Created folder Graphics/UI, renamed some UI graphics

This commit is contained in:
Maruno17
2022-08-14 01:07:06 +01:00
parent b1cde2db42
commit ae91811537
50 changed files with 311 additions and 307 deletions

View File

@@ -25,13 +25,13 @@ class MoveRelearner_Scene
@viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
@viewport.z = 99999
@sprites = {}
addBackgroundPlane(@sprites, "bg", "reminderbg", @viewport)
addBackgroundPlane(@sprites, "bg", "Move Reminder/bg", @viewport)
@sprites["pokeicon"] = PokemonIconSprite.new(@pokemon, @viewport)
@sprites["pokeicon"].setOffset(PictureOrigin::CENTER)
@sprites["pokeicon"].x = 320
@sprites["pokeicon"].y = 84
@sprites["background"] = IconSprite.new(0, 0, @viewport)
@sprites["background"].setBitmap("Graphics/Pictures/reminderSel")
@sprites["background"].setBitmap("Graphics/UI/Move Reminder/cursor")
@sprites["background"].y = 78
@sprites["background"].src_rect = Rect.new(0, 72, 258, 72)
@sprites["overlay"] = BitmapSprite.new(Graphics.width, Graphics.height, @viewport)
@@ -42,7 +42,7 @@ class MoveRelearner_Scene
@sprites["msgwindow"] = Window_AdvancedTextPokemon.new("")
@sprites["msgwindow"].visible = false
@sprites["msgwindow"].viewport = @viewport
@typebitmap = AnimatedBitmap.new(_INTL("Graphics/Pictures/types"))
@typebitmap = AnimatedBitmap.new(_INTL("Graphics/UI/types"))
pbDrawMoveList
pbDeactivateWindows(@sprites)
# Fade in all sprites
@@ -68,7 +68,7 @@ class MoveRelearner_Scene
if moveobject
moveData = GameData::Move.get(moveobject)
type_number = GameData::Type.get(moveData.display_type(@pokemon)).icon_position
imagepos.push(["Graphics/Pictures/types", 12, yPos - 4, 0, type_number * 28, 64, 28])
imagepos.push(["Graphics/UI/types", 12, yPos - 4, 0, type_number * 28, 64, 28])
textpos.push([moveData.name, 80, yPos, 0, Color.new(248, 248, 248), Color.black])
textpos.push([_INTL("PP"), 112, yPos + 32, 0, Color.new(64, 64, 64), Color.new(176, 176, 176)])
if moveData.total_pp > 0
@@ -80,7 +80,7 @@ class MoveRelearner_Scene
end
yPos += 64
end
imagepos.push(["Graphics/Pictures/reminderSel",
imagepos.push(["Graphics/UI/Move Reminder/cursor",
0, 78 + ((@sprites["commands"].index - @sprites["commands"].top_item) * 64),
0, 0, 258, 72])
selMoveData = GameData::Move.get(@moves[@sprites["commands"].index])
@@ -95,12 +95,12 @@ class MoveRelearner_Scene
textpos.push([accuracy == 0 ? "---" : "#{accuracy}%",
468, 184, 2, Color.new(64, 64, 64), Color.new(176, 176, 176)])
pbDrawTextPositions(overlay, textpos)
imagepos.push(["Graphics/Pictures/category", 436, 116, 0, category * 28, 64, 28])
imagepos.push(["Graphics/UI/category", 436, 116, 0, category * 28, 64, 28])
if @sprites["commands"].index < @moves.length - 1
imagepos.push(["Graphics/Pictures/reminderButtons", 48, 350, 0, 0, 76, 32])
imagepos.push(["Graphics/UI/Move Reminder/buttons", 48, 350, 0, 0, 76, 32])
end
if @sprites["commands"].index > 0
imagepos.push(["Graphics/Pictures/reminderButtons", 134, 350, 76, 0, 76, 32])
imagepos.push(["Graphics/UI/Move Reminder/buttons", 134, 350, 76, 0, 76, 32])
end
pbDrawImagePositions(overlay, imagepos)
drawTextEx(overlay, 272, 216, 230, 5, selMoveData.description,