Added support for large events, allowed field move-related event names to have other text in their names

This commit is contained in:
Maruno17
2021-04-03 01:10:27 +01:00
parent af33799cb7
commit afd76503b2
21 changed files with 336 additions and 278 deletions

View File

@@ -203,13 +203,14 @@ class DependentEvents
facingDirection=10-d
if !leaderIsTrueLeader && areConnected
relativePos=$MapFactory.getThisAndOtherEventRelativePos(leader,follower)
if (relativePos[1]==0 && relativePos[0]==2) # 2 spaces to the right of leader
# Assumes leader and follower are both 1x1 tile in size
if (relativePos[1]==0 && relativePos[0]==2) # 2 spaces to the right of leader
facingDirection=6
elsif (relativePos[1]==0 && relativePos[0]==-2) # 2 spaces to the left of leader
elsif (relativePos[1]==0 && relativePos[0]==-2) # 2 spaces to the left of leader
facingDirection=4
elsif relativePos[1]==-2 && relativePos[0]==0 # 2 spaces above leader
elsif relativePos[1]==-2 && relativePos[0]==0 # 2 spaces above leader
facingDirection=8
elsif relativePos[1]==2 && relativePos[0]==0 # 2 spaces below leader
elsif relativePos[1]==2 && relativePos[0]==0 # 2 spaces below leader
facingDirection=2
end
end
@@ -227,6 +228,7 @@ class DependentEvents
for i in 0...facings.length
facing=facings[i]
tile=$MapFactory.getFacingTile(facing,leader)
# Assumes leader is 1x1 tile in size
passable=tile && $MapFactory.isPassableStrict?(tile[0],tile[1],tile[2],follower)
if i==0 && !passable && tile &&
$MapFactory.getTerrainTag(tile[0],tile[1],tile[2]).ledge
@@ -238,6 +240,7 @@ class DependentEvents
if passable
relativePos=$MapFactory.getThisAndOtherPosRelativePos(
follower,tile[0],tile[1],tile[2])
# Assumes follower is 1x1 tile in size
distance=Math.sqrt(relativePos[0]*relativePos[0]+relativePos[1]*relativePos[1])
if bestRelativePos==-1 || bestRelativePos>distance
bestRelativePos=distance
@@ -251,6 +254,7 @@ class DependentEvents
follower.through=oldthrough
else
tile=$MapFactory.getFacingTile(facings[0],leader)
# Assumes leader is 1x1 tile in size
passable=tile && $MapFactory.isPassableStrict?(tile[0],tile[1],tile[2],follower)
mapTile=passable ? mapTile : nil
end
@@ -399,9 +403,10 @@ class DependentEvents
!pbMapInterpreterRunning?
# Get position of tile facing the player
facingTile=$MapFactory.getFacingTile()
# Assumes player is 1x1 tile in size
self.eachEvent { |e,d|
next if !d[9]
if e.x==$game_player.x && e.y==$game_player.y
if e.at_coordinate?($game_player.x, $game_player.y)
# On same position
if not e.jumping? && (!e.respond_to?("over_trigger") || e.over_trigger?)
if e.list.size>1
@@ -412,7 +417,7 @@ class DependentEvents
end
end
elsif facingTile && e.map.map_id==facingTile[0] &&
e.x==facingTile[1] && e.y==facingTile[2]
e.at_coordinate?(facingTile[1], facingTile[2])
# On facing tile
if not e.jumping? && (!e.respond_to?("over_trigger") || !e.over_trigger?)
if e.list.size>1