Created folder Graphics/UI, renamed some UI graphics

This commit is contained in:
Maruno17
2022-08-14 01:07:06 +01:00
parent b1cde2db42
commit ae91811537
50 changed files with 311 additions and 307 deletions

View File

@@ -20,7 +20,7 @@ class PokemonLoadPanel < Sprite
@totalsec = (stats) ? stats.play_time.to_i : ((framecount || 0) / Graphics.frame_rate)
@mapid = mapid
@selected = (index == 0)
@bgbitmap = AnimatedBitmap.new("Graphics/Pictures/loadPanels")
@bgbitmap = AnimatedBitmap.new("Graphics/UI/Load/panels")
@refreshBitmap = true
@refreshing = false
refresh
@@ -103,7 +103,7 @@ class PokemonLoad_Scene
@sprites = {}
@viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
@viewport.z = 99998
addBackgroundOrColoredPlane(@sprites, "background", "loadbg", Color.new(248, 248, 248), @viewport)
addBackgroundOrColoredPlane(@sprites, "background", "Load/bg", Color.new(248, 248, 248), @viewport)
y = 32
commands.length.times do |i|
@sprites["panel#{i}"] = PokemonLoadPanel.new(
@@ -128,7 +128,7 @@ class PokemonLoad_Scene
@sprites = {}
@viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
@viewport.z = 99998
addBackgroundOrColoredPlane(@sprites, "background", "loadbg", Color.new(248, 248, 248), @viewport)
addBackgroundOrColoredPlane(@sprites, "background", "Load/bg", Color.new(248, 248, 248), @viewport)
end
def pbUpdate