Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping

This commit is contained in:
Maruno17
2023-01-23 22:27:04 +00:00
parent f6213057d8
commit b0b6e675c3
103 changed files with 1099 additions and 1302 deletions

View File

@@ -51,8 +51,9 @@ class Battle
end
end
#===============================================================================
#
#===============================================================================
class Battle::Battler
unless @__clauses__aliased
alias __clauses__pbCanSleep? pbCanSleep?
@@ -100,9 +101,10 @@ class Battle::Battler
end
end
class Battle::Move::RaiseUserEvasion1 # Double Team
#===============================================================================
# Double Team
#===============================================================================
class Battle::Move::RaiseUserEvasion1
unless method_defined?(:__clauses__pbMoveFailed?)
alias __clauses__pbMoveFailed? pbMoveFailed?
end
@@ -116,9 +118,10 @@ class Battle::Move::RaiseUserEvasion1 # Double Team
end
end
class Battle::Move::RaiseUserEvasion2MinimizeUser # Minimize
#===============================================================================
# Minimize
#===============================================================================
class Battle::Move::RaiseUserEvasion2MinimizeUser
unless method_defined?(:__clauses__pbMoveFailed?)
alias __clauses__pbMoveFailed? pbMoveFailed?
end
@@ -132,9 +135,10 @@ class Battle::Move::RaiseUserEvasion2MinimizeUser # Minimize
end
end
class Battle::Move::UserTargetSwapAbilities # Skill Swap
#===============================================================================
# Skill Swap
#===============================================================================
class Battle::Move::UserTargetSwapAbilities
unless method_defined?(:__clauses__pbFailsAgainstTarget?)
alias __clauses__pbFailsAgainstTarget? pbFailsAgainstTarget?
end
@@ -148,9 +152,10 @@ class Battle::Move::UserTargetSwapAbilities # Skill Swap
end
end
class Battle::Move::FixedDamage20 # Sonic Boom
#===============================================================================
# Sonic Boom
#===============================================================================
class Battle::Move::FixedDamage20
unless method_defined?(:__clauses__pbFailsAgainstTarget?)
alias __clauses__pbFailsAgainstTarget? pbFailsAgainstTarget?
end
@@ -164,9 +169,10 @@ class Battle::Move::FixedDamage20 # Sonic Boom
end
end
class Battle::Move::FixedDamage40 # Dragon Rage
#===============================================================================
# Dragon Rage
#===============================================================================
class Battle::Move::FixedDamage40
unless method_defined?(:__clauses__pbFailsAgainstTarget?)
alias __clauses__pbFailsAgainstTarget? pbFailsAgainstTarget?
end
@@ -180,8 +186,9 @@ class Battle::Move::FixedDamage40 # Dragon Rage
end
end
#===============================================================================
#
#===============================================================================
class Battle::Move::OHKO
unless method_defined?(:__clauses__pbFailsAgainstTarget?)
alias __clauses__pbFailsAgainstTarget? pbFailsAgainstTarget?
@@ -196,8 +203,9 @@ class Battle::Move::OHKO
end
end
#===============================================================================
#
#===============================================================================
class Battle::Move::OHKOIce
unless method_defined?(:__clauses__pbFailsAgainstTarget?)
alias __clauses__pbFailsAgainstTarget? pbFailsAgainstTarget?
@@ -212,8 +220,9 @@ class Battle::Move::OHKOIce
end
end
#===============================================================================
#
#===============================================================================
class Battle::Move::OHKOHitsUndergroundTarget
unless method_defined?(:__clauses__pbFailsAgainstTarget?)
alias __clauses__pbFailsAgainstTarget? pbFailsAgainstTarget?
@@ -228,9 +237,10 @@ class Battle::Move::OHKOHitsUndergroundTarget
end
end
class Battle::Move::UserFaintsExplosive # Self-Destruct
#===============================================================================
# Self-Destruct
#===============================================================================
class Battle::Move::UserFaintsExplosive
unless method_defined?(:__clauses__pbMoveFailed?)
alias __clauses__pbMoveFailed? pbMoveFailed?
end
@@ -259,9 +269,10 @@ class Battle::Move::UserFaintsExplosive # Self-Destruct
end
end
class Battle::Move::StartPerishCountsForAllBattlers # Perish Song
#===============================================================================
# Perish Song
#===============================================================================
class Battle::Move::StartPerishCountsForAllBattlers
unless method_defined?(:__clauses__pbFailsAgainstTarget?)
alias __clauses__pbFailsAgainstTarget? pbFailsAgainstTarget?
end
@@ -276,9 +287,10 @@ class Battle::Move::StartPerishCountsForAllBattlers # Perish Song
end
end
class Battle::Move::AttackerFaintsIfUserFaints # Destiny Bond
#===============================================================================
# Destiny Bond
#===============================================================================
class Battle::Move::AttackerFaintsIfUserFaints
unless method_defined?(:__clauses__pbFailsAgainstTarget?)
alias __clauses__pbFailsAgainstTarget? pbFailsAgainstTarget?
end