Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping

This commit is contained in:
Maruno17
2023-01-23 22:27:04 +00:00
parent f6213057d8
commit b0b6e675c3
103 changed files with 1099 additions and 1302 deletions

View File

@@ -51,8 +51,9 @@ class Battle
end
end
#===============================================================================
#
#===============================================================================
class Battle::Battler
unless @__clauses__aliased
alias __clauses__pbCanSleep? pbCanSleep?
@@ -100,9 +101,10 @@ class Battle::Battler
end
end
class Battle::Move::RaiseUserEvasion1 # Double Team
#===============================================================================
# Double Team
#===============================================================================
class Battle::Move::RaiseUserEvasion1
unless method_defined?(:__clauses__pbMoveFailed?)
alias __clauses__pbMoveFailed? pbMoveFailed?
end
@@ -116,9 +118,10 @@ class Battle::Move::RaiseUserEvasion1 # Double Team
end
end
class Battle::Move::RaiseUserEvasion2MinimizeUser # Minimize
#===============================================================================
# Minimize
#===============================================================================
class Battle::Move::RaiseUserEvasion2MinimizeUser
unless method_defined?(:__clauses__pbMoveFailed?)
alias __clauses__pbMoveFailed? pbMoveFailed?
end
@@ -132,9 +135,10 @@ class Battle::Move::RaiseUserEvasion2MinimizeUser # Minimize
end
end
class Battle::Move::UserTargetSwapAbilities # Skill Swap
#===============================================================================
# Skill Swap
#===============================================================================
class Battle::Move::UserTargetSwapAbilities
unless method_defined?(:__clauses__pbFailsAgainstTarget?)
alias __clauses__pbFailsAgainstTarget? pbFailsAgainstTarget?
end
@@ -148,9 +152,10 @@ class Battle::Move::UserTargetSwapAbilities # Skill Swap
end
end
class Battle::Move::FixedDamage20 # Sonic Boom
#===============================================================================
# Sonic Boom
#===============================================================================
class Battle::Move::FixedDamage20
unless method_defined?(:__clauses__pbFailsAgainstTarget?)
alias __clauses__pbFailsAgainstTarget? pbFailsAgainstTarget?
end
@@ -164,9 +169,10 @@ class Battle::Move::FixedDamage20 # Sonic Boom
end
end
class Battle::Move::FixedDamage40 # Dragon Rage
#===============================================================================
# Dragon Rage
#===============================================================================
class Battle::Move::FixedDamage40
unless method_defined?(:__clauses__pbFailsAgainstTarget?)
alias __clauses__pbFailsAgainstTarget? pbFailsAgainstTarget?
end
@@ -180,8 +186,9 @@ class Battle::Move::FixedDamage40 # Dragon Rage
end
end
#===============================================================================
#
#===============================================================================
class Battle::Move::OHKO
unless method_defined?(:__clauses__pbFailsAgainstTarget?)
alias __clauses__pbFailsAgainstTarget? pbFailsAgainstTarget?
@@ -196,8 +203,9 @@ class Battle::Move::OHKO
end
end
#===============================================================================
#
#===============================================================================
class Battle::Move::OHKOIce
unless method_defined?(:__clauses__pbFailsAgainstTarget?)
alias __clauses__pbFailsAgainstTarget? pbFailsAgainstTarget?
@@ -212,8 +220,9 @@ class Battle::Move::OHKOIce
end
end
#===============================================================================
#
#===============================================================================
class Battle::Move::OHKOHitsUndergroundTarget
unless method_defined?(:__clauses__pbFailsAgainstTarget?)
alias __clauses__pbFailsAgainstTarget? pbFailsAgainstTarget?
@@ -228,9 +237,10 @@ class Battle::Move::OHKOHitsUndergroundTarget
end
end
class Battle::Move::UserFaintsExplosive # Self-Destruct
#===============================================================================
# Self-Destruct
#===============================================================================
class Battle::Move::UserFaintsExplosive
unless method_defined?(:__clauses__pbMoveFailed?)
alias __clauses__pbMoveFailed? pbMoveFailed?
end
@@ -259,9 +269,10 @@ class Battle::Move::UserFaintsExplosive # Self-Destruct
end
end
class Battle::Move::StartPerishCountsForAllBattlers # Perish Song
#===============================================================================
# Perish Song
#===============================================================================
class Battle::Move::StartPerishCountsForAllBattlers
unless method_defined?(:__clauses__pbFailsAgainstTarget?)
alias __clauses__pbFailsAgainstTarget? pbFailsAgainstTarget?
end
@@ -276,9 +287,10 @@ class Battle::Move::StartPerishCountsForAllBattlers # Perish Song
end
end
class Battle::Move::AttackerFaintsIfUserFaints # Destiny Bond
#===============================================================================
# Destiny Bond
#===============================================================================
class Battle::Move::AttackerFaintsIfUserFaints
unless method_defined?(:__clauses__pbFailsAgainstTarget?)
alias __clauses__pbFailsAgainstTarget? pbFailsAgainstTarget?
end

View File

@@ -29,8 +29,6 @@ class AnimFrame
FOCUS = 26
end
#===============================================================================
#
#===============================================================================
@@ -166,8 +164,6 @@ def pbConvertRPGAnimation(animation)
return pbAnim
end
#===============================================================================
#
#===============================================================================
@@ -230,8 +226,6 @@ class RPG::Animation
end
end
#===============================================================================
#
#===============================================================================
@@ -333,8 +327,6 @@ class PBAnimTiming
end
end
#===============================================================================
#
#===============================================================================
@@ -397,8 +389,6 @@ class PBAnimations < Array
end
end
#===============================================================================
#
#===============================================================================
@@ -598,8 +588,6 @@ class PBAnimation < Array
end
end
#===============================================================================
#
#===============================================================================
@@ -678,8 +666,6 @@ def pbSpriteSetAnimFrame(sprite, frame, user = nil, target = nil, inEditor = fal
end
end
#===============================================================================
# Animation player
#===============================================================================

View File

@@ -888,10 +888,7 @@ Battle::AbilityEffects::MoveBlocking.add(:DAZZLING,
next false if battle.choices[user.index][4] <= 0
next false if !bearer.opposes?(user)
ret = false
targets.each do |b|
next if !b.opposes?(user)
ret = true
end
targets.each { |b| ret = true if b.opposes?(user) }
next ret
}
)