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Added support for large events, allowed field move-related event names to have other text in their names
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@@ -26,7 +26,7 @@ class Game_Player < Game_Character
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input = ($PokemonSystem.runstyle == 1) ^ Input.press?(Input::SPECIAL)
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return input && $PokemonGlobal.runningShoes && !jumping? &&
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!$PokemonGlobal.diving && !$PokemonGlobal.surfing &&
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!$PokemonGlobal.bicycle && !pbGetTerrainTag.must_walk
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!$PokemonGlobal.bicycle && !$game_player.pbTerrainTag.must_walk
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end
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def pbIsRunning?
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@@ -52,7 +52,7 @@ class Game_Player < Game_Character
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end
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def update_command
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if pbGetTerrainTag.ice
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if $game_player.pbTerrainTag.ice
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self.move_speed = 4 # Sliding on ice
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elsif !moving? && !@move_route_forcing && $PokemonGlobal
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if $PokemonGlobal.bicycle
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