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@selarrow = AnimatedBitmap.new("Graphics/UI/Pokedex/cursor_list")
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@pokeballOwn = AnimatedBitmap.new("Graphics/UI/Pokedex/icon_own")
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@pokeballSeen = AnimatedBitmap.new("Graphics/UI/Pokedex/icon_seen")
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self.baseColor = Color.new(88, 88, 80)
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self.shadowColor = Color.new(168, 184, 184)
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self.windowskin = nil
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@@ -86,7 +86,7 @@ class PokedexSearchSelectionSprite < Sprite
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def initialize(viewport = nil)
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super(viewport)
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@selbitmap = AnimatedBitmap.new("Graphics/Pictures/Pokedex/cursor_search")
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@selbitmap = AnimatedBitmap.new("Graphics/UI/Pokedex/cursor_search")
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self.bitmap = @selbitmap.bitmap
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self.mode = -1
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@index = 0
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@@ -262,12 +262,12 @@ class PokemonPokedex_Scene
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end
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def pbStartScene
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@sliderbitmap = AnimatedBitmap.new("Graphics/Pictures/Pokedex/icon_slider")
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@typebitmap = AnimatedBitmap.new(_INTL("Graphics/Pictures/Pokedex/icon_types"))
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@shapebitmap = AnimatedBitmap.new("Graphics/Pictures/Pokedex/icon_shapes")
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@hwbitmap = AnimatedBitmap.new("Graphics/Pictures/Pokedex/icon_hw")
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@selbitmap = AnimatedBitmap.new("Graphics/Pictures/Pokedex/icon_searchsel")
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@searchsliderbitmap = AnimatedBitmap.new(_INTL("Graphics/Pictures/Pokedex/icon_searchslider"))
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@sliderbitmap = AnimatedBitmap.new("Graphics/UI/Pokedex/icon_slider")
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@typebitmap = AnimatedBitmap.new(_INTL("Graphics/UI/Pokedex/icon_types"))
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@shapebitmap = AnimatedBitmap.new("Graphics/UI/Pokedex/icon_shapes")
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@hwbitmap = AnimatedBitmap.new("Graphics/UI/Pokedex/icon_hw")
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@selbitmap = AnimatedBitmap.new("Graphics/UI/Pokedex/icon_searchsel")
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@searchsliderbitmap = AnimatedBitmap.new(_INTL("Graphics/UI/Pokedex/icon_searchslider"))
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@sprites = {}
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@viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
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@viewport.z = 99999
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@@ -405,9 +405,9 @@ class PokemonPokedex_Scene
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@sprites["pokedex"].index = index
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@sprites["pokedex"].refresh
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if @searchResults
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@sprites["background"].setBitmap("Graphics/Pictures/Pokedex/bg_listsearch")
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@sprites["background"].setBitmap("Graphics/UI/Pokedex/bg_listsearch")
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else
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@sprites["background"].setBitmap("Graphics/Pictures/Pokedex/bg_list")
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@sprites["background"].setBitmap("Graphics/UI/Pokedex/bg_list")
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end
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pbRefresh
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end
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@@ -902,19 +902,19 @@ class PokemonPokedex_Scene
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ret = nil
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# Set background
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case mode
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when 0 then @sprites["searchbg"].setBitmap("Graphics/Pictures/Pokedex/bg_search_order")
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when 1 then @sprites["searchbg"].setBitmap("Graphics/Pictures/Pokedex/bg_search_name")
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when 0 then @sprites["searchbg"].setBitmap("Graphics/UI/Pokedex/bg_search_order")
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when 1 then @sprites["searchbg"].setBitmap("Graphics/UI/Pokedex/bg_search_name")
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when 2
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count = 0
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GameData::Type.each { |t| count += 1 if !t.pseudo_type && t.id != :SHADOW }
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if count == 18
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@sprites["searchbg"].setBitmap("Graphics/Pictures/Pokedex/bg_search_type_18")
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@sprites["searchbg"].setBitmap("Graphics/UI/Pokedex/bg_search_type_18")
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else
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@sprites["searchbg"].setBitmap("Graphics/Pictures/Pokedex/bg_search_type")
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@sprites["searchbg"].setBitmap("Graphics/UI/Pokedex/bg_search_type")
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end
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when 3, 4 then @sprites["searchbg"].setBitmap("Graphics/Pictures/Pokedex/bg_search_size")
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when 5 then @sprites["searchbg"].setBitmap("Graphics/Pictures/Pokedex/bg_search_color")
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when 6 then @sprites["searchbg"].setBitmap("Graphics/Pictures/Pokedex/bg_search_shape")
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when 3, 4 then @sprites["searchbg"].setBitmap("Graphics/UI/Pokedex/bg_search_size")
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when 5 then @sprites["searchbg"].setBitmap("Graphics/UI/Pokedex/bg_search_color")
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when 6 then @sprites["searchbg"].setBitmap("Graphics/UI/Pokedex/bg_search_shape")
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end
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selindex = selitems.clone
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index = selindex[0]
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@@ -1087,7 +1087,7 @@ class PokemonPokedex_Scene
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end
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Input.update
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# Set background image
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@sprites["searchbg"].setBitmap("Graphics/Pictures/Pokedex/bg_search")
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@sprites["searchbg"].setBitmap("Graphics/UI/Pokedex/bg_search")
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@sprites["searchcursor"].mode = -1
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@sprites["searchcursor"].index = mainindex
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return ret
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@@ -1246,9 +1246,9 @@ class PokemonPokedex_Scene
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end
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pbFadeOutAndHide(@sprites)
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if @searchResults
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@sprites["background"].setBitmap("Graphics/Pictures/Pokedex/bg_listsearch")
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@sprites["background"].setBitmap("Graphics/UI/Pokedex/bg_listsearch")
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else
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@sprites["background"].setBitmap("Graphics/Pictures/Pokedex/bg_list")
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@sprites["background"].setBitmap("Graphics/UI/Pokedex/bg_list")
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end
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pbRefresh
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pbFadeInAndShow(@sprites, oldsprites)
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@@ -10,7 +10,7 @@ class PokemonPokedexInfo_Scene
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@region = region
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@page = 1
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@show_battled_count = false
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@typebitmap = AnimatedBitmap.new(_INTL("Graphics/Pictures/Pokedex/icon_types"))
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@typebitmap = AnimatedBitmap.new(_INTL("Graphics/UI/Pokedex/icon_types"))
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@sprites = {}
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@sprites["background"] = IconSprite.new(0, 0, @viewport)
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@sprites["infosprite"] = PokemonSprite.new(@viewport)
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@@ -23,21 +23,21 @@ class PokemonPokedexInfo_Scene
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@region = (mappos) ? mappos[0] : 0 # Region 0 default
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end
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@sprites["areamap"] = IconSprite.new(0, 0, @viewport)
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@sprites["areamap"].setBitmap("Graphics/Pictures/#{@mapdata[@region][1]}")
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@sprites["areamap"].setBitmap("Graphics/UI/Town Map/#{@mapdata[@region][1]}")
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@sprites["areamap"].x += (Graphics.width - @sprites["areamap"].bitmap.width) / 2
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@sprites["areamap"].y += (Graphics.height + 32 - @sprites["areamap"].bitmap.height) / 2
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Settings::REGION_MAP_EXTRAS.each do |hidden|
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next if hidden[0] != @region || hidden[1] <= 0 || !$game_switches[hidden[1]]
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pbDrawImagePositions(
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@sprites["areamap"].bitmap,
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[["Graphics/Pictures/#{hidden[4]}",
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[["Graphics/UI/Town Map/#{hidden[4]}",
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hidden[2] * PokemonRegionMap_Scene::SQUARE_WIDTH,
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hidden[3] * PokemonRegionMap_Scene::SQUARE_HEIGHT]]
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)
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end
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@sprites["areahighlight"] = BitmapSprite.new(Graphics.width, Graphics.height, @viewport)
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@sprites["areaoverlay"] = IconSprite.new(0, 0, @viewport)
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@sprites["areaoverlay"].setBitmap("Graphics/Pictures/Pokedex/overlay_area")
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@sprites["areaoverlay"].setBitmap("Graphics/UI/Pokedex/overlay_area")
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@sprites["formfront"] = PokemonSprite.new(@viewport)
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@sprites["formfront"].setOffset(PictureOrigin::CENTER)
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@sprites["formfront"].x = 130
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@@ -49,12 +49,12 @@ class PokemonPokedexInfo_Scene
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@sprites["formicon"].setOffset(PictureOrigin::CENTER)
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@sprites["formicon"].x = 82
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@sprites["formicon"].y = 328
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@sprites["uparrow"] = AnimatedSprite.new("Graphics/Pictures/uparrow", 8, 28, 40, 2, @viewport)
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@sprites["uparrow"] = AnimatedSprite.new("Graphics/UI/up_arrow", 8, 28, 40, 2, @viewport)
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@sprites["uparrow"].x = 242
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@sprites["uparrow"].y = 268
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@sprites["uparrow"].play
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@sprites["uparrow"].visible = false
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@sprites["downarrow"] = AnimatedSprite.new("Graphics/Pictures/downarrow", 8, 28, 40, 2, @viewport)
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@sprites["downarrow"] = AnimatedSprite.new("Graphics/UI/down_arrow", 8, 28, 40, 2, @viewport)
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@sprites["downarrow"].x = 242
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@sprites["downarrow"].y = 348
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@sprites["downarrow"].play
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@@ -94,7 +94,7 @@ class PokemonPokedexInfo_Scene
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@index = 0
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@page = 1
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@brief = true
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@typebitmap = AnimatedBitmap.new(_INTL("Graphics/Pictures/Pokedex/icon_types"))
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@typebitmap = AnimatedBitmap.new(_INTL("Graphics/UI/Pokedex/icon_types"))
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@sprites = {}
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@sprites["background"] = IconSprite.new(0, 0, @viewport)
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@sprites["infosprite"] = PokemonSprite.new(@viewport)
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@@ -198,13 +198,13 @@ class PokemonPokedexInfo_Scene
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end
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def drawPageInfo
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@sprites["background"].setBitmap(_INTL("Graphics/Pictures/Pokedex/bg_info"))
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@sprites["background"].setBitmap(_INTL("Graphics/UI/Pokedex/bg_info"))
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overlay = @sprites["overlay"].bitmap
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base = Color.new(88, 88, 80)
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shadow = Color.new(168, 184, 184)
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imagepos = []
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if @brief
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imagepos.push([_INTL("Graphics/Pictures/Pokedex/overlay_info"), 0, 0])
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imagepos.push([_INTL("Graphics/UI/Pokedex/overlay_info"), 0, 0])
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end
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species_data = GameData::Species.get_species_form(@species, @form)
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# Write various bits of text
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@@ -253,7 +253,7 @@ class PokemonPokedexInfo_Scene
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footprint.dispose
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end
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# Show the owned icon
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imagepos.push(["Graphics/Pictures/Pokedex/icon_own", 212, 44])
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imagepos.push(["Graphics/UI/Pokedex/icon_own", 212, 44])
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# Draw the type icon(s)
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species_data.types.each_with_index do |type, i|
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type_number = GameData::Type.get(type).icon_position
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@@ -333,7 +333,7 @@ class PokemonPokedexInfo_Scene
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end
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def drawPageArea
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@sprites["background"].setBitmap(_INTL("Graphics/Pictures/Pokedex/bg_area"))
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@sprites["background"].setBitmap(_INTL("Graphics/UI/Pokedex/bg_area"))
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overlay = @sprites["overlay"].bitmap
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base = Color.new(88, 88, 80)
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shadow = Color.new(168, 184, 184)
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@@ -371,7 +371,7 @@ class PokemonPokedexInfo_Scene
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if points.length == 0
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pbDrawImagePositions(
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overlay,
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[[sprintf("Graphics/Pictures/Pokedex/overlay_areanone"), 108, 188]]
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[[sprintf("Graphics/UI/Pokedex/overlay_areanone"), 108, 188]]
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)
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textpos.push([_INTL("Area unknown"), Graphics.width / 2, (Graphics.height / 2) + 6, 2, base, shadow])
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end
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@@ -382,7 +382,7 @@ class PokemonPokedexInfo_Scene
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end
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def drawPageForms
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@sprites["background"].setBitmap(_INTL("Graphics/Pictures/Pokedex/bg_forms"))
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@sprites["background"].setBitmap(_INTL("Graphics/UI/Pokedex/bg_forms"))
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overlay = @sprites["overlay"].bitmap
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base = Color.new(88, 88, 80)
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shadow = Color.new(168, 184, 184)
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@@ -9,11 +9,11 @@ class PokemonPartyConfirmCancelSprite < Sprite
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@refreshBitmap = true
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@bgsprite = ChangelingSprite.new(0, 0, viewport)
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if narrowbox
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@bgsprite.addBitmap("desel", "Graphics/Pictures/Party/icon_cancel_narrow")
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@bgsprite.addBitmap("sel", "Graphics/Pictures/Party/icon_cancel_narrow_sel")
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@bgsprite.addBitmap("desel", "Graphics/UI/Party/icon_cancel_narrow")
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@bgsprite.addBitmap("sel", "Graphics/UI/Party/icon_cancel_narrow_sel")
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else
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@bgsprite.addBitmap("desel", "Graphics/Pictures/Party/icon_cancel")
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@bgsprite.addBitmap("sel", "Graphics/Pictures/Party/icon_cancel_sel")
|
||||
@bgsprite.addBitmap("desel", "Graphics/UI/Party/icon_cancel")
|
||||
@bgsprite.addBitmap("sel", "Graphics/UI/Party/icon_cancel_sel")
|
||||
end
|
||||
@bgsprite.changeBitmap("desel")
|
||||
@overlaysprite = BitmapSprite.new(@bgsprite.bitmap.width, @bgsprite.bitmap.height, viewport)
|
||||
@@ -140,7 +140,7 @@ class PokemonPartyBlankPanel < Sprite
|
||||
super(viewport)
|
||||
self.x = (index % 2) * Graphics.width / 2
|
||||
self.y = (16 * (index % 2)) + (96 * (index / 2))
|
||||
@panelbgsprite = AnimatedBitmap.new("Graphics/Pictures/Party/panel_blank")
|
||||
@panelbgsprite = AnimatedBitmap.new("Graphics/UI/Party/panel_blank")
|
||||
self.bitmap = @panelbgsprite.bitmap
|
||||
@text = nil
|
||||
end
|
||||
@@ -186,31 +186,31 @@ class PokemonPartyPanel < Sprite
|
||||
@panelbgsprite = ChangelingSprite.new(0, 0, viewport)
|
||||
@panelbgsprite.z = self.z
|
||||
if @active # Rounded panel
|
||||
@panelbgsprite.addBitmap("able", "Graphics/Pictures/Party/panel_round")
|
||||
@panelbgsprite.addBitmap("ablesel", "Graphics/Pictures/Party/panel_round_sel")
|
||||
@panelbgsprite.addBitmap("fainted", "Graphics/Pictures/Party/panel_round_faint")
|
||||
@panelbgsprite.addBitmap("faintedsel", "Graphics/Pictures/Party/panel_round_faint_sel")
|
||||
@panelbgsprite.addBitmap("swap", "Graphics/Pictures/Party/panel_round_swap")
|
||||
@panelbgsprite.addBitmap("swapsel", "Graphics/Pictures/Party/panel_round_swap_sel")
|
||||
@panelbgsprite.addBitmap("swapsel2", "Graphics/Pictures/Party/panel_round_swap_sel2")
|
||||
@panelbgsprite.addBitmap("able", "Graphics/UI/Party/panel_round")
|
||||
@panelbgsprite.addBitmap("ablesel", "Graphics/UI/Party/panel_round_sel")
|
||||
@panelbgsprite.addBitmap("fainted", "Graphics/UI/Party/panel_round_faint")
|
||||
@panelbgsprite.addBitmap("faintedsel", "Graphics/UI/Party/panel_round_faint_sel")
|
||||
@panelbgsprite.addBitmap("swap", "Graphics/UI/Party/panel_round_swap")
|
||||
@panelbgsprite.addBitmap("swapsel", "Graphics/UI/Party/panel_round_swap_sel")
|
||||
@panelbgsprite.addBitmap("swapsel2", "Graphics/UI/Party/panel_round_swap_sel2")
|
||||
else # Rectangular panel
|
||||
@panelbgsprite.addBitmap("able", "Graphics/Pictures/Party/panel_rect")
|
||||
@panelbgsprite.addBitmap("ablesel", "Graphics/Pictures/Party/panel_rect_sel")
|
||||
@panelbgsprite.addBitmap("fainted", "Graphics/Pictures/Party/panel_rect_faint")
|
||||
@panelbgsprite.addBitmap("faintedsel", "Graphics/Pictures/Party/panel_rect_faint_sel")
|
||||
@panelbgsprite.addBitmap("swap", "Graphics/Pictures/Party/panel_rect_swap")
|
||||
@panelbgsprite.addBitmap("swapsel", "Graphics/Pictures/Party/panel_rect_swap_sel")
|
||||
@panelbgsprite.addBitmap("swapsel2", "Graphics/Pictures/Party/panel_rect_swap_sel2")
|
||||
@panelbgsprite.addBitmap("able", "Graphics/UI/Party/panel_rect")
|
||||
@panelbgsprite.addBitmap("ablesel", "Graphics/UI/Party/panel_rect_sel")
|
||||
@panelbgsprite.addBitmap("fainted", "Graphics/UI/Party/panel_rect_faint")
|
||||
@panelbgsprite.addBitmap("faintedsel", "Graphics/UI/Party/panel_rect_faint_sel")
|
||||
@panelbgsprite.addBitmap("swap", "Graphics/UI/Party/panel_rect_swap")
|
||||
@panelbgsprite.addBitmap("swapsel", "Graphics/UI/Party/panel_rect_swap_sel")
|
||||
@panelbgsprite.addBitmap("swapsel2", "Graphics/UI/Party/panel_rect_swap_sel2")
|
||||
end
|
||||
@hpbgsprite = ChangelingSprite.new(0, 0, viewport)
|
||||
@hpbgsprite.z = self.z + 1
|
||||
@hpbgsprite.addBitmap("able", "Graphics/Pictures/Party/overlay_hp_back")
|
||||
@hpbgsprite.addBitmap("fainted", "Graphics/Pictures/Party/overlay_hp_back_faint")
|
||||
@hpbgsprite.addBitmap("swap", "Graphics/Pictures/Party/overlay_hp_back_swap")
|
||||
@hpbgsprite.addBitmap("able", "Graphics/UI/Party/overlay_hp_back")
|
||||
@hpbgsprite.addBitmap("fainted", "Graphics/UI/Party/overlay_hp_back_faint")
|
||||
@hpbgsprite.addBitmap("swap", "Graphics/UI/Party/overlay_hp_back_swap")
|
||||
@ballsprite = ChangelingSprite.new(0, 0, viewport)
|
||||
@ballsprite.z = self.z + 1
|
||||
@ballsprite.addBitmap("desel", "Graphics/Pictures/Party/icon_ball")
|
||||
@ballsprite.addBitmap("sel", "Graphics/Pictures/Party/icon_ball_sel")
|
||||
@ballsprite.addBitmap("desel", "Graphics/UI/Party/icon_ball")
|
||||
@ballsprite.addBitmap("sel", "Graphics/UI/Party/icon_ball_sel")
|
||||
@pkmnsprite = PokemonIconSprite.new(pokemon, viewport)
|
||||
@pkmnsprite.setOffset(PictureOrigin::CENTER)
|
||||
@pkmnsprite.active = @active
|
||||
@@ -220,8 +220,8 @@ class PokemonPartyPanel < Sprite
|
||||
@overlaysprite = BitmapSprite.new(Graphics.width, Graphics.height, viewport)
|
||||
@overlaysprite.z = self.z + 4
|
||||
pbSetSystemFont(@overlaysprite.bitmap)
|
||||
@hpbar = AnimatedBitmap.new("Graphics/Pictures/Party/overlay_hp")
|
||||
@statuses = AnimatedBitmap.new(_INTL("Graphics/Pictures/statuses"))
|
||||
@hpbar = AnimatedBitmap.new("Graphics/UI/Party/overlay_hp")
|
||||
@statuses = AnimatedBitmap.new(_INTL("Graphics/UI/statuses"))
|
||||
@selected = false
|
||||
@preselected = false
|
||||
@switching = false
|
||||
@@ -380,7 +380,7 @@ class PokemonPartyPanel < Sprite
|
||||
return if @pokemon.egg?
|
||||
# "Lv" graphic
|
||||
pbDrawImagePositions(@overlaysprite.bitmap,
|
||||
[["Graphics/Pictures/Party/overlay_lv", 20, 70, 0, 0, 22, 14]])
|
||||
[["Graphics/UI/Party/overlay_lv", 20, 70, 0, 0, 22, 14]])
|
||||
# Level number
|
||||
pbSetSmallFont(@overlaysprite.bitmap)
|
||||
pbDrawTextPositions(@overlaysprite.bitmap,
|
||||
@@ -434,7 +434,7 @@ class PokemonPartyPanel < Sprite
|
||||
def draw_shiny_icon
|
||||
return if @pokemon.egg? || !@pokemon.shiny?
|
||||
pbDrawImagePositions(@overlaysprite.bitmap,
|
||||
[["Graphics/Pictures/shiny", 80, 48, 0, 0, 16, 16]])
|
||||
[["Graphics/UI/shiny", 80, 48, 0, 0, 16, 16]])
|
||||
end
|
||||
|
||||
def draw_annotation
|
||||
|
||||
@@ -7,7 +7,7 @@ class MoveSelectionSprite < Sprite
|
||||
|
||||
def initialize(viewport = nil, fifthmove = false)
|
||||
super(viewport)
|
||||
@movesel = AnimatedBitmap.new("Graphics/Pictures/Summary/cursor_move")
|
||||
@movesel = AnimatedBitmap.new("Graphics/UI/Summary/cursor_move")
|
||||
@frame = 0
|
||||
@index = 0
|
||||
@fifthmove = fifthmove
|
||||
@@ -61,7 +61,7 @@ end
|
||||
class RibbonSelectionSprite < MoveSelectionSprite
|
||||
def initialize(viewport = nil)
|
||||
super(viewport)
|
||||
@movesel = AnimatedBitmap.new("Graphics/Pictures/Summary/cursor_ribbon")
|
||||
@movesel = AnimatedBitmap.new("Graphics/UI/Summary/cursor_ribbon")
|
||||
@frame = 0
|
||||
@index = 0
|
||||
@preselected = false
|
||||
@@ -117,8 +117,8 @@ class PokemonSummary_Scene
|
||||
@pokemon = @party[@partyindex]
|
||||
@inbattle = inbattle
|
||||
@page = 1
|
||||
@typebitmap = AnimatedBitmap.new(_INTL("Graphics/Pictures/types"))
|
||||
@markingbitmap = AnimatedBitmap.new("Graphics/Pictures/Summary/markings")
|
||||
@typebitmap = AnimatedBitmap.new(_INTL("Graphics/UI/types"))
|
||||
@markingbitmap = AnimatedBitmap.new("Graphics/UI/Summary/markings")
|
||||
@sprites = {}
|
||||
@sprites["background"] = IconSprite.new(0, 0, @viewport)
|
||||
@sprites["pokemon"] = PokemonSprite.new(@viewport)
|
||||
@@ -145,24 +145,24 @@ class PokemonSummary_Scene
|
||||
@sprites["ribbonpresel"].preselected = true
|
||||
@sprites["ribbonsel"] = RibbonSelectionSprite.new(@viewport)
|
||||
@sprites["ribbonsel"].visible = false
|
||||
@sprites["uparrow"] = AnimatedSprite.new("Graphics/Pictures/uparrow", 8, 28, 40, 2, @viewport)
|
||||
@sprites["uparrow"] = AnimatedSprite.new("Graphics/UI/up_arrow", 8, 28, 40, 2, @viewport)
|
||||
@sprites["uparrow"].x = 350
|
||||
@sprites["uparrow"].y = 56
|
||||
@sprites["uparrow"].play
|
||||
@sprites["uparrow"].visible = false
|
||||
@sprites["downarrow"] = AnimatedSprite.new("Graphics/Pictures/downarrow", 8, 28, 40, 2, @viewport)
|
||||
@sprites["downarrow"] = AnimatedSprite.new("Graphics/UI/down_arrow", 8, 28, 40, 2, @viewport)
|
||||
@sprites["downarrow"].x = 350
|
||||
@sprites["downarrow"].y = 260
|
||||
@sprites["downarrow"].play
|
||||
@sprites["downarrow"].visible = false
|
||||
@sprites["markingbg"] = IconSprite.new(260, 88, @viewport)
|
||||
@sprites["markingbg"].setBitmap("Graphics/Pictures/Summary/overlay_marking")
|
||||
@sprites["markingbg"].setBitmap("Graphics/UI/Summary/overlay_marking")
|
||||
@sprites["markingbg"].visible = false
|
||||
@sprites["markingoverlay"] = BitmapSprite.new(Graphics.width, Graphics.height, @viewport)
|
||||
@sprites["markingoverlay"].visible = false
|
||||
pbSetSystemFont(@sprites["markingoverlay"].bitmap)
|
||||
@sprites["markingsel"] = IconSprite.new(0, 0, @viewport)
|
||||
@sprites["markingsel"].setBitmap("Graphics/Pictures/Summary/cursor_marking")
|
||||
@sprites["markingsel"].setBitmap("Graphics/UI/Summary/cursor_marking")
|
||||
@sprites["markingsel"].src_rect.height = @sprites["markingsel"].bitmap.height / 2
|
||||
@sprites["markingsel"].visible = false
|
||||
@sprites["messagebox"] = Window_AdvancedTextPokemon.new("")
|
||||
@@ -183,7 +183,7 @@ class PokemonSummary_Scene
|
||||
@partyindex = partyindex
|
||||
@pokemon = @party[@partyindex]
|
||||
@page = 4
|
||||
@typebitmap = AnimatedBitmap.new(_INTL("Graphics/Pictures/types"))
|
||||
@typebitmap = AnimatedBitmap.new(_INTL("Graphics/UI/types"))
|
||||
@sprites = {}
|
||||
@sprites["background"] = IconSprite.new(0, 0, @viewport)
|
||||
@sprites["overlay"] = BitmapSprite.new(Graphics.width, Graphics.height, @viewport)
|
||||
@@ -306,10 +306,10 @@ class PokemonSummary_Scene
|
||||
base = Color.new(248, 248, 248)
|
||||
shadow = Color.new(104, 104, 104)
|
||||
# Set background image
|
||||
@sprites["background"].setBitmap("Graphics/Pictures/Summary/bg_#{page}")
|
||||
@sprites["background"].setBitmap("Graphics/UI/Summary/bg_#{page}")
|
||||
imagepos = []
|
||||
# Show the Poké Ball containing the Pokémon
|
||||
ballimage = sprintf("Graphics/Pictures/Summary/icon_ball_%s", @pokemon.poke_ball)
|
||||
ballimage = sprintf("Graphics/UI/Summary/icon_ball_%s", @pokemon.poke_ball)
|
||||
imagepos.push([ballimage, 14, 60])
|
||||
# Show status/fainted/Pokérus infected icon
|
||||
status = -1
|
||||
@@ -321,15 +321,15 @@ class PokemonSummary_Scene
|
||||
status = GameData::Status.count
|
||||
end
|
||||
if status >= 0
|
||||
imagepos.push(["Graphics/Pictures/statuses", 124, 100, 0, 16 * status, 44, 16])
|
||||
imagepos.push(["Graphics/UI/statuses", 124, 100, 0, 16 * status, 44, 16])
|
||||
end
|
||||
# Show Pokérus cured icon
|
||||
if @pokemon.pokerusStage == 2
|
||||
imagepos.push([sprintf("Graphics/Pictures/Summary/icon_pokerus"), 176, 100])
|
||||
imagepos.push([sprintf("Graphics/UI/Summary/icon_pokerus"), 176, 100])
|
||||
end
|
||||
# Show shininess star
|
||||
if @pokemon.shiny?
|
||||
imagepos.push([sprintf("Graphics/Pictures/shiny"), 2, 134])
|
||||
imagepos.push([sprintf("Graphics/UI/shiny"), 2, 134])
|
||||
end
|
||||
# Draw all images
|
||||
pbDrawImagePositions(overlay, imagepos)
|
||||
@@ -381,8 +381,8 @@ class PokemonSummary_Scene
|
||||
if @pokemon.shadowPokemon?
|
||||
shadowfract = @pokemon.heart_gauge.to_f / @pokemon.max_gauge_size
|
||||
imagepos = [
|
||||
["Graphics/Pictures/Summary/overlay_shadow", 224, 240],
|
||||
["Graphics/Pictures/Summary/overlay_shadowbar", 242, 280, 0, 0, (shadowfract * 248).floor, -1]
|
||||
["Graphics/UI/Summary/overlay_shadow", 224, 240],
|
||||
["Graphics/UI/Summary/overlay_shadowbar", 242, 280, 0, 0, (shadowfract * 248).floor, -1]
|
||||
]
|
||||
pbDrawImagePositions(overlay, imagepos)
|
||||
end
|
||||
@@ -468,7 +468,7 @@ class PokemonSummary_Scene
|
||||
w = @pokemon.exp_fraction * 128
|
||||
w = ((w / 2).round) * 2
|
||||
pbDrawImagePositions(overlay,
|
||||
[["Graphics/Pictures/Summary/overlay_exp", 362, 372, 0, 0, w, 6]])
|
||||
[["Graphics/UI/Summary/overlay_exp", 362, 372, 0, 0, w, 6]])
|
||||
end
|
||||
end
|
||||
|
||||
@@ -479,10 +479,10 @@ class PokemonSummary_Scene
|
||||
base = Color.new(248, 248, 248)
|
||||
shadow = Color.new(104, 104, 104)
|
||||
# Set background image
|
||||
@sprites["background"].setBitmap("Graphics/Pictures/Summary/bg_egg")
|
||||
@sprites["background"].setBitmap("Graphics/UI/Summary/bg_egg")
|
||||
imagepos = []
|
||||
# Show the Poké Ball containing the Pokémon
|
||||
ballimage = sprintf("Graphics/Pictures/Summary/icon_ball_%s", @pokemon.poke_ball)
|
||||
ballimage = sprintf("Graphics/UI/Summary/icon_ball_%s", @pokemon.poke_ball)
|
||||
imagepos.push([ballimage, 14, 60])
|
||||
# Draw all images
|
||||
pbDrawImagePositions(overlay, imagepos)
|
||||
@@ -670,7 +670,7 @@ class PokemonSummary_Scene
|
||||
hpzone = 1 if @pokemon.hp <= (@pokemon.totalhp / 2).floor
|
||||
hpzone = 2 if @pokemon.hp <= (@pokemon.totalhp / 4).floor
|
||||
imagepos = [
|
||||
["Graphics/Pictures/Summary/overlay_hp", 360, 110, 0, hpzone * 6, w, 6]
|
||||
["Graphics/UI/Summary/overlay_hp", 360, 110, 0, hpzone * 6, w, 6]
|
||||
]
|
||||
pbDrawImagePositions(overlay, imagepos)
|
||||
end
|
||||
@@ -699,7 +699,7 @@ class PokemonSummary_Scene
|
||||
move = @pokemon.moves[i]
|
||||
if move
|
||||
type_number = GameData::Type.get(move.display_type(@pokemon)).icon_position
|
||||
imagepos.push(["Graphics/Pictures/types", 248, yPos - 4, 0, type_number * 28, 64, 28])
|
||||
imagepos.push(["Graphics/UI/types", 248, yPos - 4, 0, type_number * 28, 64, 28])
|
||||
textpos.push([move.name, 316, yPos, 0, moveBase, moveShadow])
|
||||
if move.total_pp > 0
|
||||
textpos.push([_INTL("PP"), 342, yPos + 32, 0, moveBase, moveShadow])
|
||||
@@ -741,9 +741,9 @@ class PokemonSummary_Scene
|
||||
Color.new(136, 48, 48)] # Zero PP
|
||||
# Set background image
|
||||
if move_to_learn
|
||||
@sprites["background"].setBitmap("Graphics/Pictures/Summary/bg_learnmove")
|
||||
@sprites["background"].setBitmap("Graphics/UI/Summary/bg_learnmove")
|
||||
else
|
||||
@sprites["background"].setBitmap("Graphics/Pictures/Summary/bg_movedetail")
|
||||
@sprites["background"].setBitmap("Graphics/UI/Summary/bg_movedetail")
|
||||
end
|
||||
# Write various bits of text
|
||||
textpos = [
|
||||
@@ -765,7 +765,7 @@ class PokemonSummary_Scene
|
||||
end
|
||||
if move
|
||||
type_number = GameData::Type.get(move.display_type(@pokemon)).icon_position
|
||||
imagepos.push(["Graphics/Pictures/types", 248, yPos - 4, 0, type_number * 28, 64, 28])
|
||||
imagepos.push(["Graphics/UI/types", 248, yPos - 4, 0, type_number * 28, 64, 28])
|
||||
textpos.push([move.name, 316, yPos, 0, moveBase, moveShadow])
|
||||
if move.total_pp > 0
|
||||
textpos.push([_INTL("PP"), 342, yPos + 32, 0, moveBase, moveShadow])
|
||||
@@ -823,7 +823,7 @@ class PokemonSummary_Scene
|
||||
# Draw all text
|
||||
pbDrawTextPositions(overlay, textpos)
|
||||
# Draw selected move's damage category icon
|
||||
imagepos = [["Graphics/Pictures/category", 166, 124, 0, selected_move.display_category(@pokemon) * 28, 64, 28]]
|
||||
imagepos = [["Graphics/UI/category", 166, 124, 0, selected_move.display_category(@pokemon) * 28, 64, 28]]
|
||||
pbDrawImagePositions(overlay, imagepos)
|
||||
# Draw selected move's description
|
||||
drawTextEx(overlay, 4, 224, 230, 5, selected_move.description, base, shadow)
|
||||
@@ -847,7 +847,7 @@ class PokemonSummary_Scene
|
||||
break if !@pokemon.ribbons[i]
|
||||
ribbon_data = GameData::Ribbon.get(@pokemon.ribbons[i])
|
||||
ribn = ribbon_data.icon_position
|
||||
imagepos.push(["Graphics/Pictures/ribbons",
|
||||
imagepos.push(["Graphics/UI/Summary/ribbons",
|
||||
230 + (68 * (coord % 4)), 78 + (68 * (coord / 4).floor),
|
||||
64 * (ribn % 8), 64 * (ribn / 8).floor, 64, 64])
|
||||
coord += 1
|
||||
@@ -870,7 +870,7 @@ class PokemonSummary_Scene
|
||||
desc = ribbonid ? GameData::Ribbon.get(ribbonid).description : ""
|
||||
# Draw the description box
|
||||
imagepos = [
|
||||
["Graphics/Pictures/Summary/overlay_ribbon", 8, 280]
|
||||
["Graphics/UI/Summary/overlay_ribbon", 8, 280]
|
||||
]
|
||||
pbDrawImagePositions(overlay, imagepos)
|
||||
# Draw name of selected ribbon
|
||||
|
||||
@@ -12,8 +12,8 @@ class Window_PokemonBag < Window_DrawableCommand
|
||||
@sorting = false
|
||||
@adapter = PokemonMartAdapter.new
|
||||
super(x, y, width, height)
|
||||
@selarrow = AnimatedBitmap.new("Graphics/Pictures/Bag/cursor")
|
||||
@swaparrow = AnimatedBitmap.new("Graphics/Pictures/Bag/cursor_swap")
|
||||
@selarrow = AnimatedBitmap.new("Graphics/UI/Bag/cursor")
|
||||
@swaparrow = AnimatedBitmap.new("Graphics/UI/Bag/cursor_swap")
|
||||
self.windowskin = nil
|
||||
end
|
||||
|
||||
@@ -82,12 +82,12 @@ class Window_PokemonBag < Window_DrawableCommand
|
||||
if @bag.registered?(item)
|
||||
pbDrawImagePositions(
|
||||
self.contents,
|
||||
[["Graphics/Pictures/Bag/icon_register", rect.x + rect.width - 72, rect.y + 8, 0, 0, -1, 24]]
|
||||
[["Graphics/UI/Bag/icon_register", rect.x + rect.width - 72, rect.y + 8, 0, 0, -1, 24]]
|
||||
)
|
||||
elsif pbCanRegisterItem?(item)
|
||||
pbDrawImagePositions(
|
||||
self.contents,
|
||||
[["Graphics/Pictures/Bag/icon_register", rect.x + rect.width - 72, rect.y + 8, 0, 24, -1, 24]]
|
||||
[["Graphics/UI/Bag/icon_register", rect.x + rect.width - 72, rect.y + 8, 0, 24, -1, 24]]
|
||||
)
|
||||
end
|
||||
else
|
||||
@@ -172,8 +172,8 @@ class PokemonBag_Scene
|
||||
end
|
||||
end
|
||||
@bag.last_viewed_pocket = lastpocket
|
||||
@sliderbitmap = AnimatedBitmap.new("Graphics/Pictures/Bag/icon_slider")
|
||||
@pocketbitmap = AnimatedBitmap.new("Graphics/Pictures/Bag/icon_pocket")
|
||||
@sliderbitmap = AnimatedBitmap.new("Graphics/UI/Bag/icon_slider")
|
||||
@pocketbitmap = AnimatedBitmap.new("Graphics/UI/Bag/icon_pocket")
|
||||
@sprites = {}
|
||||
@sprites["background"] = IconSprite.new(0, 0, @viewport)
|
||||
@sprites["overlay"] = BitmapSprite.new(Graphics.width, Graphics.height, @viewport)
|
||||
@@ -182,12 +182,12 @@ class PokemonBag_Scene
|
||||
@sprites["pocketicon"] = BitmapSprite.new(186, 32, @viewport)
|
||||
@sprites["pocketicon"].x = 0
|
||||
@sprites["pocketicon"].y = 224
|
||||
@sprites["leftarrow"] = AnimatedSprite.new("Graphics/Pictures/leftarrow", 8, 40, 28, 2, @viewport)
|
||||
@sprites["leftarrow"] = AnimatedSprite.new("Graphics/UI/left_arrow", 8, 40, 28, 2, @viewport)
|
||||
@sprites["leftarrow"].x = -4
|
||||
@sprites["leftarrow"].y = 76
|
||||
@sprites["leftarrow"].visible = (!@choosing || numfilledpockets > 1)
|
||||
@sprites["leftarrow"].play
|
||||
@sprites["rightarrow"] = AnimatedSprite.new("Graphics/Pictures/rightarrow", 8, 40, 28, 2, @viewport)
|
||||
@sprites["rightarrow"] = AnimatedSprite.new("Graphics/UI/right_arrow", 8, 40, 28, 2, @viewport)
|
||||
@sprites["rightarrow"].x = 150
|
||||
@sprites["rightarrow"].y = 76
|
||||
@sprites["rightarrow"].visible = (!@choosing || numfilledpockets > 1)
|
||||
@@ -258,13 +258,13 @@ class PokemonBag_Scene
|
||||
|
||||
def pbRefresh
|
||||
# Set the background image
|
||||
@sprites["background"].setBitmap(sprintf("Graphics/Pictures/Bag/bg_#{@bag.last_viewed_pocket}"))
|
||||
@sprites["background"].setBitmap(sprintf("Graphics/UI/Bag/bg_#{@bag.last_viewed_pocket}"))
|
||||
# Set the bag sprite
|
||||
fbagexists = pbResolveBitmap(sprintf("Graphics/Pictures/Bag/bag_#{@bag.last_viewed_pocket}_f"))
|
||||
fbagexists = pbResolveBitmap(sprintf("Graphics/UI/Bag/bag_#{@bag.last_viewed_pocket}_f"))
|
||||
if $player.female? && fbagexists
|
||||
@sprites["bagsprite"].setBitmap("Graphics/Pictures/Bag/bag_#{@bag.last_viewed_pocket}_f")
|
||||
@sprites["bagsprite"].setBitmap("Graphics/UI/Bag/bag_#{@bag.last_viewed_pocket}_f")
|
||||
else
|
||||
@sprites["bagsprite"].setBitmap("Graphics/Pictures/Bag/bag_#{@bag.last_viewed_pocket}")
|
||||
@sprites["bagsprite"].setBitmap("Graphics/UI/Bag/bag_#{@bag.last_viewed_pocket}")
|
||||
end
|
||||
# Draw the pocket icons
|
||||
@sprites["pocketicon"].bitmap.clear
|
||||
|
||||
@@ -14,10 +14,10 @@ class PokegearButton < Sprite
|
||||
@image = command[0]
|
||||
@name = command[1]
|
||||
@selected = false
|
||||
if $player.female? && pbResolveBitmap(sprintf("Graphics/Pictures/Pokegear/icon_button_f"))
|
||||
@button = AnimatedBitmap.new("Graphics/Pictures/Pokegear/icon_button_f")
|
||||
if $player.female? && pbResolveBitmap(sprintf("Graphics/UI/Pokegear/icon_button_f"))
|
||||
@button = AnimatedBitmap.new("Graphics/UI/Pokegear/icon_button_f")
|
||||
else
|
||||
@button = AnimatedBitmap.new("Graphics/Pictures/Pokegear/icon_button")
|
||||
@button = AnimatedBitmap.new("Graphics/UI/Pokegear/icon_button")
|
||||
end
|
||||
@contents = BitmapWrapper.new(@button.width, @button.height)
|
||||
self.bitmap = @contents
|
||||
@@ -49,7 +49,7 @@ class PokegearButton < Sprite
|
||||
]
|
||||
pbDrawTextPositions(self.bitmap, textpos)
|
||||
imagepos = [
|
||||
[sprintf("Graphics/Pictures/Pokegear/icon_" + @image), 18, 10]
|
||||
[sprintf("Graphics/UI/Pokegear/icon_" + @image), 18, 10]
|
||||
]
|
||||
pbDrawImagePositions(self.bitmap, imagepos)
|
||||
end
|
||||
@@ -73,10 +73,10 @@ class PokemonPokegear_Scene
|
||||
@viewport.z = 99999
|
||||
@sprites = {}
|
||||
@sprites["background"] = IconSprite.new(0, 0, @viewport)
|
||||
if $player.female? && pbResolveBitmap(sprintf("Graphics/Pictures/Pokegear/bg_f"))
|
||||
@sprites["background"].setBitmap("Graphics/Pictures/Pokegear/bg_f")
|
||||
if $player.female? && pbResolveBitmap(sprintf("Graphics/UI/Pokegear/bg_f"))
|
||||
@sprites["background"].setBitmap("Graphics/UI/Pokegear/bg_f")
|
||||
else
|
||||
@sprites["background"].setBitmap("Graphics/Pictures/Pokegear/bg")
|
||||
@sprites["background"].setBitmap("Graphics/UI/Pokegear/bg")
|
||||
end
|
||||
@commands.length.times do |i|
|
||||
@sprites["button#{i}"] = PokegearButton.new(@commands[i], Graphics.width / 2, 0, @viewport)
|
||||
|
||||
@@ -104,9 +104,9 @@ class PokemonRegionMap_Scene
|
||||
pbMessage(_INTL("The map data cannot be found."))
|
||||
return false
|
||||
end
|
||||
addBackgroundOrColoredPlane(@sprites, "background", "mapbg", Color.black, @viewport)
|
||||
addBackgroundOrColoredPlane(@sprites, "background", "Town Map/bg", Color.black, @viewport)
|
||||
@sprites["map"] = IconSprite.new(0, 0, @viewport)
|
||||
@sprites["map"].setBitmap("Graphics/Pictures/#{@map[1]}")
|
||||
@sprites["map"].setBitmap("Graphics/UI/Town Map/#{@map[1]}")
|
||||
@sprites["map"].x += (Graphics.width - @sprites["map"].bitmap.width) / 2
|
||||
@sprites["map"].y += (Graphics.height - @sprites["map"].bitmap.height) / 2
|
||||
Settings::REGION_MAP_EXTRAS.each do |graphic|
|
||||
@@ -118,7 +118,7 @@ class PokemonRegionMap_Scene
|
||||
end
|
||||
pbDrawImagePositions(
|
||||
@sprites["map2"].bitmap,
|
||||
[["Graphics/Pictures/#{graphic[4]}", graphic[2] * SQUARE_WIDTH, graphic[3] * SQUARE_HEIGHT]]
|
||||
[["Graphics/UI/Town Map/#{graphic[4]}", graphic[2] * SQUARE_WIDTH, graphic[3] * SQUARE_HEIGHT]]
|
||||
)
|
||||
end
|
||||
@sprites["mapbottom"] = MapBottomSprite.new(@viewport)
|
||||
@@ -136,7 +136,7 @@ class PokemonRegionMap_Scene
|
||||
(TOP..BOTTOM).each do |j|
|
||||
healspot = pbGetHealingSpot(i, j)
|
||||
next if !healspot || !$PokemonGlobal.visitedMaps[healspot[0]]
|
||||
@sprites["point#{k}"] = AnimatedSprite.create("Graphics/Pictures/mapFly", 2, 16)
|
||||
@sprites["point#{k}"] = AnimatedSprite.create("Graphics/UI/Town Map/icon_fly", 2, 16)
|
||||
@sprites["point#{k}"].viewport = @viewport
|
||||
@sprites["point#{k}"].x = point_x_to_screen_x(i)
|
||||
@sprites["point#{k}"].y = point_y_to_screen_y(j)
|
||||
@@ -145,7 +145,7 @@ class PokemonRegionMap_Scene
|
||||
k += 1
|
||||
end
|
||||
end
|
||||
@sprites["cursor"] = AnimatedSprite.create("Graphics/Pictures/mapCursor", 2, 5)
|
||||
@sprites["cursor"] = AnimatedSprite.create("Graphics/UI/Town Map/cursor", 2, 5)
|
||||
@sprites["cursor"].viewport = @viewport
|
||||
@sprites["cursor"].x = point_x_to_screen_x(@map_x)
|
||||
@sprites["cursor"].y = point_y_to_screen_y(@map_y)
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
#===============================================================================
|
||||
class Window_PhoneList < Window_CommandPokemon
|
||||
def drawCursor(index, rect)
|
||||
selarrow = AnimatedBitmap.new("Graphics/Pictures/phoneSel")
|
||||
selarrow = AnimatedBitmap.new("Graphics/UI/Phone/cursor")
|
||||
if self.index == index
|
||||
pbCopyBitmap(self.contents, selarrow.bitmap, rect.x, rect.y + 2)
|
||||
end
|
||||
@@ -42,7 +42,7 @@ class PokemonPhoneScene
|
||||
@sprites = {}
|
||||
@viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
|
||||
@viewport.z = 99999
|
||||
addBackgroundPlane(@sprites, "bg", "phonebg", @viewport)
|
||||
addBackgroundPlane(@sprites, "bg", "Phone/bg", @viewport)
|
||||
@sprites["list"] = Window_PhoneList.newEmpty(152, 32, Graphics.width - 142, Graphics.height - 80, @viewport)
|
||||
@sprites["list"].windowskin = nil
|
||||
@sprites["list"].commands = commands
|
||||
@@ -50,7 +50,7 @@ class PokemonPhoneScene
|
||||
@sprites["rematch[#{i}]"] = IconSprite.new(468, 62 + (i * 32), @viewport)
|
||||
j = i + @sprites["list"].top_item
|
||||
if j < @contacts.length && @contacts[j].can_rematch?
|
||||
@sprites["rematch[#{i}]"].setBitmap("Graphics/Pictures/phoneRematch")
|
||||
@sprites["rematch[#{i}]"].setBitmap("Graphics/UI/Phone/icon_rematch")
|
||||
end
|
||||
end
|
||||
@sprites["header"] = Window_UnformattedTextPokemon.newWithSize(
|
||||
@@ -111,7 +111,7 @@ class PokemonPhoneScene
|
||||
@sprites["rematch[#{i}]"].clearBitmaps
|
||||
j = i + @sprites["list"].top_item
|
||||
if j < @contacts.length && @contacts[j].can_rematch?
|
||||
@sprites["rematch[#{i}]"].setBitmap("Graphics/Pictures/phoneRematch")
|
||||
@sprites["rematch[#{i}]"].setBitmap("Graphics/UI/Phone/icon_rematch")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -12,7 +12,7 @@ class PokemonJukebox_Scene
|
||||
@viewport.z = 99999
|
||||
@sprites = {}
|
||||
@sprites["background"] = IconSprite.new(0, 0, @viewport)
|
||||
@sprites["background"].setBitmap("Graphics/Pictures/jukeboxbg")
|
||||
@sprites["background"].setBitmap("Graphics/UI/jukebox_bg")
|
||||
@sprites["header"] = Window_UnformattedTextPokemon.newWithSize(
|
||||
_INTL("Jukebox"), 2, -18, 128, 64, @viewport
|
||||
)
|
||||
|
||||
@@ -10,18 +10,18 @@ class PokemonTrainerCard_Scene
|
||||
@viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
|
||||
@viewport.z = 99999
|
||||
@sprites = {}
|
||||
background = pbResolveBitmap(sprintf("Graphics/Pictures/Trainer Card/bg_f"))
|
||||
background = pbResolveBitmap(sprintf("Graphics/UI/Trainer Card/bg_f"))
|
||||
if $player.female? && background
|
||||
addBackgroundPlane(@sprites, "bg", "Trainer Card/bg_f", @viewport)
|
||||
else
|
||||
addBackgroundPlane(@sprites, "bg", "Trainer Card/bg", @viewport)
|
||||
end
|
||||
cardexists = pbResolveBitmap(sprintf("Graphics/Pictures/Trainer Card/card_f"))
|
||||
cardexists = pbResolveBitmap(sprintf("Graphics/UI/Trainer Card/card_f"))
|
||||
@sprites["card"] = IconSprite.new(0, 0, @viewport)
|
||||
if $player.female? && cardexists
|
||||
@sprites["card"].setBitmap("Graphics/Pictures/Trainer Card/card_f")
|
||||
@sprites["card"].setBitmap("Graphics/UI/Trainer Card/card_f")
|
||||
else
|
||||
@sprites["card"].setBitmap("Graphics/Pictures/Trainer Card/card")
|
||||
@sprites["card"].setBitmap("Graphics/UI/Trainer Card/card")
|
||||
end
|
||||
@sprites["overlay"] = BitmapSprite.new(Graphics.width, Graphics.height, @viewport)
|
||||
pbSetSystemFont(@sprites["overlay"].bitmap)
|
||||
@@ -68,7 +68,7 @@ class PokemonTrainerCard_Scene
|
||||
imagePositions = []
|
||||
8.times do |i|
|
||||
if $player.badges[i + (region * 8)]
|
||||
imagePositions.push(["Graphics/Pictures/Trainer Card/icon_badges", x, 310, i * 32, region * 32, 32, 32])
|
||||
imagePositions.push(["Graphics/UI/Trainer Card/icon_badges", x, 310, i * 32, region * 32, 32, 32])
|
||||
end
|
||||
x += 48
|
||||
end
|
||||
|
||||
@@ -20,7 +20,7 @@ class PokemonLoadPanel < Sprite
|
||||
@totalsec = (stats) ? stats.play_time.to_i : ((framecount || 0) / Graphics.frame_rate)
|
||||
@mapid = mapid
|
||||
@selected = (index == 0)
|
||||
@bgbitmap = AnimatedBitmap.new("Graphics/Pictures/loadPanels")
|
||||
@bgbitmap = AnimatedBitmap.new("Graphics/UI/Load/panels")
|
||||
@refreshBitmap = true
|
||||
@refreshing = false
|
||||
refresh
|
||||
@@ -103,7 +103,7 @@ class PokemonLoad_Scene
|
||||
@sprites = {}
|
||||
@viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
|
||||
@viewport.z = 99998
|
||||
addBackgroundOrColoredPlane(@sprites, "background", "loadbg", Color.new(248, 248, 248), @viewport)
|
||||
addBackgroundOrColoredPlane(@sprites, "background", "Load/bg", Color.new(248, 248, 248), @viewport)
|
||||
y = 32
|
||||
commands.length.times do |i|
|
||||
@sprites["panel#{i}"] = PokemonLoadPanel.new(
|
||||
@@ -128,7 +128,7 @@ class PokemonLoad_Scene
|
||||
@sprites = {}
|
||||
@viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
|
||||
@viewport.z = 99998
|
||||
addBackgroundOrColoredPlane(@sprites, "background", "loadbg", Color.new(248, 248, 248), @viewport)
|
||||
addBackgroundOrColoredPlane(@sprites, "background", "Load/bg", Color.new(248, 248, 248), @viewport)
|
||||
end
|
||||
|
||||
def pbUpdate
|
||||
|
||||
@@ -13,9 +13,9 @@ class ReadyMenuButton < Sprite
|
||||
@selected = selected
|
||||
@side = side
|
||||
if @command[2]
|
||||
@button = AnimatedBitmap.new("Graphics/Pictures/Ready Menu/icon_movebutton")
|
||||
@button = AnimatedBitmap.new("Graphics/UI/Ready Menu/icon_movebutton")
|
||||
else
|
||||
@button = AnimatedBitmap.new("Graphics/Pictures/Ready Menu/icon_itembutton")
|
||||
@button = AnimatedBitmap.new("Graphics/UI/Ready Menu/icon_itembutton")
|
||||
end
|
||||
@contents = BitmapWrapper.new(@button.width, @button.height / 2)
|
||||
self.bitmap = @contents
|
||||
|
||||
@@ -130,14 +130,14 @@ class PokemonBoxArrow < Sprite
|
||||
@placingState = 0
|
||||
@heldpkmn = nil
|
||||
@handsprite = ChangelingSprite.new(0, 0, viewport)
|
||||
@handsprite.addBitmap("point1", "Graphics/Pictures/Storage/cursor_point_1")
|
||||
@handsprite.addBitmap("point2", "Graphics/Pictures/Storage/cursor_point_2")
|
||||
@handsprite.addBitmap("grab", "Graphics/Pictures/Storage/cursor_grab")
|
||||
@handsprite.addBitmap("fist", "Graphics/Pictures/Storage/cursor_fist")
|
||||
@handsprite.addBitmap("point1q", "Graphics/Pictures/Storage/cursor_point_1_q")
|
||||
@handsprite.addBitmap("point2q", "Graphics/Pictures/Storage/cursor_point_2_q")
|
||||
@handsprite.addBitmap("grabq", "Graphics/Pictures/Storage/cursor_grab_q")
|
||||
@handsprite.addBitmap("fistq", "Graphics/Pictures/Storage/cursor_fist_q")
|
||||
@handsprite.addBitmap("point1", "Graphics/UI/Storage/cursor_point_1")
|
||||
@handsprite.addBitmap("point2", "Graphics/UI/Storage/cursor_point_2")
|
||||
@handsprite.addBitmap("grab", "Graphics/UI/Storage/cursor_grab")
|
||||
@handsprite.addBitmap("fist", "Graphics/UI/Storage/cursor_fist")
|
||||
@handsprite.addBitmap("point1q", "Graphics/UI/Storage/cursor_point_1_q")
|
||||
@handsprite.addBitmap("point2q", "Graphics/UI/Storage/cursor_point_2_q")
|
||||
@handsprite.addBitmap("grabq", "Graphics/UI/Storage/cursor_grab_q")
|
||||
@handsprite.addBitmap("fistq", "Graphics/UI/Storage/cursor_fist_q")
|
||||
@handsprite.changeBitmap("fist")
|
||||
@spriteX = self.x
|
||||
@spriteY = self.y
|
||||
@@ -372,7 +372,7 @@ class PokemonBoxSprite < Sprite
|
||||
@storage[@boxnumber].background = @bg
|
||||
end
|
||||
@boxbitmap&.dispose
|
||||
@boxbitmap = AnimatedBitmap.new("Graphics/Pictures/Storage/box_#{@bg}")
|
||||
@boxbitmap = AnimatedBitmap.new("Graphics/UI/Storage/box_#{@bg}")
|
||||
end
|
||||
end
|
||||
|
||||
@@ -447,7 +447,7 @@ class PokemonBoxPartySprite < Sprite
|
||||
def initialize(party, viewport = nil)
|
||||
super(viewport)
|
||||
@party = party
|
||||
@boxbitmap = AnimatedBitmap.new("Graphics/Pictures/Storage/overlay_party")
|
||||
@boxbitmap = AnimatedBitmap.new("Graphics/UI/Storage/overlay_party")
|
||||
@pokemonsprites = []
|
||||
Settings::MAX_PARTY_SIZE.times do |i|
|
||||
@pokemonsprites[i] = nil
|
||||
@@ -593,7 +593,7 @@ class PokemonStorageScene
|
||||
addBackgroundPlane(@sprites, "background", "Storage/bg", @bgviewport)
|
||||
@sprites["box"] = PokemonBoxSprite.new(@storage, @storage.currentBox, @boxviewport)
|
||||
@sprites["boxsides"] = IconSprite.new(0, 0, @boxsidesviewport)
|
||||
@sprites["boxsides"].setBitmap("Graphics/Pictures/Storage/overlay_main")
|
||||
@sprites["boxsides"].setBitmap("Graphics/UI/Storage/overlay_main")
|
||||
@sprites["overlay"] = BitmapSprite.new(Graphics.width, Graphics.height, @boxsidesviewport)
|
||||
pbSetSystemFont(@sprites["overlay"].bitmap)
|
||||
@sprites["pokemon"] = AutoMosaicPokemonSprite.new(@boxsidesviewport)
|
||||
@@ -605,9 +605,9 @@ class PokemonStorageScene
|
||||
@sprites["boxparty"].x = 182
|
||||
@sprites["boxparty"].y = Graphics.height
|
||||
end
|
||||
@markingbitmap = AnimatedBitmap.new("Graphics/Pictures/Storage/markings")
|
||||
@markingbitmap = AnimatedBitmap.new("Graphics/UI/Storage/markings")
|
||||
@sprites["markingbg"] = IconSprite.new(292, 68, @boxsidesviewport)
|
||||
@sprites["markingbg"].setBitmap("Graphics/Pictures/Storage/overlay_marking")
|
||||
@sprites["markingbg"].setBitmap("Graphics/UI/Storage/overlay_marking")
|
||||
@sprites["markingbg"].visible = false
|
||||
@sprites["markingoverlay"] = BitmapSprite.new(Graphics.width, Graphics.height, @boxsidesviewport)
|
||||
@sprites["markingoverlay"].visible = false
|
||||
@@ -1429,7 +1429,7 @@ class PokemonStorageScene
|
||||
elsif pokemon.female?
|
||||
textstrings.push([_INTL("♀"), 148, 14, false, Color.new(248, 56, 32), Color.new(224, 152, 144)])
|
||||
end
|
||||
imagepos.push(["Graphics/Pictures/Storage/overlay_lv", 6, 246])
|
||||
imagepos.push(["Graphics/UI/Storage/overlay_lv", 6, 246])
|
||||
textstrings.push([pokemon.level.to_s, 28, 240, false, base, shadow])
|
||||
if pokemon.ability
|
||||
textstrings.push([pokemon.ability.name, 86, 312, 2, base, shadow])
|
||||
@@ -1442,9 +1442,9 @@ class PokemonStorageScene
|
||||
textstrings.push([_INTL("No item"), 86, 348, 2, nonbase, nonshadow])
|
||||
end
|
||||
if pokemon.shiny?
|
||||
imagepos.push(["Graphics/Pictures/shiny", 156, 198])
|
||||
imagepos.push(["Graphics/UI/shiny", 156, 198])
|
||||
end
|
||||
typebitmap = AnimatedBitmap.new(_INTL("Graphics/Pictures/types"))
|
||||
typebitmap = AnimatedBitmap.new(_INTL("Graphics/UI/types"))
|
||||
pokemon.types.each_with_index do |type, i|
|
||||
type_number = GameData::Type.get(type).icon_position
|
||||
type_rect = Rect.new(0, type_number * 28, 64, 28)
|
||||
|
||||
@@ -75,7 +75,7 @@ class ItemStorage_Scene
|
||||
@bag = bag
|
||||
@sprites = {}
|
||||
@sprites["background"] = IconSprite.new(0, 0, @viewport)
|
||||
@sprites["background"].setBitmap("Graphics/Pictures/pcItembg")
|
||||
@sprites["background"].setBitmap("Graphics/UI/itemstorage_bg")
|
||||
@sprites["icon"] = ItemIconSprite.new(50, 334, nil, @viewport)
|
||||
# Item list
|
||||
@sprites["itemwindow"] = Window_PokemonItemStorage.new(@bag, 98, 14, 334, 32 + (ITEMSVISIBLE * 32))
|
||||
|
||||
@@ -157,7 +157,7 @@ class Window_PokemonMart < Window_DrawableCommand
|
||||
@stock = stock
|
||||
@adapter = adapter
|
||||
super(x, y, width, height, viewport)
|
||||
@selarrow = AnimatedBitmap.new("Graphics/Pictures/martSel")
|
||||
@selarrow = AnimatedBitmap.new("Graphics/UI/Mart/cursor")
|
||||
@baseColor = Color.new(88, 88, 80)
|
||||
@shadowColor = Color.new(168, 184, 184)
|
||||
self.windowskin = nil
|
||||
@@ -224,7 +224,7 @@ class PokemonMart_Scene
|
||||
@adapter = adapter
|
||||
@sprites = {}
|
||||
@sprites["background"] = IconSprite.new(0, 0, @viewport)
|
||||
@sprites["background"].setBitmap("Graphics/Pictures/martScreen")
|
||||
@sprites["background"].setBitmap("Graphics/UI/Mart/bg")
|
||||
@sprites["icon"] = ItemIconSprite.new(36, Graphics.height - 50, nil, @viewport)
|
||||
winAdapter = buying ? BuyAdapter.new(adapter) : SellAdapter.new(adapter)
|
||||
@sprites["itemwindow"] = Window_PokemonMart.new(
|
||||
|
||||
@@ -25,13 +25,13 @@ class MoveRelearner_Scene
|
||||
@viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
|
||||
@viewport.z = 99999
|
||||
@sprites = {}
|
||||
addBackgroundPlane(@sprites, "bg", "reminderbg", @viewport)
|
||||
addBackgroundPlane(@sprites, "bg", "Move Reminder/bg", @viewport)
|
||||
@sprites["pokeicon"] = PokemonIconSprite.new(@pokemon, @viewport)
|
||||
@sprites["pokeicon"].setOffset(PictureOrigin::CENTER)
|
||||
@sprites["pokeicon"].x = 320
|
||||
@sprites["pokeicon"].y = 84
|
||||
@sprites["background"] = IconSprite.new(0, 0, @viewport)
|
||||
@sprites["background"].setBitmap("Graphics/Pictures/reminderSel")
|
||||
@sprites["background"].setBitmap("Graphics/UI/Move Reminder/cursor")
|
||||
@sprites["background"].y = 78
|
||||
@sprites["background"].src_rect = Rect.new(0, 72, 258, 72)
|
||||
@sprites["overlay"] = BitmapSprite.new(Graphics.width, Graphics.height, @viewport)
|
||||
@@ -42,7 +42,7 @@ class MoveRelearner_Scene
|
||||
@sprites["msgwindow"] = Window_AdvancedTextPokemon.new("")
|
||||
@sprites["msgwindow"].visible = false
|
||||
@sprites["msgwindow"].viewport = @viewport
|
||||
@typebitmap = AnimatedBitmap.new(_INTL("Graphics/Pictures/types"))
|
||||
@typebitmap = AnimatedBitmap.new(_INTL("Graphics/UI/types"))
|
||||
pbDrawMoveList
|
||||
pbDeactivateWindows(@sprites)
|
||||
# Fade in all sprites
|
||||
@@ -68,7 +68,7 @@ class MoveRelearner_Scene
|
||||
if moveobject
|
||||
moveData = GameData::Move.get(moveobject)
|
||||
type_number = GameData::Type.get(moveData.display_type(@pokemon)).icon_position
|
||||
imagepos.push(["Graphics/Pictures/types", 12, yPos - 4, 0, type_number * 28, 64, 28])
|
||||
imagepos.push(["Graphics/UI/types", 12, yPos - 4, 0, type_number * 28, 64, 28])
|
||||
textpos.push([moveData.name, 80, yPos, 0, Color.new(248, 248, 248), Color.black])
|
||||
textpos.push([_INTL("PP"), 112, yPos + 32, 0, Color.new(64, 64, 64), Color.new(176, 176, 176)])
|
||||
if moveData.total_pp > 0
|
||||
@@ -80,7 +80,7 @@ class MoveRelearner_Scene
|
||||
end
|
||||
yPos += 64
|
||||
end
|
||||
imagepos.push(["Graphics/Pictures/reminderSel",
|
||||
imagepos.push(["Graphics/UI/Move Reminder/cursor",
|
||||
0, 78 + ((@sprites["commands"].index - @sprites["commands"].top_item) * 64),
|
||||
0, 0, 258, 72])
|
||||
selMoveData = GameData::Move.get(@moves[@sprites["commands"].index])
|
||||
@@ -95,12 +95,12 @@ class MoveRelearner_Scene
|
||||
textpos.push([accuracy == 0 ? "---" : "#{accuracy}%",
|
||||
468, 184, 2, Color.new(64, 64, 64), Color.new(176, 176, 176)])
|
||||
pbDrawTextPositions(overlay, textpos)
|
||||
imagepos.push(["Graphics/Pictures/category", 436, 116, 0, category * 28, 64, 28])
|
||||
imagepos.push(["Graphics/UI/category", 436, 116, 0, category * 28, 64, 28])
|
||||
if @sprites["commands"].index < @moves.length - 1
|
||||
imagepos.push(["Graphics/Pictures/reminderButtons", 48, 350, 0, 0, 76, 32])
|
||||
imagepos.push(["Graphics/UI/Move Reminder/buttons", 48, 350, 0, 0, 76, 32])
|
||||
end
|
||||
if @sprites["commands"].index > 0
|
||||
imagepos.push(["Graphics/Pictures/reminderButtons", 134, 350, 76, 0, 76, 32])
|
||||
imagepos.push(["Graphics/UI/Move Reminder/buttons", 134, 350, 76, 0, 76, 32])
|
||||
end
|
||||
pbDrawImagePositions(overlay, imagepos)
|
||||
drawTextEx(overlay, 272, 216, 230, 5, selMoveData.description,
|
||||
|
||||
@@ -1114,7 +1114,7 @@ class PurifyChamberScene
|
||||
@viewport.z = 99999
|
||||
@viewportmsg = Viewport.new(0, 0, Graphics.width, Graphics.height)
|
||||
@viewportmsg.z = 99999
|
||||
addBackgroundOrColoredPlane(@sprites, "bg", "purifychamberbg",
|
||||
addBackgroundOrColoredPlane(@sprites, "bg", "purifychamber_bg",
|
||||
Color.new(64, 48, 96), @viewport)
|
||||
@sprites["setwindow"] = Window_PurifyChamberSets.new(
|
||||
@chamber, 0, 0, 112, Graphics.height, @viewport
|
||||
|
||||
@@ -242,7 +242,7 @@ def pbDownloadMysteryGift(trainer)
|
||||
sprites = {}
|
||||
viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
|
||||
viewport.z = 99999
|
||||
addBackgroundPlane(sprites, "background", "mysteryGiftbg", viewport)
|
||||
addBackgroundPlane(sprites, "background", "mysterygift_bg", viewport)
|
||||
pbFadeInAndShow(sprites)
|
||||
sprites["msgwindow"] = pbCreateMessageWindow
|
||||
pbMessageDisplay(sprites["msgwindow"], _INTL("Searching for a gift.\nPlease wait...\\wtnp[0]"))
|
||||
|
||||
@@ -124,7 +124,7 @@ class PokemonEntryScene
|
||||
meta = GameData::PlayerMetadata.get($player.character_ID)
|
||||
if meta
|
||||
@sprites["shadow"] = IconSprite.new(0, 0, @viewport)
|
||||
@sprites["shadow"].setBitmap("Graphics/Pictures/Naming/icon_shadow")
|
||||
@sprites["shadow"].setBitmap("Graphics/UI/Naming/icon_shadow")
|
||||
@sprites["shadow"].x = 66
|
||||
@sprites["shadow"].y = 64
|
||||
filename = pbGetPlayerCharset(meta.walk_charset, nil, true)
|
||||
@@ -137,7 +137,7 @@ class PokemonEntryScene
|
||||
when 2 # Pokémon
|
||||
if pokemon
|
||||
@sprites["shadow"] = IconSprite.new(0, 0, @viewport)
|
||||
@sprites["shadow"].setBitmap("Graphics/Pictures/Naming/icon_shadow")
|
||||
@sprites["shadow"].setBitmap("Graphics/UI/Naming/icon_shadow")
|
||||
@sprites["shadow"].x = 66
|
||||
@sprites["shadow"].y = 64
|
||||
@sprites["subject"] = PokemonIconSprite.new(pokemon, @viewport)
|
||||
@@ -159,7 +159,7 @@ class PokemonEntryScene
|
||||
end
|
||||
when 3 # NPC
|
||||
@sprites["shadow"] = IconSprite.new(0, 0, @viewport)
|
||||
@sprites["shadow"].setBitmap("Graphics/Pictures/Naming/icon_shadow")
|
||||
@sprites["shadow"].setBitmap("Graphics/UI/Naming/icon_shadow")
|
||||
@sprites["shadow"].x = 66
|
||||
@sprites["shadow"].y = 64
|
||||
@sprites["subject"] = TrainerWalkingCharSprite.new(pokemon.to_s, @viewport)
|
||||
@@ -169,7 +169,7 @@ class PokemonEntryScene
|
||||
@sprites["subject"].y = 76 - (charheight / 4)
|
||||
when 4 # Storage box
|
||||
@sprites["subject"] = TrainerWalkingCharSprite.new(nil, @viewport)
|
||||
@sprites["subject"].altcharset = "Graphics/Pictures/Naming/icon_storage"
|
||||
@sprites["subject"].altcharset = "Graphics/UI/Naming/icon_storage"
|
||||
@sprites["subject"].animspeed = 4
|
||||
charwidth = @sprites["subject"].bitmap.width
|
||||
charheight = @sprites["subject"].bitmap.height
|
||||
@@ -281,9 +281,9 @@ class PokemonEntryScene2
|
||||
def initialize(viewport)
|
||||
@sprite = Sprite.new(viewport)
|
||||
@cursortype = 0
|
||||
@cursor1 = AnimatedBitmap.new("Graphics/Pictures/Naming/cursor_1")
|
||||
@cursor2 = AnimatedBitmap.new("Graphics/Pictures/Naming/cursor_2")
|
||||
@cursor3 = AnimatedBitmap.new("Graphics/Pictures/Naming/cursor_3")
|
||||
@cursor1 = AnimatedBitmap.new("Graphics/UI/Naming/cursor_1")
|
||||
@cursor2 = AnimatedBitmap.new("Graphics/UI/Naming/cursor_2")
|
||||
@cursor3 = AnimatedBitmap.new("Graphics/UI/Naming/cursor_3")
|
||||
@cursorPos = 0
|
||||
updateInternal
|
||||
end
|
||||
@@ -382,7 +382,7 @@ class PokemonEntryScene2
|
||||
# Create bitmaps
|
||||
@bitmaps = []
|
||||
@@Characters.length.times do |i|
|
||||
@bitmaps[i] = AnimatedBitmap.new(sprintf("Graphics/Pictures/Naming/overlay_tab_#{i + 1}"))
|
||||
@bitmaps[i] = AnimatedBitmap.new(sprintf("Graphics/UI/Naming/overlay_tab_#{i + 1}"))
|
||||
b = @bitmaps[i].bitmap.clone
|
||||
pbSetSystemFont(b)
|
||||
textPos = []
|
||||
@@ -403,13 +403,13 @@ class PokemonEntryScene2
|
||||
# Create sprites
|
||||
@sprites = {}
|
||||
@sprites["bg"] = IconSprite.new(0, 0, @viewport)
|
||||
@sprites["bg"].setBitmap("Graphics/Pictures/Naming/bg")
|
||||
@sprites["bg"].setBitmap("Graphics/UI/Naming/bg")
|
||||
case subject
|
||||
when 1 # Player
|
||||
meta = GameData::PlayerMetadata.get($player.character_ID)
|
||||
if meta
|
||||
@sprites["shadow"] = IconSprite.new(0, 0, @viewport)
|
||||
@sprites["shadow"].setBitmap("Graphics/Pictures/Naming/icon_shadow")
|
||||
@sprites["shadow"].setBitmap("Graphics/UI/Naming/icon_shadow")
|
||||
@sprites["shadow"].x = 66
|
||||
@sprites["shadow"].y = 64
|
||||
filename = pbGetPlayerCharset(meta.walk_charset, nil, true)
|
||||
@@ -422,7 +422,7 @@ class PokemonEntryScene2
|
||||
when 2 # Pokémon
|
||||
if pokemon
|
||||
@sprites["shadow"] = IconSprite.new(0, 0, @viewport)
|
||||
@sprites["shadow"].setBitmap("Graphics/Pictures/Naming/icon_shadow")
|
||||
@sprites["shadow"].setBitmap("Graphics/UI/Naming/icon_shadow")
|
||||
@sprites["shadow"].x = 66
|
||||
@sprites["shadow"].y = 64
|
||||
@sprites["subject"] = PokemonIconSprite.new(pokemon, @viewport)
|
||||
@@ -444,7 +444,7 @@ class PokemonEntryScene2
|
||||
end
|
||||
when 3 # NPC
|
||||
@sprites["shadow"] = IconSprite.new(0, 0, @viewport)
|
||||
@sprites["shadow"].setBitmap("Graphics/Pictures/Naming/icon_shadow")
|
||||
@sprites["shadow"].setBitmap("Graphics/UI/Naming/icon_shadow")
|
||||
@sprites["shadow"].x = 66
|
||||
@sprites["shadow"].y = 64
|
||||
@sprites["subject"] = TrainerWalkingCharSprite.new(pokemon.to_s, @viewport)
|
||||
@@ -454,7 +454,7 @@ class PokemonEntryScene2
|
||||
@sprites["subject"].y = 76 - (charheight / 4)
|
||||
when 4 # Storage box
|
||||
@sprites["subject"] = TrainerWalkingCharSprite.new(nil, @viewport)
|
||||
@sprites["subject"].altcharset = "Graphics/Pictures/Naming/icon_storage"
|
||||
@sprites["subject"].altcharset = "Graphics/UI/Naming/icon_storage"
|
||||
@sprites["subject"].animspeed = 4
|
||||
charwidth = @sprites["subject"].bitmap.width
|
||||
charheight = @sprites["subject"].bitmap.height
|
||||
@@ -484,7 +484,7 @@ class PokemonEntryScene2
|
||||
@sprites["controls"] = IconSprite.new(0, 0, @viewport)
|
||||
@sprites["controls"].x = 16
|
||||
@sprites["controls"].y = 96
|
||||
@sprites["controls"].setBitmap(_INTL("Graphics/Pictures/Naming/overlay_controls"))
|
||||
@sprites["controls"].setBitmap(_INTL("Graphics/UI/Naming/overlay_controls"))
|
||||
@init = true
|
||||
@sprites["overlay"] = BitmapSprite.new(Graphics.width, Graphics.height, @viewport)
|
||||
pbDoUpdateOverlay2
|
||||
@@ -502,7 +502,7 @@ class PokemonEntryScene2
|
||||
def pbDoUpdateOverlay2
|
||||
overlay = @sprites["overlay"].bitmap
|
||||
overlay.clear
|
||||
modeIcon = [[_INTL("Graphics/Pictures/Naming/icon_mode"), 44 + (@mode * 62), 120, @mode * 60, 0, 60, 44]]
|
||||
modeIcon = [[_INTL("Graphics/UI/Naming/icon_mode"), 44 + (@mode * 62), 120, @mode * 60, 0, 60, 44]]
|
||||
pbDrawImagePositions(overlay, modeIcon)
|
||||
end
|
||||
|
||||
|
||||
Reference in New Issue
Block a user