Added support for large events, allowed field move-related event names to have other text in their names

This commit is contained in:
Maruno17
2021-04-03 01:10:27 +01:00
parent af33799cb7
commit afd76503b2
21 changed files with 336 additions and 278 deletions

View File

@@ -384,7 +384,7 @@ class Interpreter
old_y = event.y
# Apply strict version of passable, which treats tiles that are passable
# only from certain directions as fully impassible
return if !event.passableStrict?(event.x, event.y, $game_player.direction)
return if !event.can_move_in_direction?($game_player.direction, true)
case $game_player.direction
when 2 then event.move_down
when 4 then event.move_left