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Added support for large events, allowed field move-related event names to have other text in their names
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@@ -21,8 +21,8 @@ def pbWarpToMap
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next if !map.passableStrict?(x,y,0,$game_player)
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blocked = false
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for event in map.events.values
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if event.x==x && event.y==y && !event.through
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blocked = true if self!=$game_player || event.character_name!=""
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if event.at_coordinate?(x, y) && !event.through
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blocked = true if event.character_name != ""
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end
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end
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next if blocked
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