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https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-07 13:15:01 +00:00
Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping
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@@ -49,8 +49,6 @@ def pbCurrentEventCommentInput(elements, trigger)
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return pbEventCommentInput(event, elements, trigger)
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end
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#===============================================================================
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#
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#===============================================================================
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@@ -164,8 +162,9 @@ class ChooseNumberParams
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end
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end
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#===============================================================================
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#
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#===============================================================================
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def pbChooseNumber(msgwindow, params)
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return 0 if !params
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ret = 0
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@@ -208,8 +207,6 @@ def pbChooseNumber(msgwindow, params)
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return ret
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end
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#===============================================================================
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#
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#===============================================================================
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@@ -244,8 +241,6 @@ class FaceWindowVX < SpriteWindow_Base
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end
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end
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#===============================================================================
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#
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#===============================================================================
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@@ -311,8 +306,6 @@ def pbCsvPosInt!(str)
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return ret.to_i
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end
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#===============================================================================
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# Money and coins windows
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#===============================================================================
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@@ -368,8 +361,6 @@ def pbDisplayBattlePointsWindow(msgwindow)
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return pointswindow
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end
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#===============================================================================
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#
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#===============================================================================
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@@ -410,8 +401,6 @@ def pbDisposeMessageWindow(msgwindow)
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msgwindow.dispose
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end
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#===============================================================================
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# Main message-displaying function
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#===============================================================================
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@@ -701,8 +690,6 @@ def pbMessageDisplay(msgwindow, message, letterbyletter = true, commandProc = ni
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return ret
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end
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#===============================================================================
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# Message-displaying functions
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#===============================================================================
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