mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-08 05:34:58 +00:00
Added support for large events, allowed field move-related event names to have other text in their names
This commit is contained in:
@@ -384,7 +384,7 @@ class Interpreter
|
||||
old_y = event.y
|
||||
# Apply strict version of passable, which treats tiles that are passable
|
||||
# only from certain directions as fully impassible
|
||||
return if !event.passableStrict?(event.x, event.y, $game_player.direction)
|
||||
return if !event.can_move_in_direction?($game_player.direction, true)
|
||||
case $game_player.direction
|
||||
when 2 then event.move_down
|
||||
when 4 then event.move_left
|
||||
|
||||
Reference in New Issue
Block a user