Created folder Graphics/UI, renamed some UI graphics

This commit is contained in:
Maruno17
2022-08-14 01:07:06 +01:00
parent b1cde2db42
commit ae91811537
50 changed files with 311 additions and 307 deletions

View File

@@ -10,7 +10,7 @@ class PokemonPokedexInfo_Scene
@region = region
@page = 1
@show_battled_count = false
@typebitmap = AnimatedBitmap.new(_INTL("Graphics/Pictures/Pokedex/icon_types"))
@typebitmap = AnimatedBitmap.new(_INTL("Graphics/UI/Pokedex/icon_types"))
@sprites = {}
@sprites["background"] = IconSprite.new(0, 0, @viewport)
@sprites["infosprite"] = PokemonSprite.new(@viewport)
@@ -23,21 +23,21 @@ class PokemonPokedexInfo_Scene
@region = (mappos) ? mappos[0] : 0 # Region 0 default
end
@sprites["areamap"] = IconSprite.new(0, 0, @viewport)
@sprites["areamap"].setBitmap("Graphics/Pictures/#{@mapdata[@region][1]}")
@sprites["areamap"].setBitmap("Graphics/UI/Town Map/#{@mapdata[@region][1]}")
@sprites["areamap"].x += (Graphics.width - @sprites["areamap"].bitmap.width) / 2
@sprites["areamap"].y += (Graphics.height + 32 - @sprites["areamap"].bitmap.height) / 2
Settings::REGION_MAP_EXTRAS.each do |hidden|
next if hidden[0] != @region || hidden[1] <= 0 || !$game_switches[hidden[1]]
pbDrawImagePositions(
@sprites["areamap"].bitmap,
[["Graphics/Pictures/#{hidden[4]}",
[["Graphics/UI/Town Map/#{hidden[4]}",
hidden[2] * PokemonRegionMap_Scene::SQUARE_WIDTH,
hidden[3] * PokemonRegionMap_Scene::SQUARE_HEIGHT]]
)
end
@sprites["areahighlight"] = BitmapSprite.new(Graphics.width, Graphics.height, @viewport)
@sprites["areaoverlay"] = IconSprite.new(0, 0, @viewport)
@sprites["areaoverlay"].setBitmap("Graphics/Pictures/Pokedex/overlay_area")
@sprites["areaoverlay"].setBitmap("Graphics/UI/Pokedex/overlay_area")
@sprites["formfront"] = PokemonSprite.new(@viewport)
@sprites["formfront"].setOffset(PictureOrigin::CENTER)
@sprites["formfront"].x = 130
@@ -49,12 +49,12 @@ class PokemonPokedexInfo_Scene
@sprites["formicon"].setOffset(PictureOrigin::CENTER)
@sprites["formicon"].x = 82
@sprites["formicon"].y = 328
@sprites["uparrow"] = AnimatedSprite.new("Graphics/Pictures/uparrow", 8, 28, 40, 2, @viewport)
@sprites["uparrow"] = AnimatedSprite.new("Graphics/UI/up_arrow", 8, 28, 40, 2, @viewport)
@sprites["uparrow"].x = 242
@sprites["uparrow"].y = 268
@sprites["uparrow"].play
@sprites["uparrow"].visible = false
@sprites["downarrow"] = AnimatedSprite.new("Graphics/Pictures/downarrow", 8, 28, 40, 2, @viewport)
@sprites["downarrow"] = AnimatedSprite.new("Graphics/UI/down_arrow", 8, 28, 40, 2, @viewport)
@sprites["downarrow"].x = 242
@sprites["downarrow"].y = 348
@sprites["downarrow"].play
@@ -94,7 +94,7 @@ class PokemonPokedexInfo_Scene
@index = 0
@page = 1
@brief = true
@typebitmap = AnimatedBitmap.new(_INTL("Graphics/Pictures/Pokedex/icon_types"))
@typebitmap = AnimatedBitmap.new(_INTL("Graphics/UI/Pokedex/icon_types"))
@sprites = {}
@sprites["background"] = IconSprite.new(0, 0, @viewport)
@sprites["infosprite"] = PokemonSprite.new(@viewport)
@@ -198,13 +198,13 @@ class PokemonPokedexInfo_Scene
end
def drawPageInfo
@sprites["background"].setBitmap(_INTL("Graphics/Pictures/Pokedex/bg_info"))
@sprites["background"].setBitmap(_INTL("Graphics/UI/Pokedex/bg_info"))
overlay = @sprites["overlay"].bitmap
base = Color.new(88, 88, 80)
shadow = Color.new(168, 184, 184)
imagepos = []
if @brief
imagepos.push([_INTL("Graphics/Pictures/Pokedex/overlay_info"), 0, 0])
imagepos.push([_INTL("Graphics/UI/Pokedex/overlay_info"), 0, 0])
end
species_data = GameData::Species.get_species_form(@species, @form)
# Write various bits of text
@@ -253,7 +253,7 @@ class PokemonPokedexInfo_Scene
footprint.dispose
end
# Show the owned icon
imagepos.push(["Graphics/Pictures/Pokedex/icon_own", 212, 44])
imagepos.push(["Graphics/UI/Pokedex/icon_own", 212, 44])
# Draw the type icon(s)
species_data.types.each_with_index do |type, i|
type_number = GameData::Type.get(type).icon_position
@@ -333,7 +333,7 @@ class PokemonPokedexInfo_Scene
end
def drawPageArea
@sprites["background"].setBitmap(_INTL("Graphics/Pictures/Pokedex/bg_area"))
@sprites["background"].setBitmap(_INTL("Graphics/UI/Pokedex/bg_area"))
overlay = @sprites["overlay"].bitmap
base = Color.new(88, 88, 80)
shadow = Color.new(168, 184, 184)
@@ -371,7 +371,7 @@ class PokemonPokedexInfo_Scene
if points.length == 0
pbDrawImagePositions(
overlay,
[[sprintf("Graphics/Pictures/Pokedex/overlay_areanone"), 108, 188]]
[[sprintf("Graphics/UI/Pokedex/overlay_areanone"), 108, 188]]
)
textpos.push([_INTL("Area unknown"), Graphics.width / 2, (Graphics.height / 2) + 6, 2, base, shadow])
end
@@ -382,7 +382,7 @@ class PokemonPokedexInfo_Scene
end
def drawPageForms
@sprites["background"].setBitmap(_INTL("Graphics/Pictures/Pokedex/bg_forms"))
@sprites["background"].setBitmap(_INTL("Graphics/UI/Pokedex/bg_forms"))
overlay = @sprites["overlay"].bitmap
base = Color.new(88, 88, 80)
shadow = Color.new(168, 184, 184)