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https://github.com/infinitefusion/infinitefusion-e18.git
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Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping
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@@ -29,8 +29,6 @@ class AnimFrame
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FOCUS = 26
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end
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#===============================================================================
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#
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#===============================================================================
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@@ -166,8 +164,6 @@ def pbConvertRPGAnimation(animation)
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return pbAnim
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end
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#===============================================================================
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#
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#===============================================================================
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@@ -230,8 +226,6 @@ class RPG::Animation
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end
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end
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#===============================================================================
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#
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#===============================================================================
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@@ -333,8 +327,6 @@ class PBAnimTiming
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end
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end
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#===============================================================================
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#
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#===============================================================================
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@@ -397,8 +389,6 @@ class PBAnimations < Array
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end
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end
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#===============================================================================
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#
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#===============================================================================
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@@ -598,8 +588,6 @@ class PBAnimation < Array
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end
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end
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#===============================================================================
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#
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#===============================================================================
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@@ -678,8 +666,6 @@ def pbSpriteSetAnimFrame(sprite, frame, user = nil, target = nil, inEditor = fal
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end
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end
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#===============================================================================
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# Animation player
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#===============================================================================
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