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Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping
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@@ -355,7 +355,7 @@ class PokemonMapFactory
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def updateMaps(scene)
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updateMapsInternal
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$map_factory.setSceneStarted(scene) if @mapChanged
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setSceneStarted(scene) if @mapChanged
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end
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def updateMapsInternal
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